listentometal the Dungeon (2, 4, D) 10 stones (2, 8, D) a +3 ring mail (2, 9, D) a +0 heavy hand axe (2, 10, D) a +3 dagger of draining (2, 11, D) a +2 long sword of holy wrath (3, -13, D) the +3 demon blade "Puckok" {pain, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (3, 8, D) a +3 scale mail (3, 9, D) a +0 heavy trident (3, 10, D) a +2 quarterstaff of protection (3, 11, D) a +1 mace of protection (5, 4, D) a +2 falchion a +2 dagger (6, 4, D) a +2 quarterstaff a +2 trident (7, 12, D) a ball python corpse (skeletalised by now) (14, -7, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (23, -6, D) the +0 mask of the Dragon {Will+ Slay+3 SInv} Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. (25, -6, D) a +0 dagger (25, -4, D) a +1 dagger of draining a warg corpse (skeletalised by now) (26, 17, D) a +0 orcbow (28, -5, D) a staff of fire (28, 23, D) a +0 dagger a +0 robe a +0 buckler (32, 16, D) a blink frog skeleton (32, 19, D) a +0 spear (34, 11, D) a +0 whip a +0 dagger a +0 robe a raiju corpse (skeletalised by now) a crocodile corpse (skeletalised by now) (35, 11, D) a +0 club a gnoll corpse (skeletalised by now) (35, 12, D) a +0 war axe a +0 robe a naga corpse (skeletalised by now) (36, 18, D) a +0 flail a manticore skeleton (37, 0, D) the +7 rapier of the Tooth {heavy, Int+3} Int+3: It affects your intelligence (+3). (37, 18, D) a +0 orcbow (39, 18, D) a +0 arbalest a kobold skeleton (45, 0, D) a +3 great mace (45, 1, D) a +3 longbow (45, 7, D) a +3 giant spiked club (45, 8, D) a +4 arbalest (45, 19, D) a wind drake corpse (skeletalised by now) (46, 0, D) a +3 great sword (46, 1, D) a +5 dire flail (46, 7, D) the +5 shortbow of Distant Worlds {antimagic, rElec rC+ Will- Str+4} rElec: It insulates you from electricity. rC+: It protects you from cold. Will-: It decreases your willpower. Str+4: It affects your strength (+4). (46, 8, D) a +5 broad axe (48, 0, D) a +5 broad axe (48, 1, D) a +3 arbalest (48, 7, D) a +0 morningstar of protection (48, 8, D) a +3 lajatang (49, 0, D) a +3 lajatang (49, 1, D) a +5 dire flail (49, 7, D) a +3 arbalest (49, 8, D) a +3 longbow (51, 0, D) a +4 heavy orcbow (51, 15, D) 2 scrolls of enchant weapon (52, 0, D) the +12 falchion "Juc Vywk" {distort, rC++ Str+3 Int-5} rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). (52, 16, D) 2 scrolls of enchant armour (52, 18, D) a +0 hand axe (53, 0, D) a +2 battleaxe of flaming (53, 13, D) 2 scrolls of enchant weapon (53, 19, D) a +0 war axe (53, 20, D) the staff "Jolov" {rElec rPois rN+ Str+2 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-pawed weapon. (53, 21, D) 7 stones (53, 23, D) a +0 ring mail (54, 0, D) a +0 antimagic lajatang (54, 14, D) 2 scrolls of enchant armour (54, 18, D) a ring of see invisible (54, 22, D) a staff of earth (59, 11, D) the amulet "Look" {Faith rPois Int+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). (59, 22, D) the ring of Descent {rN+ Str+2} [ring of positive energy] rN+: It protects you from negative energy. Str+2: It affects your strength (+2). the ring "Poylent" {rPois Will+ Str+3} [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. Str+3: It affects your strength (+3). the ring "Jimninede" {rElec rF+ EV+6 SInv} [ring of evasion] rElec: It insulates you from electricity. rF+: It protects you from fire. EV+6: It affects your evasion (+6). SInv: It lets you see invisible. the ring "Budutity" {rF++ rN+ Will+ Str-4 Dex+6} [ring of dexterity] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). the ring of Lady Luck {rPois Int-2 Dex+3 SInv} [ring of see invisible] rPois: It protects you from poison. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the ring "Joseahor" {+Blink rN+ Str+6 Int-2} [ring of strength] +Blink: It lets you blink. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). the ring "Hashi" {rF+ SInv} [ring of protection from fire] rF+: It protects you from fire. SInv: It lets you see invisible. the ring "Ejeida" {rF+ Will+ Dex+2} [ring of willpower] rF+: It protects you from fire. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). the ring "Nacel" {^Drain rElec rF- Str+6 Slay+5} [ring of strength] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the ring "Reyd" {rPois rF+ rC- Dex+3 Fire} [ring of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. the ring "Saluet" {rPois SInv Stlth+} [ring of poison resistance] rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the amulet of Bosaocan {Faith rF+ rCorr Str+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). the amulet of Tuarch {Spirit rPois Will+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. Will+: It increases your willpower. the amulet "Kuogox" {Acrobat Int+4} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+4: It affects your intelligence (+4). (60, 11, D) the amulet "Cidietruanu" {Reflect Dex+2 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+2: It affects your dexterity (+2). SH+5: It affects your SH (+5). (64, 17, D) the ring of the Modern God {rN+ Str+3 Slay+5} [ring of slaying] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a ring of the Octopus King {rC+ HP+2 AC+2 EV+2 SH+2} [ring of protection from cold] rC+: It protects you from cold. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). the amulet "Myisauve" {Reflect +Inv Int+5 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. +Inv: It lets you turn invisible. Int+5: It affects your intelligence (+5). SH+5: It affects your SH (+5). (66, -20, D) an iron dragon corpse (67, -22, D) a +0 long sword a +0 cloak (67, -20, D) a +0 dagger a +2 robe of willpower (68, 0, D) a +1 helmet (68, 1, D) +2 swamp dragon scales (69, 0, D) a +2 robe of fire resistance (69, 1, D) +4 ice dragon scales (74, -20, D) the felid corpse of listentometal (74, -19, D) a +0 cloak the +6 sword of Cerebov {flame} a +0 long sword