listentometal Level 1 of the Dungeon (5, 9, D:1) a +0 spear (20, -5, D:1) a ball python skeleton (44, 1, D:1) a rimehorn talisman (44, 15, D:1) 5 boomerangs (45, -12, D:1) a jackal corpse (skeletalised by now) (51, 12, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Hipucul's Armour Boutique a +1 ring mail of cold resistance (160 gold) a +0 chain mail (60 gold) a +2 ring mail of willpower (210 gold) the +0 helmet of Mysticism {MP+8 Int+3} (346 gold) MP+8: It affects your magic capacity (+8). Int+3: It affects your intelligence (+3). a +0 buckler (45 gold) a +3 leather armour of willpower (240 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) the +5 robe of Night {Dark Will+ SInv} (600 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (0, 0, D:2) 7 stones (2, -3, D:2) a hobgoblin skeleton (2, -2, D:2) a ball python skeleton (11, -3, D:2) a +0 whip (18, 15, D:2) an adder corpse (skeletalised by now) (21, -11, D:2) a +0 club (22, -8, D:2) an adder skeleton (23, -9, D:2) a quokka skeleton (25, -6, D:2) a bat skeleton (29, -13, D:2) an adder skeleton (31, 25, D:2) a +0 robe (33, 7, D:2) a +0 robe (41, -8, D:2) a quokka skeleton (43, -9, D:2) a bat skeleton (45, -16, D:2) a +0 club (46, -16, D:2) a +0 club a goblin skeleton (46, 5, D:2) a +0 halberd Level 3 of the Dungeon (20, 6, D:3) a bat skeleton (21, 31, D:3) a +0 club an orc corpse (skeletalised by now) (21, 37, D:3) a +0 short sword 4 stones (23, 20, D:3) a +0 club 3 stones a kobold skeleton (23, 32, D:3) a frilled lizard corpse (skeletalised by now) (23, 34, D:3) a +0 club (24, 31, D:3) a ball python corpse (skeletalised by now) (26, 33, D:3) 3 stones (28, 22, D:3) 2 stones (29, 22, D:3) a +0 helmet (39, 12, D:3) a +0 mace (41, 23, D:3) a hobgoblin skeleton (47, 17, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (50, -5, D:3) a +0 sling a +0 dagger (50, -4, D:3) a +0 dagger (50, -3, D:3) a +0 club (50, -2, D:3) a hobgoblin corpse (skeletalised by now) (51, -1, D:3) a +0 dagger (53, 2, D:3) a +0 dagger a +0 animal skin (53, 3, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Funaz's Book Emporium Great Wizards, Vol. VII (360 gold) a Grand Grimoire (408 gold) a book of Geomancy (240 gold) Great Wizards, Vol. II (456 gold) a book of Blood (384 gold) a book of Sloth (384 gold) Kucvoud's Volume of Iosis (504 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Olgreb's Toxic Radiance Alchemy 4 c - Sticky Flame Fire/Alchemy 4 d - Irradiate Conjuration/Alchemy 5 [Shop] Pamn's Distillery a potion of haste (100 gold) a potion of moonshine (10 gold) a potion of magic (80 gold) 2 potions of curing (60 gold) a potion of mutation (unknown) (80 gold) a potion of lignification (30 gold) a potion of enlightenment (50 gold) a potion of lignification (30 gold) a potion of berserk rage (50 gold) (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (1, -8, D:4) a stone (7, -4, D:4) a ball python corpse (skeletalised by now) (7, 3, D:4) a +0 scale mail (13, -51, D:4) a +0 trident (18, -52, D:4) a +0 robe (21, -16, D:4) a +0 mace (22, -35, D:4) 5 stones (24, -28, D:4) a +0 trident (35, -6, D:4) 10 gold pieces (36, -7, D:4) 2 potions of lignification (36, -5, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (36, -3, D:4) a potion of moonshine (37, -25, D:4) a hobgoblin skeleton (38, -6, D:4) a scroll of teleportation (38, -4, D:4) a scroll of enchant weapon Level 5 of the Dungeon (22, -19, D:5) a