Dungeon Crawl Stone Soup version 0.33-a0-246-g06e22a58e0 (webtiles) character file. Game seed: 2887619548784571461 209 listentometal the Conjurer (level 5, -4/33 (37) HPs) Began as a Human Conjurer on Oct 14, 2024. Slain by Edmund ... wielding a +3 dire flail of draining (6 damage) ... on level 5 of the Dungeon. The game lasted 00:05:22 (3638 turns). listentometal the Conjurer (Human Conjurer) Turns: 3638, Time: 00:05:23 HP: -4/33 (37) AC: 3 Str: 7 XL: 5 Next: 87% MP: 0/8 EV: 10 Int: 20 God: Gold: 315 SH: 3 Dex: 12 Spells: 2/9 levels left rFire . . . f - +0 club rCold . . . r - +0 buckler rNeg . . . a - +0 robe rPois . v - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . n - +0 pair of boots Will +.... (no amulet) Stlth ++ q - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: drained A: explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 315 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) Armour a - a +0 robe (worn) n - a +0 pair of boots (worn) r - a +0 buckler (worn) v - a +0 hat (worn) Jewellery q - a ring of willpower (left hand) Wands t - a wand of digging (4) Scrolls e - a scroll of poison {unknown} g - a scroll of silence {unknown} h - 2 scrolls of identify {unknown} j - a scroll of revelation {unknown} k - a scroll of vulnerability {unknown} o - 2 scrolls of teleportation {unknown} p - a scroll of blinking {unknown} s - a scroll of immolation {unknown} u - a scroll of summoning {unknown} Potions b - a potion of magic c - 2 potions of ambrosia {unknown} d - 3 potions of attraction {unknown} i - a potion of curing {unknown} l - a potion of degeneration {unknown} m - a potion of heal wounds {unknown} Skills: + Level 1.5 Fighting + Level 2.9 Dodging + Level 2.9 Stealth + Level 0.1 Shields + Level 2.6 Spellcasting * Level 5.1 Conjurations * Level 1.6 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 3% 1 b - Searing Ray Conj 46% 2d6 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 52% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 48% 2x1d6 9% 1 Scorch Fire 4% 2d5 36% 2 Hailstorm Conj/Ice 12% 3d6 26% 3 Summon Ice Beast Ice/Summ 2% N/A 58% 3 Flame Wave Conj/Fire 12% 2d6 65% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 65% 4 Summon Mana Viper Hex/Summ 2% N/A 100% 5 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Starburst Conj/Fire 6% 6d4 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 ( Portals: Ossuary: D:5 Annotations: D:3 Robin D:5 Edmund, Prince Ribbit Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +3 dire flail of draining and wearing a +0 leather armour (78% to hit) The searing ray misses Edmund. (Press . to maintain the ray.) Edmund closely misses you. The searing ray hits Edmund. Edmund is lightly wounded. Edmund completely misses you. The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you with a +3 dire flail of draining! You feel drained. The searing ray hits Edmund. Edmund is moderately wounded. You finish channelling your searing ray. Edmund hits you with a +3 dire flail of draining! You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 dire flail of draining and wearing a +0 leather armour (moderately wounded, 78% to hit) The searing ray hits Edmund! Edmund is heavily wounded. (Press . to maintain the ray.) You block Edmund's attack. The searing ray hits Edmund! Edmund is severely wounded. Edmund hits you with a +3 dire flail of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. Edmund says, "A flail is better than a scythe, any day of the week!" Edmund hits you with a +3 dire flail of draining. You die... Edmund whines, "They better pay attention to me now!" #........... #........... #.......... #.......... #+####...##### . ##..###...##..###.. #.................. #................. #......@@....†.... ##...####....### #...# #..<.# ...... +........... ... #.......#........... ... #.......#........... ..#####.....###....####.. #...###.....###....# # #....#.............. You could see Edmund. Vanquished Creatures A hound (D:4) Terence (D:2) 6 adders 2 ufetubi (D:4) 2 ribbon worms (D:2) 3 dart slugs An orc (D:2) 9 endoplasms 2 giant cockroaches (D:2) 8 goblins 6 hobgoblins 4 quokkas 4 ball pythons 7 bats 5 frilled lizards 9 kobolds 7 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 151 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 218 | D:1 | Learned a level 2 spell: Searing Ray 711 | D:1 | Reached XP level 3. HP: 25/25 MP: 1/6 1442 | D:2 | Reached skill level 1 in Fighting 1780 | D:2 | Noticed Terence 1918 | D:2 | Reached XP level 4. HP: 25/32 MP: 1/7 1990 | D:2 | Learned a level 4 spell: Fulminant Prism 2068 | D:2 | Found Nanuuke's Antique Weapon Shoppe. 2082 | D:2 | Killed Terence 2522 | D:3 | Reached XP level 5. HP: 37/37 MP: 6/8 2624 | D:3 | Reached skill level 1 in Alchemy 2644 | D:3 | Noticed Robin 2886 | D:4 | Reached skill level 5 in Conjurations 3546 | D:5 | Entered Level 5 of the Dungeon 3549 | D:5 | Noticed Edmund 3564 | D:5 | Noticed Prince Ribbit 3565 | D:5 | Found a sand-covered staircase. 3638 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_trees, minmay_gold_behind_fungi, uniq_terence D:3: layout_rooms, kennysheep_vampire_church, uniq_robin, uniq_crazy_yiuf_cottage D:4: layout_loops_cross, nicolae_the_louvre D:5: layout_gridville, nicolae_hepliaklqana_hippocampus, enter_ossuary_4, grunt_ministairs_6, uniq_grinder, uniq_edmund, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.5 Alchemy | 1 | 1.6 Conjurations | 5 | 5.1 Dodging | | 2.9 Stealth | | 2.9 Shields | | 0.1 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 14 | 7 || 21 Cast: Magic Dart | 84 | 61 || 145 Searing Ray | 1 | 9 || 10 Armour: Robe | 15 | 18 || 33 Dodge: Dodged | 22 | 11 || 33 Block: Buckler | | 4 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3644 | 3454 | 190 | 259 | 2584 | 5 | 728.8 | Dungeon | 3644 | 3454 | 190 | 259 | 2584 | 5 | 728.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1287 daAuts D:2: 1110 daAuts D:4: 874 daAuts D:3: 305 daAuts D:5: 66 daAuts