Dungeon Sprint DCSS version 0.33-a0-558-geb7098ad9d (webtiles) character file. Game seed: 13879407719849537249 21 listentometal the Conjurer (level 2, -1/16 HPs) Began as a Deep Elf Conjurer on Dec 12, 2024. Was a Believer of Vehumet. Slain by a fire bat (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:11 (144 turns). listentometal the Conjurer (Deep Elf Conjurer) Turns: 144, Time: 00:01:11 Health: -1/16 AC: 2 Str: 4 XL: 2 Next: 62% Magic: 7/9 EV: 12 Int: 22 God: Vehumet [**....] Gold: 0 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . l - +2 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch Inventory: Hand Weapons l - a +2 quarterstaff (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia k - a scroll of summoning Potions b - 5 potions of magic c - a potion of curing e - a potion of haste f - 2 potions of berserk rage h - 2 potions of invisibility Skills: + Level 1.3 Fighting - Level 1.0 Armour + Level 3.3 Dodging + Level 3.4 Stealth * Level 4.6 Spellcasting * Level 5.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 11% 1 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 3 runed doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You destroy the bat zombie! Vehumet accepts your kill. You feel your power returning. Training target 1.0 for Armour reached! Your Fighting skill increases to level 1! Your Armour skill increases to level 1! Your Dodging skill increases to level 3! Your Conjurations skill increases to level 5! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) You stop channelling your searing ray. You start resting. Magic restored. There is an open door here. A fire bat and an adder come into view. The fire bat bites you. You are engulfed in flames. Things that are here: a +0 flail; a gnoll corpse You feel much better. The fire bat bites you. You are engulfed in flames. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The searing ray hits the fire bat! The fire bat is moderately wounded. The searing ray hits the adder! The adder is almost dead. The adder hisses angrily. (Press . to maintain the ray.) The fire bat bites you. You are engulfed in flames. You die... #......†....'......... #+#####'#####......#.. #..#..# #......... #..)..# ####'##### #..#### #.......# #..#.S# #.......# #..#..# #.......# ##'#b.#+###...<...# #..@.....##.......# #........##.......# ###########.......# ######### You could see a fire bat and an adder. Vanquished Creatures A gnoll (D) A bat zombie (D) A goblin (D) A hobgoblin (D) 3 jackals (D) A ball python skeleton (D) A frilled lizard (D) A rat (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | listentometal the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 12 | D | Found a runed door to the Temple (Safe). 35 | D | Found a glowing golden altar of the Shining One. 35 | D | Found a glowing silver altar of Zin. 35 | D | Found a basalt altar of Yredelemnul. 35 | D | Found a shimmering altar of Xom. 35 | D | Found an ornate altar of the Wu Jian Council. 35 | D | Found a bloodstained altar of Trog. 35 | D | Found a shimmering blue altar of Sif Muna. 35 | D | Found a sacrificial altar of Ru. 35 | D | Found a stormy altar of Qazlal. 35 | D | Found an iron altar of Okawaru. 35 | D | Found a sparkling altar of Nemelex Xobeh. 35 | D | Found a burning altar of Makhleb. 35 | D | Found a viscous altar of Jiyva. 35 | D | Found a hazy altar of Hepliaklqana. 35 | D | Found an opulent altar of Gozag. 35 | D | Found a blossoming altar of Fedhas. 35 | D | Found a white marble altar of Elyvilon. 35 | D | Found a shadowy altar of Dithmenos. 35 | D | Found a snail-covered altar of Cheibriados. 36 | D | Found a radiant altar of Vehumet. 36 | D | Found a corrupted altar of Lugonu. 36 | D | Found a roughly hewn altar of Beogh. 37 | D | Found an ancient bone altar of Kikubaaqudgha. 37 | D | Found a hide-covered altar of Uskayaw. 37 | D | Found a broken altar of Ashenzari. 44 | D | Became a worshipper of Vehumet 69 | D | Reached * piety under Vehumet 69 | D | Offered knowledge of Freeze by Vehumet. 112 | D | Reached ** piety under Vehumet 113 | D | Reached XP level 2. HP: 16/16 MP: 9/9 119 | D | Learned a level 2 spell: Searing Ray 130 | D | Reached skill level 1 in Fighting 130 | D | Reached skill level 1 in Armour 130 | D | Reached skill level 5 in Conjurations 142 | D | Noticed a fire bat 144 | D | Slain by a fire bat Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, titanium_vault_2, iron_vault_2, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.4 Spellcasting | 4 | 4.6 Fighting | 1 | 1.3 Armour | 1 | 1.0 Dodging | 3 | 3.3 Conjurations | 5 | 5.3 Action || total ---------------------------++------- Melee: Quarterstaff || 4 Cast: Magic Dart || 15 Searing Ray || 2 Use: Potion || 2 Armour: Robe || 10 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 153 | 153 | 0 | 49 | 0 | 1 | 153.0 | Dungeon | 153 | 153 | 0 | 49 | 0 | 1 | 153.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 153 daAuts