Dungeon Sprint DCSS version 0.33-a0-994-g6ae22fc144 (webtiles) character file. Game seed: 13240723003723407750 74 listentometal the Conjurer (level 3, -1/39 HPs) Began as a Demigod Conjurer on Feb 22, 2025. Drowned by a water elemental (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:33 (344 turns). listentometal the Conjurer (Demigod Conjurer) Turns: 344, Time: 00:01:33 Health: -1/39 AC: 3 Str: 8 XL: 3 Next: 86% Magic: 7/11 EV: 11 Int: 24 God: Gold: 28 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . h - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no teleportation @: berserking, engulfed (cannot breathe), very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch You collected 28 gold pieces. Inventory: Hand Weapons h - a +0 club (weapon) i - a +3 quarterstaff of chaos Armour a - a +0 robe (worn) j - a +0 cloak (worn) Scrolls g - a scroll of blinking l - 2 scrolls of torment {unknown} m - a scroll of poison {unknown} o - a scroll of identify {unknown} Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage k - 4 potions of mutation n - 3 potions of enlightenment Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.1 Spellcasting * Level 7.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits the water elemental! The water elemental is moderately damaged. (Press . to maintain the ray.) You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (moderately damaged, 88% to hit) You focus your ray upon the water elemental. The searing ray hits the water elemental. The water elemental is heavily damaged. (Press . to maintain the ray.) The searing ray hits the water elemental. The water elemental is severely damaged. The water elemental hits you!! Ouch! That really hurt! The water elemental engulfs you in water! You stop channelling your searing ray. The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water elemental closely misses you. Unknown command. You closely miss the water elemental. The water elemental is severely damaged. The water elemental hits you. The water elemental engulfs you in water! You hit the water elemental. The water elemental is severely damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental closely misses you. You hit the water elemental. The water elemental is almost destroyed. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! You barely miss the water elemental. The water elemental is almost destroyed. You die... ▓<.#..'...♣♣ ♣.# ▓..#..#....♣♣ ♣.# ▓#'####.....♣ ♣♣.# ▓..[..#....~♣♣♣♣..###+#+# ▓....†#...~~♣♣....#...... ▓....(#..~~~~♣♣♣..'.⌠.... ▓####'#..~≈≈~~~♣♣.# ▓....†#.~~≈~~~..E.# ▓.....#.~≈~~~..@..# ▓.....#.~~~.......# ▓'#####...........# ▓......†..........# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures Crazy Yiuf (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | listentometal the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 48 | D | Reached skill level 4 in Conjurations 75 | D | Noticed Jessica 84 | D | Killed Jessica 85 | D | Reached skill level 5 in Conjurations 85 | D | Reached XP level 2. HP: 11/20 MP: 0/8 103 | D | Learned a level 2 spell: Searing Ray 172 | D | Reached skill level 6 in Conjurations 172 | D | Reached XP level 3. HP: 20/26 MP: 0/10 254 | D | Noticed Crazy Yiuf 260 | D | Killed Crazy Yiuf 261 | D | Reached skill level 7 in Conjurations 321 | D | Noticed a water elemental 344 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 3 4 | 4.1 Conjurations | 5 6 7 | 7.0 Action || total ---------------------------++------- Melee: Unarmed || 2 Club || 5 Cast: Magic Dart || 18 Searing Ray || 4 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 345 | 345 | 0 | 206 | 0 | 1 | 345.0 | Dungeon | 345 | 345 | 0 | 206 | 0 | 1 | 345.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 345 daAuts