listentometal the Dungeon (0, 10, D) a river rat skeleton (2, 4, D) 10 stones (3, 11, D) a ball python corpse (skeletalised by now) (5, 4, D) a +2 falchion a +2 dagger (5, 10, D) a quokka skeleton (5, 20, D) a +0 whip 2 stones a kobold skeleton (6, 4, D) a +2 mace a +2 hand axe (6, 8, D) a quokka skeleton (6, 10, D) a +0 club a goblin skeleton (6, 15, D) a bat corpse (skeletalised by now) (6, 23, D) the felid corpse of listentometal (skeletalised by now) (7, 4, D) a +2 quarterstaff a +2 trident (8, 9, D) a +2 mace of protection (8, 10, D) a +2 heavy trident (8, 11, D) a +0 long sword of holy wrath (8, 12, D) a +3 chain mail (8, 18, D) a +0 whip (8, 19, D) a bat skeleton (9, 9, D) a +0 hand axe of freezing (9, 10, D) a +0 dagger of electrocution (9, 11, D) a +2 quarterstaff of protection (9, 12, D) a +3 chain mail (12, 6, D) a water moccasin skeleton (14, 6, D) a +0 flail (15, 7, D) the felid skeleton of listentometal (16, -5, D) the +2 mace of Infinity {flame, rC+ Will- Dex+3} rC+: It protects you from cold. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). (17, -6, D) a +0 trident a +0 dire flail a +0 dire flail an ettin skeleton an ice dragon skeleton (17, 19, D) a +3 plate armour (17, 20, D) a +3 plate armour (17, 21, D) a +4 quarterstaff of speed (17, 22, D) a +2 rapier of electrocution (17, 23, D) a +1 heavy broad axe (18, -5, D) a ring of wizardry (18, 19, D) a +0 cloak a flux talisman (18, 20, D) a +0 helmet a flux talisman (18, 21, D) a +2 scimitar of flaming (18, 22, D) a +2 halberd of venom (18, 23, D) a +2 morningstar of protection (21, -9, D) a +0 trident 3 boomerangs a merfolk skeleton (21, -4, D) 4 stones (21, 11, D) a hound skeleton (21, 13, D) a +0 whip a +0 leather armour (21, 15, D) a +0 mace (22, -7, D) a +0 dagger (22, 15, D) a +0 spear a gnoll skeleton (22, 16, D) a +0 club (22, 17, D) a +0 flail a +0 club a gnoll skeleton (23, -4, D) a +0 short sword (24, 16, D) a gnoll skeleton (25, -9, D) a +0 trident 3 boomerangs (27, -9, D) a +0 spear 3 silver javelins a +0 leather armour (27, 6, D) a +3 ring of dexterity (28, -9, D) a +2 scythe of flaming (28, -5, D) a +0 dagger (31, -9, D) a +0 long sword (31, 17, D) a +0 trident (31, 21, D) a +0 dagger a +0 robe (32, -10, D) a hound skeleton (33, -10, D) a +0 mace (34, -10, D) a +0 heavy broad axe a boomerang a merfolk skeleton (34, -9, D) a staff of earth a +0 robe a human skeleton a polar bear skeleton (34, 12, D) a +0 battleaxe a +0 robe (34, 17, D) +0 swamp dragon scales a swamp dragon skeleton (35, -10, D) a +0 mace (35, 22, D) a polar bear skeleton (36, -4, D) a +0 war axe the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. a hell hound corpse (skeletalised by now) (36, 0, D) a +1 ring mail of fire resistance (36, 7, D) a +0 dagger a +0 robe a +0 buckler (37, -7, D) a +0 long sword 3 boomerangs a +0 chain mail an orc skeleton (37, -4, D) a +1 scimitar of flaming a hell hound corpse (skeletalised by now) (37, 7, D) an ugly thing corpse (skeletalised by now) (39, 19, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (39, 20, D) a ball python skeleton (40, -8, D) a +1 dagger of chaos a +1 robe of positive energy the human skeleton of Psyche (40, 12, D) a +5 scimitar a +0 robe (40, 13, D) a +2 battleaxe a +0 robe (40, 17, D) a lindwurm skeleton (41, -6, D) a +0 hand axe a +0 leather armour an orc skeleton (41, 17, D) a +0 giant club (42, -6, D) the +2 trident of Indomitability {flame, *Slow rN+ rCorr MP+10} *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. MP+10: It affects your magic capacity (+10). a +0 trident of freezing a +0 leather armour an orc skeleton (42, -5, D) a +0 battleaxe a +0 plate armour an orc skeleton (45, 0, D) a +3 giant spiked club (45, 1, D) the +4 glaive of Eqior {pain, rPois Will+ Dex+3} rPois: It protects you from poison. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (45, 7, D) a +5 partisan (45, 8, D) a +3 demon whip of freezing (46, 0, D) a +3 great sword (46, 1, D) a +3 great mace (46, 7, D) a +3 battleaxe (46, 8, D) a +3 longbow (48, 0, D) a +3 longbow of flaming (48, 1, D) a +3 giant spiked club (49, -3, D) a wolf skeleton (49, -2, D) a +0 dagger a +0 robe (49, 0, D) a +1 executioner's axe (49, 1, D) the +7 dire flail "Ituweegu" {venom, ^Fragile rElec rN+ Stlth+} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (50, 4, D) a +0 heavy dire flail a +0 dire flail an ettin corpse (skeletalised by now) (50, 20, D) 4 stones (50, 21, D) a +0 chain mail (50, 22, D) a stone (51, 0, D) a +9 broad axe (51, 21, D) a +1 heavy war axe (51, 23, D) a +0 whip (52, 0, D) a +6 demon whip (53, 0, D) the +11 dagger of Wiul {speed, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (53, 11, D) a +0 ring mail (53, 13, D) a +0 hand axe (53, 20, D) 2 scrolls of enchant armour (54, 0, D) a +6 double sword (54, 12, D) 6 stones (54, 13, D) 5 stones (54, 14, D) a scroll of enchant armour (54, 22, D) 2 scrolls of enchant armour (55, 5, D) a +0 flail (57, 4, D) a +0 arbalest (57, 5, D) a +0 mace (58, 2, D) a +3 bardiche a +0 chain mail a human skeleton (58, 3, D) a +0 mace a +0 halberd a +0 plate armour a +1 great mace a +0 plate armour an orc skeleton an orc skeleton (58, 5, D) a +0 short sword a +0 plate armour (58, 6, D) a +0 halberd a +0 orcbow a +0 plate armour an orc skeleton (59, 0, D) a +0 long sword a +0 plate armour a +0 kite shield (59, 1, D) a +0 battleaxe a +0 chain mail an orc skeleton (59, 2, D) a +0 battleaxe a +0 plate armour a black mamba skeleton (59, 4, D) a +0 halberd a +0 arbalest a +0 great mace a +0 plate armour an orc skeleton (59, 5, D) a +0 dire flail a +0 arbalest a +0 chain mail of willpower (59, 6, D) a +0 mace (59, 8, D) a +0 chain mail a +0 scimitar (60, 4, D) a +0 glaive a +0 robe an anaconda skeleton (60, 5, D) a +0 orcbow a +0 trident a +0 chain mail (61, 4, D) a +0 long sword a +0 plate armour (61, 5, D) a +0 flail a +0 leather armour a human skeleton (62, 4, D) a +0 buckler a +0 plate armour (62, 5, D) a +0 long sword a +0 ring mail a +0 buckler (63, 0, D) the +2 pair of boots of Contentment {rN+ Str+4 Dex+2} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). (64, 0, D) the +7 chain mail of the Valley of Death {Rampage Dex+2} Rampage: It bestows one free step when moving towards enemies. Dex+2: It affects your dexterity (+2). (65, 0, D) a +3 plate armour of poison resistance (66, 0, D) a +1 robe (68, 0, D) a +1 cloak (68, 1, D) a +1 cloak (68, 7, D) a +7 scale mail (68, 8, D) a +7 scale mail of positive energy (69, 0, D) a +7 scale mail (69, 1, D) a +3 leather armour of cold resistance (69, 7, D) a +3 plate armour of fire resistance (69, 8, D) an orb of guile (70, -2, D) a +0 whip a +0 cloak a +0 rapier (71, 0, D) a +0 ring mail (71, 1, D) a +7 scale mail (71, 7, D) a +7 scale mail (71, 8, D) a +0 chain mail (72, -2, D) a +0 long sword a +0 short sword (72, 0, D) +2 golden dragon scales (72, 1, D) a +6 chain mail (72, 7, D) +4 ice dragon scales (72, 8, D) a +5 plate armour of fire resistance (74, 4, D) the felid corpse of listentometal (74, 5, D) the felid corpse of listentometal (74, 12, D) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (75, -10, D) a +0 short sword a +0 cloak a +0 scimitar a yellow draconian corpse (skeletalised by now) (75, 6, D) an elf corpse (75, 12, D) a +0 quarterstaff a +0 robe an elf corpse