Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 11451343090129440701 1818 listentometal the Conjurer (level 9, -6/59 HPs) Began as a Human Conjurer on Oct 7, 2024. Was a Follower of Vehumet. Mangled by a wight ... wielding a +0 great sword (13 damage) ... on level 6 of the Dungeon. The game lasted 00:13:15 (6900 turns). listentometal the Conjurer (Human Conjurer) Turns: 6900, Time: 00:13:16 Health: -6/59 AC: 5 Str: 8 XL: 9 Next: 10% Magic: 0/15 EV: 12 Int: 23 God: Vehumet [*.....] Gold: 146 SH: 0 Dex: 11 Spells: 6/17 levels left rFire . . . w - +2 flail (protect) rCold . . . (no shield) rNeg . . . B - +2 robe {Will+} rPois . (no helmet) rElec . p - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: explore regen a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 234 gold pieces. You spent 88 gold pieces at shops. Inventory: Hand Weapons d - a +0 dagger j - a +0 long sword of flaming w - a +2 flail of protection (weapon) Missiles D - 4 poisoned darts Armour p - a +0 cloak (worn) B - a +2 robe of willpower (worn) Jewellery A - a ring of ice Wands v - a wand of flame (24) C - a wand of digging (7) Scrolls a - a scroll of fog {unknown} c - 2 scrolls of enchant weapon {unknown} e - 2 scrolls of teleportation {unknown} f - 3 scrolls of revelation h - 2 scrolls of vulnerability l - 2 scrolls of blinking {unknown} q - a scroll of silence {unknown} r - 3 scrolls of amnesia {unknown} s - a scroll of butterflies {unknown} t - 2 scrolls of noise {unknown} y - 2 scrolls of poison {unknown} E - a scroll of fear {unknown} F - a scroll of identify G - a scroll of brand weapon {unknown} Potions b - a potion of magic g - 3 potions of brilliance i - 2 potions of haste k - 2 potions of might m - 3 potions of curing n - 3 potions of heal wounds o - 2 potions of berserk rage u - a potion of enlightenment x - a potion of invisibility z - a potion of cancellation {unknown} H - a potion of ambrosia {unknown} Skills: + Level 1.3 Fighting - Level 4.0 Dodging - Level 4.0 Stealth + Level 4.6 Spellcasting * Level 7.7 Conjurations + Level 3.2 Translocations * Level 5.0 Alchemy + Level 0.6 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d11 7% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 10% 1 Sting Conj/Alch 100% 1d9 1% 1 Mercury Vapours Alch/Air 32% N/A 5% 2 Olgreb's Toxic Radiance Alch 28% N/A 13% 4 Passage of Golubria Tloc 20% N/A 26% 4 Tukima's Dance Hex 5% N/A 30% 3 Freezing Cloud Conj/Ice/Air 8% 6-21 67% 5 Yara's Violent Unravell Hex/Alch 8% 3d5 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 ! Annotations: D:5 2 runed translucent doors, megalojawn's ghost, novice DsBe Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 falchion and wearing a +0 robe (severely damaged, 82% to hit) The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. You can now gain magical power from killing. The searing ray hits the wight. You destroy the wight! Vehumet accepts your kill. The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) Your Alchemy skill increases to level 5! The searing ray hits the wight. The wight is heavily damaged. The searing ray misses the wight. The wight closely misses you. The searing ray misses the wight. You finish channelling your searing ray. The wight hits you with a +0 great sword! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 great sword and wearing a +0 robe (heavily damaged, 82% to hit) The searing ray hits the wight but does no damage. The wight is heavily damaged. (Press . to maintain the ray.) The wight barely misses you. The searing ray hits the wight. The wight is severely damaged. The wight hits you with a +0 great sword! The searing ray hits the wight. The wight is almost destroyed. The wight hits you with a +0 great sword! * * * LOW HITPOINT WARNING * * * The wight attacks as it pursues you! The wight hits you with a +0 great sword! You die... #+# #.# ### #.# #####.# #######.###.....### #...))z@..(.......###### #.