Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 777496137033875447 6878 listentometal the Geomancer (level 11, -18/70 HPs) Began as a Human Earth Elementalist on Oct 21, 2024. Was a Believer of Vehumet. Killed from afar by an acid dragon (23 damage) ... with a splash of acid ... on level 9 of the Dungeon. The game lasted 00:19:46 (9907 turns). listentometal the Geomancer (HuEE) Turns: 9907, Time: 00:19:48 Health: -18/70 AC: 2 Str: 8 XL: 11 Next: 6% Magic: 21/21 EV: 17 Int: 20 God: Vehumet [**....] Gold: 413 SH: 0 Dex: 14 Spells: 15/23 levels left rFire . . . s - staff of earth rCold . . . (no shield) rNeg . . . t - +0 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ k - +5 ring of evasion HPRegen 0.31/turn (no ring) MPRegen 0.17/turn %: no passive effects @: about to teleport A: explore regen a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 413 gold pieces. Inventory: Hand Weapons i - a +0 mace of protection w - a +2 dagger of venom z - a +0 whip of electrocution F - the +8 mace "Jupsi" {vamp, *Corrode ^Drain +Blink Str+6} (You found it on level 7 of the Dungeon) Str+6: It affects your strength (+6). +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. ^Drain: It drains your maximum health when unequipped. L - a +2 whip of venom Missiles f - 36 poisoned darts I - a curare-tipped dart Armour a - a +1 robe o - a scarf of harm t - a +0 robe of willpower (worn) Magical Staves s - a staff of earth (weapon) Jewellery k - a +5 ring of evasion (left hand) K - a ring of fire Wands m - a wand of charming (10) q - a wand of flame (17) x - a wand of quicksilver (12) B - a wand of iceblast (7) M - a wand of polymorph (5) Scrolls c - 2 scrolls of fog {unknown} e - 4 scrolls of blinking h - 3 scrolls of enchant armour j - a scroll of enchant weapon {unknown} l - 2 scrolls of noise {unknown} u - 3 scrolls of identify {unknown} y - a scroll of vulnerability {unknown} G - a scroll of fear {unknown} N - a scroll of revelation {unknown} Potions b - a potion of magic d - 3 potions of heal wounds {unknown} n - a potion of might {unknown} p - a potion of degeneration {unknown} r - 2 potions of brilliance {unknown} v - a potion of attraction {unknown} A - a potion of lignification {unknown} C - a potion of invisibility {unknown} D - 3 potions of enlightenment {unknown} E - 2 potions of curing {unknown} H - a potion of mutation {unknown} J - a potion of haste {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Armour - Level 4.0 Dodging - Level 4.0 Stealth + Level 6.7 Spellcasting * Level 10.0 Conjurations * Level 10.4 Earth Magic - Level 2.0 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Brom's Barrelling Bo Conj/Erth 64% 2d10 1% 4 e - Stone Arrow Conj/Erth 100% 3d13 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 12% 2d11 28% 3 Static Discharge Conj/Air 52% 3-6/arc 1% 2 Passwall Erth 64% N/A 1% 3 Soul Splinter Necr 24% N/A 10% 1 Petrify Alch/Erth 41% N/A 12% 4 Sublimation of Blood Necr 6% N/A 14% 2 Vampiric Draining Necr 6% 2d6 28% 3 Airstrike Air 3% 2d(1-17) 67% 4 Ignite Poison Fire/Alch 6% N/A 67% 4 Martyr's Knell Necr/Summ 6% N/A 67% 4 Summon Lightning Spire Summ/Air 6% 3d4 67% 4 Curse of Agony Necr 6% N/A 95% 5 Haunt Necr/Summ 3% N/A 100% 7 Summon Hydra Summ 3% N/A 100% 7 Dragon's Call Summ 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Zin The Shining One Shops: D:5 * D:7 [ Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You send a boulder barrelling forward! Unknown command. Your boulder crumbles as it rolls away. The red devil throws a boomerang. The boomerang barely misses you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You open the door. There is an open door here. Things that are here: a +0 sling; a +0 leather armour; a +0 trident There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The acid dragon spits acid at you. The splash of acid hits you!! The acid dragon bites you but does no damage. The acid dragon misses you. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre misses you. There is a stone staircase leading up, spattered with blood here. You see here a howler monkey corpse. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The acid dragon misses you. The acid dragon closely misses you. Unknown command. Unknown command. The two-headed ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * The two-headed ogre misses you. The red devil throws a boomerang. The boomerang hits you! * * * LOW HITPOINT WARNING * * * The acid dragon spits acid at you. The splash of acid hits you!! You die... ........................## .......................... ...>.....[................ ........................## .......................... .......................... ........