Dungeon Crawl Stone Soup version 0.33-a0-259-g551f775c75 (webtiles) character file. Game seed: 18307757390132818264 87 listentometal the Magician (level 4, -2/29 (32) HPs) Began as a Djinni Conjurer on Oct 18, 2024. Constricted to death by Ijyb (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:22 (2130 turns). listentometal the Magician (Djinni Conjurer) Turns: 2130, Time: 00:03:23 HP: -2/29 (32) AC: 3 Str: 6 XL: 4 Next: 80% Gold: 107 EV: 2 Int: 21 God: SH: 0 Dex: 18 rFire + + . d - +0 spear rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ j - +6 ring of dexterity HPRegen 0.24/turn (no ring) %: infuse magic (-3 HP) @: grasped by roots, flying, constricted, lightly drained A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons d - a +0 spear (weapon) Missiles l - 2 poisoned darts Armour a - a +0 robe (worn) i - a +0 helmet (worn) Jewellery j - a +6 ring of dexterity (left hand) Scrolls b - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} f - a scroll of fog {unknown} h - a scroll of immolation {unknown} k - a scroll of acquirement {unknown} n - 2 scrolls of vulnerability {unknown} Potions c - a potion of curing {unknown} g - 2 potions of degeneration {unknown} m - a potion of attraction {unknown} Skills: + Level 1.3 Fighting + Level 1.3 Armour + Level 2.8 Dodging + Level 2.1 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Kiss of Death Conj/Necr 84% 2d11 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. You finish channelling your searing ray. Ijyb hits you with a +0 dagger. The grasping roots constrict you. Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of roots (severely wounded, 75% to hit) The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. (Press . to maintain the ray.) A ball python comes into view. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits Ijyb. Ijyb is almost dead. * * * LOW HITPOINT WARNING * * * Ijyb barely misses you. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Ijyb's grasping roots sink back into the ground. Unknown command. Unknown command. Without enough magic to sustain it, your searing ray dissipates. Ijyb barely misses you. Unknown command. You completely miss Ijyb. Ijyb is almost dead. Ijyb stops to study her wand. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. You die... Ijyb screams, "Time for next experiment!" #.....# #.###### #.###.# #..).... #.# #.# #######. ###'###.# #. #.....#.# #. #.....#.# #. #.....#.######## #. ###'###........# #. #@# ########.# #[ #g# #.# #. S.. #.# #[ .>... #.####. ....... #.)†... ..##.#### ###.##### ... #[# ##...# ... #.# #..### #...# You could see Ijyb and a ball python. Vanquished Creatures An orc wizard (D:3) An adder (D:2) 2 dart slugs (D:1) 4 orcs (D:3) 6 ball pythons 3 bats 3 endoplasms A giant cockroach (D:2) 3 goblins 4 hobgoblins 4 jackals (D:1) 2 quokkas A kobold (D:2) 6 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | listentometal set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 115 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 600 | D:1 | Reached XP level 3. HP: 8/26 MP: 0/0 600 | D:1 | Learned a level 1 spell: Kiss of Death 1435 | D:2 | Found Ruczor's Armour Boutique. 1443 | D:2 | Reached skill level 1 in Fighting 1443 | D:2 | Reached skill level 1 in Armour 1508 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 2120 | D:3 | Noticed Ijyb 2128 | D:3 | HP: 1/29 [constriction (1)] 2130 | D:3 | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_corners, minmay_hexomino_f4 D:2: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], corexii_corridor_pit D:3: layout_basic, pf_just_have_faith, shapermc_ecumenical_altar_totnotflames, serial_curves, eino_curves_02, eino_curves_04, eino_curves_04, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.3 Armour | 1 | 1.3 Stealth | 2 | 2.1 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Spear | 5 | 1 || 6 Cast: Magic Dart | 69 | 18 || 87 Searing Ray | | 3 || 3 Kiss of Death | | 1 || 1 Armour: Robe | 24 | 13 || 37 Dodge: Dodged | 20 | 3 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2132 | 2056 | 76 | 335 | 1461 | 3 | 710.7 | Dungeon | 2132 | 2056 | 76 | 335 | 1461 | 3 | 710.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1043 daAuts D:2: 920 daAuts D:3: 168 daAuts