listentometal the Dungeon (0, 0, D) a +6 ring of evasion (0, 1, D) a +6 ring of strength (0, 2, D) a +0 tower shield of positive energy (0, 4, D) a +0 executioner's axe of flaming (0, 5, D) a +6 partisan (0, 31, D) a +0 dagger a +0 robe a kobold skeleton (0, 42, D) an adder skeleton (1, 0, D) a +3 ring of slaying (1, 1, D) a ring of resist corrosion (1, 2, D) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. (1, 3, D) +5 acid dragon scales (1, 4, D) a +0 bardiche of venom (1, 31, D) a +2 falchion of holy wrath (1, 47, D) a +0 giant club an ogre skeleton (2, 0, D) a ring of flight (2, 1, D) a +6 ring of protection (2, 2, D) a +3 tower shield (2, 3, D) the +1 robe "Usoros" {Regen+ Int+3} Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). (2, 4, D) a +0 triple crossbow of flaming (2, 16, D) a +0 great mace a +0 ring mail (2, 29, D) 10 stones (3, 2, D) +5 swamp dragon scales (3, 3, D) a +6 battleaxe (3, 4, D) a +3 lajatang of electrocution (3, 15, D) a +0 ring mail a potion of degeneration (3, 16, D) a +1 heavy broad axe a +0 chain mail the orb "Ostrex" {light, rF+ rN++ Will+ Int+3} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). a +3 great sword a +0 chain mail the demigod corpse of Frederick (skeletalised by now) a human corpse (skeletalised by now) (3, 17, D) a +0 long sword a +0 plate armour a +0 kite shield a +0 ring mail a human corpse (skeletalised by now) (3, 18, D) a +0 dire flail a +0 leather armour (3, 19, D) a staff of death (3, 20, D) a +0 partisan a +0 chain mail (3, 40, D) a ball python corpse (skeletalised by now) (3, 44, D) a +0 dagger (4, 0, D) a +0 war axe (4, 15, D) a +0 dagger a +0 robe a staff of earth a human corpse (skeletalised by now) (4, 16, D) a +0 dagger a +0 robe (4, 17, D) a +0 scale mail a human corpse (skeletalised by now) (4, 18, D) a +6 antimagic sling (4, 19, D) a +1 dire flail a +0 plate armour a +2 glaive of venom 2 stones a +0 plate armour a +0 dagger a human corpse (skeletalised by now) a human corpse (skeletalised by now) (4, 20, D) a +0 mace a +0 robe a +0 pair of gloves a human corpse (skeletalised by now) (4, 21, D) 4 stones (4, 22, D) a +0 dagger a +0 robe a +0 dagger (4, 31, D) a +0 hand axe of freezing a +2 quarterstaff of protection (4, 33, D) a +0 dagger a goblin skeleton (5, 10, D) the +5 orcbow of Gluttony {heavy, ^Contam rPois Int-3 Dex+5} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). (5, 11, D) a +0 dagger of electrocution (5, 15, D) a +0 dire flail a +0 leather armour a human corpse (skeletalised by now) (5, 16, D) a +0 morningstar a +0 leather armour the +2 mace of Slow Death {vamp, rElec rPois MP+8 Str+5} rElec: It insulates you from electricity. rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). Str+5: It affects your strength (+5). (5, 17, D) a +3 battleaxe of pain a +0 chain mail a +0 bardiche a +0 chain mail (5, 18, D) a +0 great mace a +0 ring mail (5, 19, D) a +0 long sword a +0 chain mail a +0 dagger a +0 robe a +0 war axe a human corpse (skeletalised by now) (5, 20, D) a +2 partisan a +0 plate armour a +0 dagger a +0 robe a human corpse (skeletalised by now) (5, 21, D) a +5 great sword a +0 chain mail a +0 long sword a +0 plate armour a +0 tower shield 6 stones a human corpse (skeletalised by now) a human corpse (skeletalised by now) (5, 22, D) a +0 mace a +0 robe (5, 29, D) a +2 mace a +2 hand axe of flaming (6, 15, D) a +4 great mace of draining a +2 chain mail of cold resistance (6, 16, D) a +1 partisan a +0 chain mail 3 poisoned darts a human corpse (skeletalised by now) (6, 17, D) a +0 battleaxe a +0 plate armour a