potion of curing (22, -18, D:5) 2 potions of attraction (22, -17, D:5) 10 gold pieces (22, -16, D:5) a wand of mindburst (7) (22, -15, D:5) a potion of might (23, -19, D:5) 11 gold pieces (23, -18, D:5) a scroll of identify (23, -15, D:5) 11 gold pieces (30, -38, D:5) a +0 falchion (31, -13, D:5) a +0 dagger (32, -38, D:5) a +0 mace a +0 short sword a +0 leather armour a +2 hand axe of freezing an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, -4, D:5) a +0 whip (41, -13, D:5) a +0 dagger an orc skeleton (46, -43, D:5) a +0 shortbow (47, -20, D:5) an adder skeleton (49, -37, D:5) a +0 giant spiked club (52, -28, D:5) an adder skeleton (54, -46, D:5) a +0 robe a +2 short sword of venom a +0 short sword of holy wrath (58, -48, D:5) a +0 leather armour (59, -57, D:5) a +0 giant club an ogre corpse (skeletalised by now) (62, -16, D:5) a +0 long sword (62, -10, D:5) a +0 giant spiked club an ogre skeleton (66, -21, D:5) a +0 war axe (66, -3, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, -2, D:6) a +0 leather armour (19, -1, D:6) 8 stones (22, 0, D:6) 5 stones (43, 4, D:6) a bullfrog corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Ygejij's Antique Weapon Boutique a +0 club (14 gold) a +0 demon trident of venom (928 gold) a +0 orcbow (116 gold) a +0 sling (43 gold) a +0 rapier (159 gold) a +0 arbalest (217 gold) a +0 sling (43 gold) the +2 quarterstaff "Amapufod" {heavy, ^Drain rElec rC+ Dex+3} (1180 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). a +1 mace of protection (307 gold) (1, -13, D:7) an amulet of guardian spirit (6, -3, D:7) 5 stones (15, -21, D:7) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (19, -21, D:7) a +0 falchion a +0 robe (30, -46, D:7) a +0 falchion (33, -11, D:7) a +0 helmet (33, 9, D:7) a +0 club (39, 4, D:7) 4 stones (40, -23, D:7) a +0 trident (42, -20, D:7) a +0 club (47, 6, D:7) a +3 falchion a +0 robe (51, -2, D:7) a +0 leather armour a +0 short sword (52, -4, D:7) a +0 chain mail a +0 rapier (55, 6, D:7) a +0 robe a +4 great sword (63, -11, D:7) a +0 whip a gnoll corpse (skeletalised by now) (63, -10, D:7) a +0 trident a +0 scale mail a +0 halberd a gnoll corpse (skeletalised by now) (63, -9, D:7) a +0 club (64, -11, D:7) a +0 flail a gnoll corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar a +0 robe (0, 1, D:8) a +0 hand axe a +0 robe a +2 scimitar a +0 robe (2, 2, D:8) a +2 trident a +0 ring mail (2, 12, D:8) a +0 robe (3, 28, D:8) a +0 leather armour (4, 32, D:8) a +0 leather armour (6, -4, D:8) a +0 flail a +0 robe (9, -2, D:8) a +0 dagger a +0 robe (10, -4, D:8) 3 potions of attraction (23, -12, D:8) a +0 trident (29, 37, D:8) 3 stones (32, 30, D:8) a +0 shortbow (32, 32, D:8) a +0 whip a kobold skeleton (45, 21, D:8) 6 stones (49, 8, D:8) a +0 leather armour a +0 dagger a +0 club a +0 club a +0 club an orc skeleton (50, -10, D:8) 6 stones (50, 7, D:8) a +0 robe a +0 dagger an orc skeleton (52, 36, D:8) a potion of moonshine Level 9 of the Dungeon (0, 23, D:9) a +0 dagger (2, 37, D:9) a +0 trident (4, 27, D:9) a +0 long sword (5, 22, D:9) a +0 dagger (6, 5, D:9) a +0 club a +0 short sword an orc skeleton an orc skeleton (6, 7, D:9) an orc skeleton (6, 12, D:9) a yak corpse (skeletalised by now) (7, 5, D:9) a +0 robe (7, 7, D:9) a +0 ring mail (7, 12, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (8, 5, D:9) a +0 mace a +0 dagger (8, 12, D:9) a +0 leather