Dungeon Sprint DCSS version 0.33-a0-998-ged98ad6427 (webtiles) character file. Game seed: 11235112314299472505 243 listentometal the Conjurer (level 5, -1/46 HPs) Began as a Demigod Conjurer on Feb 22, 2025. Slain by a gnoll sergeant ... wielding a +0 spear (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:02:18 (306 turns). listentometal the Conjurer (Demigod Conjurer) Turns: 306, Time: 00:02:20 Health: -1/46 AC: 8 Str: 8 XL: 5 Next: 52% Magic: 0/15 EV: 10 Int: 24 God: Gold: 0 SH: 0 Dex: 12 Spells: 10/13 levels left rFire . . . q - +2 quarterstaff (protect) rCold . . . [offhand occupied] rNeg . . . n - +3 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no teleportation @: on berserk cooldown, slowed, very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons o - a +2 long sword of holy wrath p - a +2 dagger of venom q - a +2 quarterstaff of protection (weapon) r - a +2 mace of protection Armour a - a +0 robe n - a +3 ring mail (worn) Scrolls g - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia k - a scroll of butterflies Potions b - 5 potions of magic c - 4 potions of curing d - 4 potions of heal wounds e - a potion of haste f - 2 potions of berserk rage h - 2 potions of invisibility Skills: + Level 3.7 Fighting + Level 3.7 Armour + Level 4.5 Dodging - Level 2.0 Stealth + Level 4.6 Spellcasting * Level 7.9 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 12% 3d8 45% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 4 runed doors Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Unknown command. The gnoll sergeant closely misses you. x2 You barely miss the gnoll sergeant. The gnoll sergeant is moderately wounded. The gnoll sergeant hits you with a +0 spear. The gnoll sergeant hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits the gnoll sergeant! The gnoll sergeant is heavily wounded. The gnoll sergeant hits you with a +0 spear. You hit the gnoll sergeant. Your weapon exudes an aura of protection. The gnoll sergeant is severely wounded. The gnoll sergeant closely misses you. The gnoll sergeant hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll sergeant. The gnoll sergeant is almost dead. The gnoll sergeant hits you but does no damage. x2 You barely miss the gnoll sergeant. The gnoll sergeant is almost dead. The gnoll sergeant hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant is almost dead. The gnoll sergeant hits you with a +0 spear. You die... #'#####'#####..... #.#..#.)#..##..... #.#..'†.)..#####'# #.##+####)###..... #.#........##..... #.#....†...##..... #.#####'#####...<. #.#...))...##..... #@#..[.....##..... #g###########..... #)).....# ###### #..#.#..# #.## # #.. #.# #.. #.. You could see a gnoll sergeant. Vanquished Creatures A fire bat (D) A hound (D) 4 gnolls (D) An adder (D) A white imp (D) A dart slug (D) An orc (D) A bat zombie (D) 2 goblins (D) A hobgoblin (D) 2 quokkas (D) 2 frilled lizards (D) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | listentometal the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 11 | D | Found a runed door to the Temple (Safe). 44 | D | Reached skill level 4 in Conjurations 44 | D | Reached XP level 2. HP: 3/20 MP: 0/8 50 | D | Learned a level 2 spell: Searing Ray 117 | D | Reached skill level 5 in Conjurations 266 | D | Noticed a fire bat 269 | D | Noticed a gnoll sergeant 276 | D | Killed a fire bat 277 | D | Reached skill level 7 in Conjurations 277 | D | Reached XP level 3. HP: 26/31 MP: 1/11 277 | D | Reached XP level 4. HP: 32/38 MP: 1/13 277 | D | Reached XP level 5. HP: 38/45 MP: 1/14 293 | D | HP: 2/46 [gnoll sergeant/+0 spear (6)] 306 | D | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, titanium_vault_5, iron_vault_2, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 4 | 4.5 Stealth | 2 | 2.0 Spellcasting | 2 4 | 4.6 Conjurations | 4 7 | 7.9 Fighting | 3 | 3.7 Armour | 3 | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 4 | 17 || 21 Cast: Magic Dart | 8 | 4 || 12 Searing Ray | 4 | 1 || 5 Use: Potion | 2 | 3 || 5 Armour: Robe | 3 | || 3 Ring mail | 10 | 34 || 44 Dodge: Dodged | 12 | 16 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 312 | 312 | 0 | 135 | 0 | 1 | 312.0 | Dungeon | 312 | 312 | 0 | 135 | 0 | 1 | 312.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 312 daAuts