Dungeon Crawl Stone Soup version 0.33-a0-1073-gb2a79e37e6 (webtiles) character file. Game seed: 5711323708473019458 1980 listentometal the Conjurer (level 8, 0/61 HPs) Began as a Demigod Conjurer on Mar 10, 2025. Shot with an arrow by a centaur (8 damage) ... on level 8 of the Dungeon. The game lasted 00:10:17 (8078 turns). listentometal the Conjurer (Demigod Conjurer) Turns: 8078, Time: 00:10:18 Health: 0/61 AC: 5 Str: 8 XL: 8 Next: 69% Magic: 11/17 EV: 10 Int: 28 God: Gold: 332 SH: 4 Dex: 12 Spells: 2/14 levels left rFire . . . g - +0 mace rCold + + . z - +0 buckler rNeg + + . o - +0 leather armour {rC+} rPois + f - +0 helmet rElec . (no cloak) rCorr . p - +0 pair of gloves SInv . (no boots) Will ..... F - amulet of magic regeneration Stlth ++ m - ring of wizardry HPRegen 0.30/turn C - ring "Woip" {^Drain rPois rC+ rN++ Slay+2} MPRegen 0.55/turn %: wizardry (x1) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 332 gold pieces. Inventory: Hand Weapons g - a +0 mace (weapon) Missiles c - 3 throwing nets L - 8 poisoned darts Armour f - a +0 helmet (worn) o - a +0 leather armour of cold resistance (worn) p - a +0 pair of gloves (worn) v - a +1 robe of willpower z - a +0 buckler (worn) J - the +1 robe of Sloth {rC- Int+7 Stlth+} (You found it on level 7 of the Dungeon) rC-: It makes you vulnerable to cold. Int+7: It affects your intelligence (+7). Stlth+: It makes you more stealthy. Magical Staves O - a staff of earth Jewellery m - a ring of wizardry (worn) u - a ring of ice x - a ring of positive energy C - the ring "Woip" (worn) {^Drain rPois rC+ rN++ Slay+2} (You found it on level 5 of the Dungeon) [ring of protection from cold] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). D - a ring of positive energy F - an amulet of magic regeneration (worn) Wands B - a wand of flame (24) Scrolls d - a scroll of teleportation {unknown} i - 2 scrolls of identify {unknown} j - 2 scrolls of amnesia k - a scroll of revelation {unknown} n - a scroll of poison {unknown} q - a scroll of torment {unknown} w - a scroll of butterflies {unknown} y - 3 scrolls of noise {unknown} E - a scroll of fog {unknown} H - a scroll of fear {unknown} K - a scroll of vulnerability {unknown} M - a scroll of immolation {unknown} N - a scroll of enchant armour {unknown} Potions a - 2 potions of berserk rage {unknown} b - a potion of magic e - 3 potions of heal wounds {unknown} h - 2 potions of moonshine {unknown} l - a potion of lignification {unknown} r - 3 potions of might {unknown} s - 3 potions of curing {unknown} t - 2 potions of brilliance {unknown} A - a potion of mutation {unknown} G - a potion of resistance {unknown} I - a potion of invisibility {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Armour - Level 4.0 Dodging - Level 2.0 Stealth + Level 3.1 Shields + Level 3.8 Spellcasting * Level 6.7 Conjurations + Level 2.3 Translocations + Level 1.0 Earth Magic * Level 4.7 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Fulminant Prism Conj/Alch 18% 3d10 6% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 11% 4 e - Stone Arrow Conj/Erth 52% 3d10 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 96% 2d12 1% 1 Searing Ray Conj 84% 2d7 1% 2 Freeze Ice 20% 1d4 7% 1 Hailstorm Conj/Ice 24% 3d7 5% 3 Rending Blade Conj/Frge 24% 2d(5+1*) 16% 4 Call Canine Familiar Summ 5% N/A 21% 3 Confusing Touch Hex 5% N/A 21% 3 Frozen Ramparts Ice 10% 1d2 21% 3 Sigil of Binding Hex 5% N/A 21% 3 Dimensional Bullseye Hex/Tloc 5% N/A 38% 4 Dispel Undead Necr 5% 3d7 52% 4 Sculpt Simulacrum Ice/Alch 9% N/A 98% 6 Death Channel Necr 2% N/A 100% 6 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Lehudib's Crystal Spear Conj/Erth 13% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:6 Lair: D:8-11 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You kill the centaur! A centaur comes into view. It is wielding a +0 rapier. The kobold brigand throws a poisoned dart. The poisoned dart barely misses you. Unknown command. Unknown command. The killer bee barely misses you. The killer bee attacks as it pursues you! The killer bee barely misses you. You block the killer bee's attack. The killer bee closely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee closely misses you. The killer bee misses you. Your fulminant prism crackles loudly. The killer bee attacks as it pursues you! The killer bee stings you. * * * LOW HITPOINT WARNING * * * You block the killer bee's attack. Your fulminant prism explodes! The blast of energy engulfs the orc priest!! You kill the orc priest! The blast of energy engulfs the kobold brigand!! The kobold brigand is severely wounded. The blast of energy engulfs the centaur! The centaur is severely wounded. The blast of energy engulfs the killer bee!! You kill the killer bee! You hear an angry buzzing noise. x2; You hear a howl! Your Earth Magic skill increases to level 1! Unknown command. A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You die... #.