Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 5470151686753086492 2 listentometal the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Oct 1, 2024. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (75 turns). listentometal the Conjurer (Human Conjurer) Turns: 75, Time: 00:00:36 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 40% Magic: 2/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . d - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 0.1 Fighting + Level 0.1 Armour + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You are too injured to fight recklessly! Your magical contamination has completely faded away. The quokka attacks as it pursues you! The quokka barely misses you. The quokka bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! Found a scroll labelled VOCHAEC RESA. c - a scroll labelled VOCHAEC RESA Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A rat, a bat and 2 quokkas come into view. Found a dark potion. The magic dart hits the quokka. The quokka is moderately wounded. The magic dart hits the quokka but does no damage. The quokka is moderately wounded. The rat squeaks loudly. The bat barely misses you. The quokka attacks as it pursues you! The quokka bites you. The quokka attacks as it pursues you! The quokka completely misses you. The quokka twitches its whiskers. The quokka bites you. You see here a +0 club. d - a +0 club The quokka bites you. d - a +0 club (weapon) The quokka bites you. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. You die... #.r#.#.>#####.#......... #.#..........####...... #..#......### #.#..#. #..##.###.# ####### #.###.# #.# #.# #.# #.# #.# #.# #.# #.# #r# #.# #.# #@# #.. #.# #........ ##..##### ..# ... #.## .# .# You could see a quokka. Vanquished Creatures A goblin (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 75 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring, dk_noncrumbling_3, minmay_cut_off Action || total ---------------------------++------- Melee: Unarmed || 4 Club || 1 Cast: Magic Dart || 6 Armour: Robe || 9 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 74 | 0 | 0 | 22 | 1 | 74.0 | Dungeon | 74 | 74 | 0 | 0 | 22 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 74 daAuts