human corpse (skeletalised by now) (6, 18, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (6, 19, D) a +0 mace (6, 20, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (6, 21, D) a +0 bardiche a +0 sling a +0 chain mail (6, 29, D) a +2 quarterstaff a +2 trident (6, 31, D) a jackal skeleton (7, 0, D) a +2 scale mail of willpower (7, 2, D) a +0 longbow a +2 battleaxe of draining a +0 robe (7, 12, D) a staff of death (7, 15, D) a +2 flail of protection (7, 18, D) a +0 broad axe a +0 plate armour 4 boomerangs a human corpse (skeletalised by now) (7, 19, D) a +0 demon blade a +0 plate armour a +1 battleaxe of distortion a +0 chain mail a +0 dagger a +0 robe a +2 executioner's axe of venom a human corpse (skeletalised by now) (7, 20, D) a +0 dire flail a +0 leather armour a human corpse (skeletalised by now) (7, 21, D) a +4 glaive of flaming a +0 plate armour a +0 great mace a +0 leather armour a book of Winter a human corpse (skeletalised by now) a human corpse (skeletalised by now) (7, 22, D) a +0 dagger a +0 robe (7, 29, D) a +2 dagger (8, 0, D) a +0 flail (8, 12, D) a +0 hand axe (8, 15, D) a +0 long sword a +0 plate armour a human corpse (skeletalised by now) (8, 16, D) a +0 long sword a +0 chain mail a +0 long sword (8, 17, D) a +0 dagger a +0 robe a staff of fire (8, 19, D) a +5 scimitar of protection (8, 20, D) a +2 great mace of flaming a +0 chain mail a human corpse (skeletalised by now) (8, 21, D) a ring of ice a +0 war axe a +0 plate armour 5 stones a human corpse (skeletalised by now) (8, 22, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (8, 35, D) a +0 dagger of venom (8, 37, D) a +2 plate armour (8, 43, D) a black bear skeleton (8, 44, D) a +0 orcbow a +0 giant spiked club a +0 dagger a +0 robe an ogre skeleton (8, 47, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (9, 15, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (9, 16, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (9, 17, D) a +0 dagger a +0 robe (9, 18, D) a +2 dagger of freezing (9, 19, D) a +0 long sword 6 poisoned darts a +0 plate armour (9, 22, D) a staff of conjuration a +1 crystal plate armour (9, 34, D) a +0 heavy trident (9, 35, D) a +3 mace of protection (9, 37, D) a +2 plate armour (9, 40, D) an adder corpse (skeletalised by now) (11, 31, D) a jackal skeleton (15, -13, D) a +10 club of holy wrath a Killer Klown skeleton (15, 4, D) a +0 sling a +0 glaive (16, 8, D) a +0 war axe a +0 animal skin (17, 21, D) +0 fire dragon scales a +0 arbalest a +2 scimitar of flaming a fire dragon skeleton a yaktaur skeleton (17, 44, D) a maw talisman (17, 45, D) a +3 plate armour a serpent talisman (17, 46, D) a +2 rapier of draining (17, 47, D) a +1 broad axe of freezing (17, 48, D) a +2 halberd of protection (18, 22, D) a +2 halberd of protection a +0 arbalest (18, 44, D) a +4 chain mail a blade talisman (18, 45, D) a maw talisman (18, 46, D) a +2 morningstar of protection (19, 9, D) a +0 battleaxe a +0 shortbow +0 steam dragon scales a naga skeleton (20, -16, D) a juggernaut corpse (skeletalised by now) (20, 20, D) a staff of alchemy (21, -16, D) a +0 giant club an iron giant corpse (skeletalised by now) (21, 4, D) a +0 quarterstaff a +0 longbow (21, 19, D) a +0 pair of gloves (22, -10, D) a +0 great sword a +0 chain mail a demonspawn skeleton (22, 6, D) a +0 spear a +0 sling (22, 18, D) a staff of cold (23, -9, D) a quicksilver dragon skeleton (23, 5, D) a hell hog skeleton (23, 7, D) a +2 longbow of freezing a +0 leather armour an elf skeleton (23, 19, D) a +5 ring of evasion (24, -3, D) a +0 scythe of freezing (unseen) (24, 7, D) an elephant skeleton (25, -5, D) a +2 pair of gloves of stealth (26, 7, D) an elephant skeleton an elephant skeleton (26, 20, D) a +0 plate armour of cold resistance (unseen) (27, 32, D) a +0 helmet (28, -16, D) the +6 sword of Cerebov {flame} (29, 7, D) a dream sheep skeleton (29, 8, D) a dream sheep skeleton (29, 36, D) a +0 dagger 3 poisoned darts (29, 37, D) a +0 dagger a +0 robe a kobold skeleton (29, 38, D) a +0 robe a troll skeleton (29, 47, D) a +0 dagger (30, 9, D) a +1 great sword of holy wrath a +0 plate armour a +3 flail of flaming a +0 sling a +0 robe a +0 buckler a +0 troll leather armour a human skeleton an iron troll skeleton (30, 10, D) a dream sheep skeleton (30, 37, D) a +0 robe a +0 dagger (30, 48, D) a +0 long sword a +0 leather armour an elf skeleton (31, 8, D) a +0 animal skin a deep troll skeleton (31, 9, D) a +0 dagger a +0 robe a human skeleton (31, 10, D) a +0 cloak (31, 11, D) an ugly thing skeleton (31, 38, D) a +0 short sword 4 poisoned darts (31, 45, D) an adder skeleton a hound skeleton (32, 11, D) a +1 lajatang of electrocution a +0 robe the spriggan skeleton of Agnes (32, 37, D) a +0 dagger a +0 robe (33, 12, D) a +0 sling a +0 club a +3 mace of holy wrath a +0 flail a +0 robe a faun skeleton a naga skeleton (33, 15, D) a +0 sling a +0 spear (34, 13, D) a +0 sling a +0 spear a +0 long sword a +0 cloak a +0 troll leather armour a faun skeleton (35, 14, D) the +7 quarterstaff of Resourcefulness {venom, rC++ rN+ rCorr} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 troll leather armour (35, 19, D) a +3 ring of dexterity a +6 ring of strength a +3 ring of intelligence (35, 32, D) a +2 trident a +0 robe a +3 dagger of freezing a +0 robe (35, 33, D) a +1 morningstar a +0 robe a +0 hand axe a +0 robe (35, 42, D) the +4 war axe "Xemamp" {antimagic, rF+++ rC- rCorr Dex+4} rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). (36, 24, D) a +2 dagger of protection a +0 shortbow a +0 leather armour an elf skeleton (36, 25, D) a +4 trident of protection (36, 26, D) the +12 dire flail of Qazlal's Grace {chaos, Str+2} Str+2: It affects your strength (+2). (36, 27, D) a hydra skeleton (36, 33, D) a +0 short sword a +0 robe (36, 47, D) a dream sheep corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (37, 5, D) a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (37, 15, D) a +4 demon whip of venom (37, 25, D) a +0 dire flail a +0 dire flail a +1 orcbow of freezing an ettin skeleton (37, 26, D) a +0 robe a +0 mace a +1 plate armour of fire resistance (37, 27, D) a +3 antimagic quarterstaff (39, 1, D) a +2 great mace of protection a +2 scale mail of poison resistance (39, 5, D) a +0 short sword a +0 ring mail an elf skeleton (39, 16, D) a deep troll skeleton (39, 19, D) the +2 scimitar "Seukow" {freeze, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (39, 39, D) a +1 demon trident of freezing (40, -7, D) a +0 dire flail a +0 cloak (41, 3, D) a +0 rapier a +0 rapier a +0 leather armour (41, 18, D) a +2 scimitar of flaming (unseen) (41, 48, D) a +0 trident a boomerang (42, 29, D) a +0 orcbow a centaur skeleton (42, 48, D) a wyvern skeleton (43, -8, D) a caustic shrike skeleton (43, -6, D) a hellephant skeleton (43, -5, D) a caustic shrike skeleton (43, -4, D) a caustic shrike skeleton (43, 16, D) a +0 dagger a +0 robe (43, 18, D) a wand of flame (8) the ring "Efaqagel" {Str+4 Int+6 Dex+2} [ring of intelligence] Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). (43, 19, D) the +10 trident "Ultimatum" {flame, *Rage rElec rC+ Str+4} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rC+: It protects you from cold. Str+4: It affects your strength (+4). (43, 26, D) a hell rat skeleton (43, 28, D) a raiju skeleton (43, 40, D) a dream sheep corpse (skeletalised by now) (44, -6, D) a +0 war axe a +0 animal skin (44, -5, D) a +0 halberd a +2 scale mail of cold resistance (45, 25, D) a +1 executioner's axe (45, 26, D) a +5 quick blade (45, 27, D) a +3 great sword (45, 29, D) a +3 arbalest (unseen) (45, 31, D) a +3 arbalest (46, 19, D) a +0 scythe of protection (46, 25, D) the +6 hand axe "Xeimm" {protect, rN+} rN+: It protects you from negative energy. (46, 27, D) a +5 partisan (46, 29, D) a +3 lajatang (46, 31, D) a +3 battleaxe (unseen) (47, 25, D) a +5 dire flail (47, 26, D) a +3 giant spiked club (47, 27, D) a +3 demon blade (47, 29, D) a +3 demon whip (unseen) (47, 30, D) a +0 arbalest of freezing (unseen) (47, 31, D) a +3 glaive (unseen) (48, 10, D) a +0 arbalest (48, 13, D) a +0 hand axe a +0 robe a +0 battleaxe (48, 15, D) a +0 broad axe a +0 animal skin a spriggan skeleton (48, 16, D) a +0 dire flail (49, 14, D) a +0 trident a red draconian skeleton (49, 25, D) the +4 flail of Accord {drain, ^Fragile Dex+4} ^Fragile: It will be destroyed if unequipped. Dex+4: It affects your dexterity (+4). (49, 26, D) a +6 demon whip (49, 27, D) the +0 triple crossbow of Cheibriados's Respect {drain, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (49, 28, D) a +0 triple sword of draining (51, 46, D) a +0 spear (52, 15, D) a +0 morningstar a +1 chain mail of fire resistance a +0 kite shield the dwarf skeleton of Wiglaf (53, 2, D) a quicksilver dragon skeleton (53, 6, D) a +0 sling of flaming a +4 demon blade of flaming (53, 11, D) a ghoul skeleton (53, 13, D) a bog body skeleton (53, 16, D) a +1 battleaxe of freezing a frost giant skeleton (53, 30, D) a +3 halberd (53, 36, D) the beast talisman "Cetal" {rElec rPois Dex+7 Stlth+} [beast talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+7: It affects your dexterity (+7). Stlth+: It makes you more stealthy. (53, 37, D) a +0 scale mail (54, 12, D) a +0 robe a spriggan skeleton (54, 15, D) an iron dragon skeleton (54, 16, D) a +0 longbow a +4 falchion of flaming a +0 robe a +0 rapier a +0 rapier a +0 leather armour (55, -14, D) a +0 club (55, 1, D) a +0 long sword a +0 cloak (55, 9, D) the ring "Ymauhem" {+Blink rF+ rC- Int+3 Dex+6 Fire} [ring of fire] +Blink: It lets you blink. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). Fire: It increases the power of your Fire spells. (55, 10, D) the ring "Ymisa" {rPois rCorr Str+6 Int+2} [ring of strength] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). (55, 12, D) a +2 demon whip of venom a +0 scale mail a demonspawn skeleton (55, 15, D) a +4 short sword an elf skeleton (55, 18, D) +14 golden dragon scales (55, 19, D) a +4 hat (55, 23, D) a +4 quarterstaff of speed a +0 cloak (56, 4, D) a +0 double sword +0 shadow dragon scales a +0 kite shield (56, 9, D) the amulet of Oqik {Regen+ Str-4 Int+5} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). (56, 10, D) the ring of the Lotus Blossom {rF+ rC+ Str-5 Int+3} [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). (56, 14, D) 2 large rocks +7 golden dragon scales (56, 15, D) a +0 halberd a +0 robe a +0 arbalest a naga skeleton a yaktaur skeleton (56, 18, D) a +8 chain mail (56, 19, D) +10 golden dragon scales (56, 23, D) a +0 scimitar a +0 arbalest a +0 halberd a +0 chain mail a yaktaur skeleton an orc skeleton (56, 29, D) a dream sheep skeleton (56, 31, D) a dream sheep skeleton (57, -14, D) a potion of degeneration (57, 9, D) the ring of Lisk {rC+ Slay+6} [ring of protection from cold] rC+: It protects you from cold. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (57, 10, D) the ring "Icaideom" {rPois rC+ Str+3 Dex+6} [ring of dexterity] rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). (57, 16, D) a +0 arbalest (57, 18, D) the +10 golden dragon scales of Charred Beauty {+Blink +Inv rElec rPois rF+ rC+ Dex+2} +Blink: It lets you blink. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (57, 19, D) +8 acid dragon scales (57, 23, D) a +0 great mace a +0 arbalest a +0 chain mail a +0 dire flail a +0 plate armour an orc skeleton (57, 25, D) a +0 war axe a +0 chain mail a +0 dire flail a +0 plate armour a dream sheep skeleton an orc skeleton a hydra skeleton (57, 30, D) a +0 arbalest (57, 36, D) the ring "Cumugyqy" {*Slow rPois rF+ rC+ Str+2} [ring of protection from fire] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). (57, 37, D) the ring of Esenups {^Drain rF+ Str+6 Int+3} [ring of strength] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). (57, 38, D) the ring of Fedhas's Esteem {Dex+6 Slay+5} [ring of slaying] Dex+6: It affects your dexterity (+6). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (57, 40, D) the amulet "Gozoischanu" {Spirit Int+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+3: It affects your intelligence (+3). (58, 9, D) the amulet of Qodd {RegenMP+ Str+5 Dex-2} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str+5: It affects your strength (+5). Dex-2: It affects your dexterity (-2). (58, 10, D) the ring "Deisu" {rElec rPois Str+3 Slay+3} [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (58, 16, D) a +0 arbalest a yaktaur skeleton (58, 18, D) a +3 tower shield of protection (58, 19, D) a +4 robe of resistance (58, 23, D) a +0 arbalest (58, 24, D) a +0 flail a +0 hand axe 3 boomerangs a +0 plate armour a +0 spear a +0 dire flail a +0 plate armour a +0 arbalest a +0 dire flail a +0 plate armour a +0 trident a +0 robe a +2 long sword of protection a +0 chain mail 11 large rocks a +0 arbalest a merfolk skeleton an orc skeleton an orc skeleton a merfolk skeleton a yaktaur skeleton (58, 25, D) a +0 trident a +0 bardiche a +0 chain mail an orc skeleton (58, 36, D) the ring of Pirhouck {rC+ Str+3 Dex+2 SInv Stlth-} [ring of protection from cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (58, 37, D) the ring "Inlyit" {rPois rF- rC+ Str+4 Slay+3 Ice} [ring of ice] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Ice: It increases the power of your Ice spells. (58, 38, D) the amulet "Reafudei" {Faith rPois Str+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison. Str+3: It affects your strength (+3). (58, 39, D) the amulet of Jeebacw {Spirit Rampage Str+3 Dex+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It bestows one free step when moving towards enemies. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (59, 4, D) a +1 long sword of holy wrath a +0 cloak a white draconian skeleton (59, 24, D) a +0 glaive a +0 plate armour a +0 hand axe a +0 plate armour a +0 war axe a +0 chain mail a +0 trident a naga skeleton (59, 25, D) a +0 battleaxe a +0 plate armour (59, 29, D) a +0 battleaxe a +4 plate armour an orc skeleton (59, 31, D) a +0 short sword a +0 plate armour (59, 36, D) the ring of Mirth {rF- rC+ Int+4 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Ice: It increases the power of your Ice spells. (59, 37, D) the ring "Abyich" {rElec rCorr Str+6} [ring of strength] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). (59, 38, D) the amulet "Hueptal" {Spirit Harm Regen+ Int+3 Dex-5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). (59, 39, D) the amulet of the Locust {^Contam RegenMP+ rCorr Int+3} [amulet of magic regeneration] ^Contam: It causes magical contamination when unequipped. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (60, -17, D) a staff of earth (60, -15, D) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). (60, -8, D) a +6 barding (60, -7, D) a +12 plate armour (60, 1, D) a +0 giant spiked club (60, 18, D) the +7 double sword of the Thoughtful Yaks {distort, rC+ rN+ Will+} rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. (60, 19, D) a +7 triple sword of electrocution (60, 36, D) the ring of Descent {*Slow +Blink rF+ Str+8 Slay-3} [ring of protection from fire] *Slow: It may slow you when you take damage. +Blink: It lets you blink. rF+: It protects you from fire. Str+8: It affects your strength (+8). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (60, 37, D) the ring of Gozag's Reproof {rElec rC+ rCorr Str-2 SInv} [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). SInv: It lets you see invisible. (60, 38, D) a staff of air (60, 47, D) a Fen Folio (61, -17, D) 4 stones (61, -8, D) a +7 bardiche of protection (61, -7, D) the ring "Xuvohu" {Str+4 Dex+6} [ring of dexterity] Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). (61, 18, D) the +7 battleaxe of Raulikk {venom, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (61, 19, D) a +7 antimagic triple crossbow (61, 36, D) the ring of Yxzezyu {^Contam Fly rPois Str+3 Int+6} [ring of poison resistance] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). (61, 37, D) the +10 flail of the Hurtling Saviour {pain, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. a +2 long sword of holy wrath (61, 38, D) the ring of Ompour {+Blink Fly Will+ Slay+3} [ring of willpower] +Blink: It lets you blink. Fly: It grants you flight. Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (62, -16, D) the +3 ring mail of the Shifting Gods {rF+ Str+2 SInv} rF+: It protects you from fire. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (62, -8, D) the ring "Ycwuagof" {Dex+6 Slay+3 Stlth+} [ring of dexterity] Dex+6: It affects your dexterity (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. (62, -7, D) a +2 pair of gloves of hurling (62, 18, D) a +7 executioner's axe of electrocution (62, 19, D) a +9 partisan of venom (62, 36, D) a +0 leather armour of poison resistance a ring of positive energy a ring of see invisible the ring of Uwkufen {Int+6 Dex+6} [ring of dexterity] Int+6: It affects your intelligence (+6). Dex+6: It affects your dexterity (+6). (62, 37, D) a ring of wizardry (63, -16, D) a scroll of vulnerability (63, -14, D) a potion of degeneration (63, -8, D) a +5 tower shield (63, -7, D) a +2 hat of stealth (63, -4, D) a shard shrike corpse (skeletalised by now) (63, 18, D) a +11 broad axe of distortion (63, 19, D) the +5 executioner's axe "Uloppuh" {drain, *Noise rF+ rN++ Int-4} *Noise: It may make a loud noise when swung. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Int-4: It affects your intelligence (-4). (63, 22, D) a yak skeleton (64, -17, D) a +5 ring of evasion (64, -16, D) a +2 great mace of freezing a +0 chain mail (64, -14, D) the +11 mace of Nauzxev {holy, +Blink rPois rF+ Int-4} +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. Int-4: It affects your intelligence (-4). (64, -8, D) the +6 chain mail of Anarchy {rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (64, -7, D) the +5 triple sword of the Horn {protect, rN++} rN++: It greatly protects you from negative energy. (64, 4, D) a +10 club of freezing (64, 15, D) a +0 glaive a +0 chain mail (64, 22, D) a yak skeleton (64, 36, D) the ring "Mukhlyz" {rElec rF+ rCorr Str-4 SInv} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). SInv: It lets you see invisible. (65, -17, D) a +2 robe of willpower (65, -16, D) the +2 great mace of the Supporting Tick {flame, rPois Will++ rCorr Str-2 Stlth+} rPois: It protects you from poison. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. (65, -14, D) a +6 trident of protection (65, -7, D) the ring of Fragile Peace {rF+ Str+3} [ring of protection from fire] rF+: It protects you from fire. Str+3: It affects your strength (+3). (65, 11, D) a glowing shapeshifter corpse (skeletalised by now) (65, 17, D) a +0 hand axe a +0 leather armour (65, 18, D) a +2 glaive of protection a +0 war axe a +0 leather armour (65, 36, D) the ring of Atheism {rN+ Dex+5} [ring of positive energy] rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). (66, -17, D) the +5 broad axe of the Snake Pit {freeze, rPois rC- Will++ Dex+2} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). (66, -14, D) 2 scrolls of poison 3 scrolls of vulnerability a +0 halberd a +0 plate armour 5 stones a ghoul skeleton (66, -7, D) the +7 double sword "Jichior" {freeze, rElec rPois rC- MP+4} rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. MP+4: It affects your magic capacity (+4). (66, 1, D) a +1 demon blade of venom a +0 robe (66, 4, D) a +0 long sword a +1 cloak (66, 9, D) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (66, 17, D) a +0 trident (67, -17, D) a +4 glaive of venom (unseen) (67, -15, D) a staff of fire a +0 chain mail a +4 ring mail of cold resistance (67, -14, D) the ring of Tutyrcha {rPois Dex+3} [ring of poison resistance] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (67, -8, D) the +5 bardiche "Ress" {antimagic, rF++ rN+ Dex-2} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). (67, -7, D) +5 swamp dragon scales (67, -4, D) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (67, 0, D) a +0 giant spiked club an iron giant skeleton (67, 18, D) a +3 spear a merfolk corpse (skeletalised by now) (67, 19, D) a +0 hand axe a +0 robe (68, -14, D) a staff of cold (68, -7, D) the +5 triple sword "Ussiloef" {drain, rC- Will+ rCorr Dex+3} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (68, -3, D) a +1 cloak (68, 9, D) a +0 robe a fenstrider witch corpse (skeletalised by now) (68, 25, D) a +3 leather armour of positive energy (68, 27, D) the +1 robe of Vaakoef {rF+} rF+: It protects you from fire. (68, 39, D) a +0 dire flail (69, -15, D) a +0 ring mail (69, -8, D) a +4 hat (69, -7, D) the +4 acid dragon scales of Fun {rCorr Slay+2} rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (69, 10, D) a +1 demon whip of pain (69, 19, D) a hellephant corpse (skeletalised by now) (69, 39, D) a +0 short sword a +0 cloak (69, 40, D) a +0 hand axe an elf skeleton (69, 41, D) a +0 dagger of venom an elf skeleton (69, 42, D) a +0 short sword a +0 dagger a +0 robe a +0 arbalest a yaktaur skeleton (70, -8, D) a +9 lajatang of speed (70, -7, D) the ring "Ysirgh Ruef" {Fly rF+++ Str-5 Int+3 Slay-3} [ring of flight] Fly: It grants you flight. rF+++: It renders you almost immune to fire. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (70, 16, D) a +1 heavy great mace a +0 arbalest a +0 chain mail a human corpse (skeletalised by now) (70, 25, D) a +4 ring mail (70, 26, D) +2 swamp dragon scales (70, 29, D) a +6 chain mail (70, 30, D) a +6 chain mail (70, 33, D) a +0 dire flail a +0 leather armour a human corpse (skeletalised by now) (70, 40, D) a +0 rapier an elf skeleton (70, 41, D) a +0 spear a +0 leather armour a +0 rapier an elf skeleton (70, 42, D) a +0 short sword a +0 ring mail an elf skeleton (71, -16, D) a staff of alchemy (71, -11, D) a +0 battleaxe a +0 chain mail (71, -8, D) a +7 executioner's axe of freezing (71, -7, D) the +9 double sword of Toph {venom, rN+} rN+: It protects you from negative energy. (71, -2, D) a +5 glaive of freezing (71, -1, D) +4 fire dragon scales {Xtahua} the fire dragon skeleton of Xtahua (71, 10, D) a +2 troll leather armour {Snorg} the troll corpse of Snorg (skeletalised by now) (71, 18, D) a +2 trident of freezing a +0 leather armour (71, 27, D) the +0 fire dragon scales of the Other World {rPois rF++ rC- Str-4 Dex+8 Stlth-} rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). Stlth-: It makes you less stealthy. (71, 29, D) a +7 scale mail (71, 31, D) +4 fire dragon scales (71, 39, D) a +1 glaive of venom a +0 chain mail (71, 40, D) a +0 long sword a +0 ring mail (72, -16, D) a condenser vane (72, -12, D) a staff of earth a staff of death a +7 plate armour of ponderousness (72, -8, D) the +11 broad axe of Conscience {flame, rPois rF+ Int+3} rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (72, -7, D) a +9 glaive of distortion (72, 26, D) +4 fire dragon scales (72, 27, D) a +6 chain mail (72, 29, D) +2 golden dragon scales (72, 30, D) a +6 chain mail (72, 31, D) the +3 plate armour of Cassuud {Str+2} Str+2: It affects your strength (+2). (72, 38, D) the +4 robe of the Iron Devil {Rampage rC- rCorr} Rampage: It bestows one free step when moving towards enemies. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a sphinx skeleton (72, 40, D) a +0 cloak (73, -17, D) a box of beasts (73, -12, D) a ring of positive energy a staff of fire (73, -11, D) a +0 spear a +0 plate armour a +2 great mace a +0 plate armour (73, 6, D) a staff of alchemy (73, 23, D) a +0 trident (73, 39, D) +0 storm dragon scales a +0 dagger a +0 robe a storm dragon skeleton (73, 40, D) a +0 whip a +0 cloak (74, -12, D) a ring of protection from fire a +5 ring of evasion a +3 war axe of draining a +3 chain mail of cold resistance a +3 sling of electrocution a +0 broad axe a +2 great sword of draining a +0 chain mail (74, -11, D) a ring of protection from fire the +1 long sword "Demonslayer" {speed, rElec rCorr Dex+4} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). a +5 antimagic longbow a +0 chain mail (74, 5, D) a +0 scimitar (74, 6, D) a +1 whip (74, 34, D) a +0 hand axe a +0 leather armour (74, 36, D) a +0 war axe a +0 leather armour (74, 38, D) a +0 robe (75, -8, D) the ring "Wyir" {rPois rF+ Slay+2} [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (75, -7, D) the ring of Liaps {Wiz Dex+5} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Dex+5: It affects your dexterity (+5). a +0 great mace 12 stones a +0 broad axe the +0 shortbow of the Hills {flame, rF++ Stlth+} rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. a +0 robe a staff of alchemy a +3 plate armour of fire resistance (75, -4, D) the +8 demon trident "Rift" {distort, reach+} (75, -3, D) a titan skeleton (75, 13, D) a +1 battleaxe of draining a +0 plate armour (75, 14, D) a staff of alchemy a ring of magical power a +1 great mace of flaming (75, 16, D) a +2 great sword of flaming a fire giant skeleton (75, 18, D) a +0 giant club (75, 19, D) a shock serpent skeleton (75, 35, D) a +0 war axe a +0 robe (76, 6, D) a +0 dagger an elf skeleton