# ###......#...#.# #.# .....##.####...# #.# .....##.#####.## ###.# .....##......... ##...# .....#####.##### ######..#.####.....# #.# ........c..K..# #.# ###.....####.# .#######.# ##...## #@# .........#### ##.## #.#########.....# #)# ##.##........#...## '#.# ##c.......##..#....# .o. #......##.........~. .ß........#.#####..#~~... #...###...##........≈≈≈≈≈≈ '#.#' ##..##†......###.$.. .#.#. ## #.####### #.... You could see a centaur. Vanquished Creatures A black bear (D:8) An ice beast (D:6) A sky beast (D:7) 3 centaurs A bullfrog (D:8) A kobold brigand (D:7) 4 scorpions A marrowcuda (D:7) 3 killer bees (D:8) 2 howler monkeys (D:8) 4 hounds (D:6) 2 jellies An orc priest (D:8) A bombardier beetle (D:5) 5 iguanas 3 sleepcaps 6 orc wizards 3 gnolls (D:2) 9 adders A white imp (D:6) 4 ufetubi 3 dart slugs 3 ribbon worms (D:2) 11 orcs 11 ball pythons 7 bats 4 endoplasms 5 giant cockroaches 9 goblins 6 hobgoblins 3 jackals (D:2) 11 kobolds 2 quokkas 2 frilled lizards (D:1) 2 rats (D:1) 136 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 241 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/7 332 | D:1 | Learned a level 2 spell: Searing Ray 792 | D:1 | Reached skill level 1 in Armour 1052 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/8 1177 | D:2 | Reached skill level 1 in Fighting 1254 | D:2 | Reached skill level 4 in Conjurations 2135 | D:2 | Reached XP level 4. HP: 32/35 MP: 4/9 2451 | D:3 | Learned a level 4 spell: Fulminant Prism 3575 | D:4 | Reached XP level 5. HP: 40/40 MP: 2/11 4084 | D:5 | Entered Level 5 of the Dungeon 4169 | D:5 | Reached skill level 1 in Alchemy 4444 | D:5 | Reached XP level 6. HP: 48/48 MP: 1/12 4648 | D:5 | Reached skill level 1 in Shields 4989 | D:5 | Reached skill level 5 in Conjurations 5067 | D:5 | Identified the ring "Woip" {^Drain rPois rC+ rN++ Slay+2} 6002 | D:6 | Reached XP level 7. HP: 52/55 MP: 2/14 6245 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 6441 | D:6 | Found a staircase to the Ecumenical Temple. 6642 | D:6 | Reached skill level 1 in Translocations 6748 | D:7 | Identified the +1 robe of Sloth {rC- Int+7 Stlth+} 7230 | D:7 | Reached skill level 6 in Conjurations 7230 | D:7 | Reached XP level 8. HP: 51/61 MP: 9/16 7786 | D:8 | Learned a level 3 spell: Stone Arrow 8077 | D:8 | Reached skill level 1 in Earth Magic 8078 | D:8 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic D:2: layout_loops_cross, nicolae_grassy_gnolls D:3: layout_basic, old_standard_altar, dk_vineyard_3 D:4: layout_cave_pods, nicolae_overflow_crystal_walls, lemuel_blue_sif_altar, general_overflow_altar, serial_column_ruins, column_ruins_hut, column_ruins_grid_1, column_ruins_columns_corner, column_ruins_grid_1, column_ruins_open_small, column_ruins_open_tiny D:5: layout_layer_cave, mainiacjoe_overflow_chevrons D:6: minmay_evil_eye, layout_loops_cross, minmay_temple_entry_fiery, minivault_25 D:7: layout_basic, minivault_1 D:8: cheibrodos_barr_body, layout_loops_cross, serial_shops, shop, shop, nicolae_shop_rolling_square, gammafunk_ghost_abyssal_escape, chequers_serial_rivers_micro_e, david_defended_altar_orc Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 4 | 4.0 Stealth | 2 | 2.0 Armour | 1 2 | 2.0 Fighting | 1 2 | 2.0 Spellcasting | 2 3 | 3.8 Conjurations | 4 5 6 | 6.7 Alchemy | 1 2 3 4 | 4.7 Shields | 1 2 3 | 3.1 Translocations | 1 2 | 2.3 Earth Magic | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 2 | | || 2 Mace | 18 | 4 | 9 || 31 Cast: Magic Dart | 99 | 125 | 70 || 294 Searing Ray | 1 | 7 | 16 || 24 Fulminant Prism | | | 6 || 6 Stone Arrow | | | 6 || 6 Iskenderun's Myst | | | 2 || 2 Use: Scroll | | | 1 || 1 Armour: Robe | 26 | 2 | || 28 Leather armour | | 23 | 70 || 93 Dodge: Dodged | 29 | 20 | 45 || 94 Block: Buckler | | 6 | 26 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8085 | 7772 | 313 | 458 | 6409 | 8 | 1010.6 | Dungeon | 8085 | 7772 | 313 | 458 | 6409 | 8 | 1010.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1434 daAuts D:1: 1220 daAuts D:6: 1212 daAuts D:4: 1055 daAuts D:2: 973 daAuts D:7: 873 daAuts D:3: 838 daAuts D:8: 476 daAuts