Dungeon Crawl Stone Soup version 0.33-a0-1098-gdbf6267756 (webtiles) character file. Game seed: 8332333175152920193 26 listentometal the Conjurer (level 2, 0/22 HPs) Began as a Demigod Conjurer on Mar 16, 2025. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:17 (1280 turns). listentometal the Conjurer (Demigod Conjurer) Turns: 1280, Time: 00:01:17 Health: 0/22 AC: 2 Str: 8 XL: 2 Next: 69% Magic: 2/7 EV: 11 Int: 20 God: Gold: 68 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles e - 6 poisoned darts Armour a - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} f - a scroll of enchant armour {unknown} h - a scroll of silence {unknown} Potions b - a potion of magic g - a potion of curing {unknown} Skills: + Level 0.6 Fighting + Level 0.0 Throwing + Level 0.5 Armour + Level 2.0 Dodging - Level 2.0 Stealth + Level 1.9 Spellcasting * Level 3.9 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 2% N/A 24% 2 Call Imp Summ 2% N/A 24% 2 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Nothing appears to happen. The endoplasm freezes you. You are frozen. The endoplasm hits you but does no damage. You climb upwards. There is a stone staircase leading down here. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm misses you. You hit the endoplasm. You kill the endoplasm! You start resting. Your magical contamination has completely faded away. Okay, then. You start resting. HP restored. You start resting. Magic restored. You climb downwards. The gnoll hits you with a +0 whip. There is a stone staircase leading up here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray misses the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is severely wounded. You finish channelling your searing ray. The gnoll hits you with a +0 whip. You die... #.# #.# #.# #.# #.# #.# #.# #.# #.###.######## #............( #####.######## #)# #@# #g# ### You could see a gnoll. Vanquished Creatures 7 ball pythons 3 endoplasms (D:1) A hobgoblin (D:2) 3 jackals (D:1) A bat (D:1) 2 frilled lizards (D:1) 6 kobolds A rat (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 383 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/7 559 | D:1 | Learned a level 2 spell: Searing Ray 1280 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic D:2: layout_basic, minmay_increasing_density Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | | 0.6 Armour | | 0.5 Spellcasting | | 1.9 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Short sword || 9 Cast: Magic Dart || 46 Searing Ray || 1 Armour: Robe || 24 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1280 | 1265 | 15 | 56 | 1067 | 2 | 640.0 | Dungeon | 1280 | 1265 | 15 | 56 | 1067 | 2 | 640.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1154 daAuts D:2: 126 daAuts