armour of cold resistance a +0 whip a hound skeleton an orc skeleton (8, 13, D:9) a +0 short sword a +0 robe a +0 dagger (8, 14, D:9) a +0 leather armour a +0 club an orc skeleton (9, 13, D:9) 4 stones a +0 club a kobold skeleton (10, 13, D:9) a +0 club a hound skeleton (11, 12, D:9) a +0 short sword a kobold skeleton (11, 13, D:9) a +0 club a kobold skeleton (15, 51, D:9) a potion of attraction (17, 37, D:9) a +3 mace a +0 robe (17, 38, D:9) a +2 halberd a +0 robe (17, 40, D:9) a +5 short sword a +0 robe a +2 halberd a +0 robe (17, 42, D:9) a +3 short sword a +0 robe (18, 43, D:9) a +0 flail a +0 robe (23, 17, D:9) 4 stones a +0 short sword (24, 3, D:9) a yak skeleton (24, 4, D:9) a +0 dagger 2 scrolls of immolation (27, 24, D:9) a water moccasin skeleton (28, 24, D:9) a +0 giant club a +0 giant club a two-headed ogre skeleton (29, 3, D:9) a yak skeleton (36, 16, D:9) a hound corpse (skeletalised by now) (43, 23, D:9) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (53, 11, D:9) a +0 flail a gnoll skeleton (54, 11, D:9) a +0 whip (55, 10, D:9) a +0 ring mail a +0 spear a gnoll skeleton (55, 11, D:9) a +0 club (55, 12, D:9) a +0 spear a gnoll skeleton (56, 11, D:9) a +0 spear a gnoll skeleton the Ecumenical Temple (17, -18, Temple) the +7 short sword of Foul Odours {flame, rPois rC- rCorr Dex+7} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). the +8 mace of Fragile Peace {distort, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (6, -21, Lair:1) 7 stones (8, -36, Lair:1) a +0 chain mail (8, -12, Lair:1) a blink frog skeleton (10, -10, Lair:1) a bullfrog skeleton (14, -10, Lair:1) a blink frog skeleton (23, -41, Lair:1) 2 scrolls of enchant weapon (24, -41, Lair:1) a +6 ring of strength a ring of magical power (27, -27, Lair:1) a black mamba skeleton (27, -25, Lair:1) a water moccasin skeleton (28, -26, Lair:1) a water moccasin skeleton a basilisk skeleton a komodo dragon skeleton (39, -7, Lair:1) a bullfrog skeleton (56, -18, Lair:1) a bullfrog skeleton (58, -10, Lair:1) a wolf corpse (skeletalised by now) (58, -9, Lair:1) a wolf corpse (skeletalised by now) (60, -36, Lair:1) a komodo dragon skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 stones (5, 14, Lair:2) a +0 leather armour (12, 32, Lair:2) a basilisk corpse (skeletalised by now) (23, 21, Lair:2) a basilisk corpse (skeletalised by now) (26, 20, Lair:2) a bullfrog corpse (skeletalised by now) (27, 18, Lair:2) 3 scrolls of poison (35, -10, Lair:2) 6 gold pieces Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of curing (1, -1, Lair:3) a killer bee corpse (2, 0, Lair:3) a rime drake corpse (4, 0, Lair:3) a wolf skeleton (5, -1, Lair:3) a wolf skeleton a wolf skeleton a wolf skeleton (33, 8, Lair:3) a black mamba corpse (skeletalised by now) (34, 13, Lair:3) a wyvern corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a dream sheep corpse a bullfrog corpse (2, 1, Lair:4) a basilisk corpse (10, 20, Lair:4) 3 boomerangs (11, -5, Lair:4) a +0 rapier (11, 30, Lair:4) 16 gold pieces (15, 4, Lair:4) 4 gold pieces (17, 3, Lair:4) 7 stones (19, 11, Lair:4) a yak corpse (skeletalised by now) (19, 20, Lair:4) an elephant corpse (skeletalised by now) (20, 11, Lair:4) a yak corpse (skeletalised by now) (20, 18, Lair:4) an elephant corpse (skeletalised by now) (20, 20, Lair:4) an elephant corpse (skeletalised by now) (25, 11, Lair:4) a stone (43, 18, Lair:4) 10 gold pieces