#####.###.###......... #.# #.###.#.###### #.# #..>.......... ..# #####.#)###.## #.#######.#.###.## #.............(.## #..######.#.###.## #.#.###..# You could see a wight. Vanquished Creatures Sigmund (D:5) A water moccasin (D:3) An ice beast (D:6) A black bear (D:5) 2 ogres (D:5) 2 centaurs A phantom (D:5) 3 wights (D:6) 3 bombardier beetles (D:5) 3 jellies 2 hounds 6 orc priests A sleepcap (D:4) 2 iguanas (D:5) 5 orc wizards A gnoll (D:2) 4 adders 4 ufetubi A dart slug (D:1) 3 ribbon worms 23 orcs 8 ball pythons 8 endoplasms 4 giant cockroaches 14 goblins 10 hobgoblins 4 jackals (D:2) 8 kobolds A quokka (D:4) 6 bats 3 frilled lizards 12 rats 148 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 123 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 126 | D:1 | Learned a level 2 spell: Searing Ray 129 | D:1 | Found Raes's Distillery. 650 | D:1 | Reached XP level 3. HP: 25/25 MP: 2/6 1015 | D:2 | Reached skill level 1 in Fighting 1597 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/7 2264 | D:3 | Reached XP level 5. HP: 28/37 MP: 5/9 2305 | D:3 | Noticed a water moccasin 2336 | D:3 | Killed a water moccasin 2337 | D:3 | Reached skill level 5 in Conjurations 2337 | D:3 | Reached XP level 6. HP: 31/43 MP: 2/10 2507 | D:3 | Found a shimmering blue altar of Sif Muna. 2910 | D:3 | Learned a level 4 spell: Fulminant Prism 2915 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3408 | D:1 | Bought a potion of curing for 33 gold pieces 3408 | D:1 | Bought a potion of heal wounds for 55 gold pieces 3878 | D:4 | Reached XP level 7. HP: 48/48 MP: 3/12 4059 | D:4 | Reached skill level 1 in Alchemy 4368 | D:5 | Entered Level 5 of the Dungeon 4382 | D:5 | Reached skill level 6 in Conjurations 4382 | D:5 | Reached skill level 1 in Translocations 4560 | D:5 | Found a large runed translucent door. 4561 | D:5 | Found a large runed translucent door. 4564 | D:5 | Noticed megalojawn's ghost (novice DsBe) 4578 | D:5 | Noticed Sigmund 4636 | D:5 | Reached XP level 8. HP: 47/54 MP: 2/13 5082 | D:5 | Killed Sigmund 5366 | D:5 | Reached skill level 7 in Conjurations 5434 | D:5 | Found a staircase to the Ecumenical Temple. 5440 | Temple | Found a transporter. 5440 | Temple | Found a transporter. 5440 | Temple | Found a transporter. 5440 | Temple | Found a transporter. 5440 | Temple | Entered the Ecumenical Temple 5461 | Temple | Became a worshipper of Vehumet 6550 | D:6 | Reached * piety under Vehumet 6550 | D:6 | Offered knowledge of Freeze by Vehumet. 6674 | D:6 | Reached XP level 9. HP: 59/59 MP: 8/15 6894 | D:6 | Reached skill level 5 in Alchemy 6900 | D:6 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_rooms, serial_shops, shop, minmay_split_cup_small D:2: layout_loops_ring, cheibrodos_gnoll_hut D:3: layout_rooms, general_overflow_altar, chequers_serial_rivers_marsh, minmay_divided_ellipse D:4: layout_rooms, ebering_dispersal_statue_hall, minmay_goblin_outpost D:5: layout_basic, minmay_temple_entry_proselytizer, ebering_ghost_disaster_area, uniq_sigmund D:6: layout_basic Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 | 1.3 Dodging | 3 4 | 4.0 Stealth | 3 4 | 4.0 Spellcasting | 3 4 | 4.6 Conjurations | 5 6 7 | 7.7 Alchemy | 2 4 5 | 5.0 Translocations | 1 3 | 3.2 Evocations | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 31 | 12 | 3 || 46 Flail | | | 13 || 13 Cast: Magic Dart | 80 | 86 | 98 || 264 Searing Ray | 1 | 17 | 21 || 39 Fulminant Prism | | | 7 || 7 Evoke: Wand | | | 3 || 3 Use: Scroll | 2 | | 6 || 8 Stab: Sleeping | | | 3 || 3 Armour: Robe | 20 | 42 | 45 || 107 Dodge: Dodged | 38 | 36 | 51 || 125 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6911 | 6456 | 455 | 1090 | 4187 | 7 | 987.3 | Dungeon | 6873 | 6444 | 429 | 1090 | 4187 | 6 | 1145.5 | Temple | 37 | 11 | 26 | 0 | 0 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1648 daAuts D:2: 1444 daAuts D:3: 1335 daAuts D:4: 869 daAuts D:6: 843 daAuts D:1: 733 daAuts Temple: 37 daAuts