Dungeon Crawl Stone Soup version 0.34-a0-38-g30d31c9650 (webtiles) character file. Game seed: 14505631835331859251 934 listentometal the Conjurer (level 7, -15/52 HPs) Began as a Demigod Conjurer on May 6, 2025. Demolished by an ogre ... wielding a +0 giant spiked club (17 damage) ... on level 6 of the Dungeon. The game lasted 00:08:48 (6413 turns). listentometal the Conjurer (Demigod Conjurer) Turns: 6413, Time: 00:08:49 Health: -15/52 AC: 6 Str: 8 XL: 7 Next: 56% Magic: 9/15 EV: 11 Int: 28 God: Gold: 206 SH: 0 Dex: 12 Spells: 2/13 levels left rFire + . . t - +2 dagger (venom) rCold + . . (no offhand) rNeg . . . k - +2 leather armour {rF+} rPois . p - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ z - ring of protection from cold HPRegen 0.28/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons j - the +3 arbalest "Earthworm" {elec, rN+ rCorr} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. t - a +2 dagger of venom (weapon) Missiles w - 4 poisoned darts E - 2 throwing nets Armour k - a +2 leather armour of fire resistance (worn) m - a +0 hat p - a +0 helmet (worn) F - an orb of light Magical Staves f - a staff of fire Jewellery z - a ring of protection from cold (worn) Wands g - a wand of warping (14) l - a wand of acid (1) Scrolls d - a scroll of teleportation {unknown} h - 2 scrolls of silence {unknown} o - a scroll of vulnerability {unknown} q - a scroll of enchant armour {unknown} s - a scroll of fog {unknown} u - a scroll of noise {unknown} v - 2 scrolls of fear y - a scroll of enchant weapon {unknown} A - a scroll of immolation {unknown} B - 2 scrolls of identify {unknown} H - a scroll of blinking {unknown} Potions a - a potion of brilliance {unknown} b - a potion of magic c - 2 potions of attraction {unknown} e - a potion of ambrosia {unknown} i - 2 potions of invisibility {unknown} n - 2 potions of moonshine {unknown} r - a potion of curing {unknown} x - 2 potions of heal wounds {unknown} C - 2 potions of enlightenment {unknown} D - a potion of mutation {unknown} G - 2 potions of lignification {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Throwing - Level 1.0 Armour + Level 3.7 Dodging - Level 2.0 Stealth + Level 3.5 Spellcasting * Level 6.0 Conjurations + Level 1.5 Translocations * Level 3.1 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 17% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 11% 1 Slow Hex 16% N/A 11% 1 Grave Claw Necr 8% 2d7 17% 2 Stone Arrow Conj/Erth 42% 3d9 10% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 24% 3 Confusing Touch Hex 4% N/A 32% 3 Frozen Ramparts Ice 8% 1d2 32% 3 Ozocubu's Armour Ice 4% N/A 32% 3 Passwall Erth 4% N/A 32% 3 Fireball Conj/Fire 10% 3d6 65% 5 Animate Dead Necr 4% N/A 73% 4 Awaken Armour Erth/Frge 8% N/A 73% 4 Cigotuvi's Putrefaction Necr/Air 4% N/A 73% 4 Freezing Cloud Conj/Ice/Air 8% 6-21 80% 5 Borgnjor's Vile Clutch Necr/Erth 2% N/A 97% 5 Lee's Rapid Deconstruct Erth 2% 3d4* 97% 5 Metabolic Englaciation Hex/Ice 2% N/A 97% 5 Magnavolt Erth/Air 2% 4d9 100% 7 Ozocubu's Refrigeration Ice 2% 4d7 100% 7 Platinum Paragon Frge 2% 4d10 100% 9 Polar Vortex Ice 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits the ogre! The ogre is heavily wounded. The centaur hits you but does no damage. The centaur kicks you but does no damage. The searing ray hits the centaur. The centaur is severely wounded. You finish channelling your searing ray. The centaur hits you. The centaur barely misses you. The ogre barely misses you. The centaur closely misses you. x2 The centaur wields a +1 orcbow of flaming. It bursts into flame! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The arrow burns you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +1 orcbow of flaming (severely wounded, 88% to hit) You focus your ray upon the centaur. The searing ray misses the centaur. (Press . to maintain the ray.) Aiming: Warp Space Press: ? - help, Shift-Dir - straight line Space twists violently! The rupture engulfs the centaur. The centaur is severely wounded. You stop channelling your searing ray. You hear an angry hiss. The centaur unwields a +1 orcbow of flaming. It stops flaming. The centaur closely misses you. The centaur barely misses you. The ogre barely misses you. The centaur barely misses you. The centaur kicks you but does no damage. The centaur wields a +1 orcbow of flaming. It bursts into flame! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The arrow burns you. * * * LOW HITPOINT WARNING * * * The ogre attacks as it pursues you! The ogre hits you with a +0 giant spiked club! You die... .......#........# ##....##.. ...[............# #....##..# ..........##..######.......# ##........###..........).### # ##.........##..............#.# ##......##............#....... #........#...........##....#. .........##.......c......### #........###....@O..##..## [.........#.........###..# ....................##...# ##...#######............##. ###..#######................ .#....#.##................## .........................## ..#......###..............# .###.....#.#..#.)........c.. You could see an ogre and a centaur. Vanquished Creatures A black bear (D:6) An ogre (D:6) A centaur (D:5) A phantom (D:6) A scorpion (D:4) A howler monkey (D:6) A jelly (D:6) 2 hounds (D:4) A gnoll bouda (D:5) 2 orc priests (D:5) A sleepcap (D:5) An iguana (D:5) An orc wizard (D:5) 5 gnolls (D:5) 15 adders 2 shadow imps A white imp (D:5) A dart slug (D:3) A ribbon worm (D:2) 6 endoplasms 6 hobgoblins 4 orcs 5 quokkas 8 ball pythons 4 bats (D:1) 6 frilled lizards 4 giant cockroaches 8 goblins 7 kobolds 3 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 545 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 983 | D:1 | Learned a level 2 spell: Searing Ray 985 | D:2 | Identified the +3 arbalest "Earthworm" {elec, rN+ rCorr} 988 | D:2 | Got the Vellum of Calescent Artifice 1291 | D:2 | You fall into a shaft and drop 2 floors! 1311 | D:4 | Reached XP level 3. HP: 23/27 MP: 1/8 1639 | D:3 | Reached skill level 4 in Conjurations 1676 | D:3 | Reached skill level 1 in Fighting 1676 | D:3 | Reached skill level 1 in Armour 2356 | D:2 | Reached XP level 4. HP: 35/35 MP: 7/10 3634 | D:4 | Found a staircase to the Ecumenical Temple. 3691 | D:4 | Reached XP level 5. HP: 40/40 MP: 3/11 3830 | D:4 | Reached skill level 1 in Throwing 4015 | D:4 | Reached skill level 5 in Conjurations 4167 | D:4 | Learned a level 4 spell: Fulminant Prism 4168 | D:5 | Entered Level 5 of the Dungeon 4635 | D:5 | Reached skill level 1 in Alchemy 4635 | D:5 | Reached XP level 6. HP: 42/47 MP: 9/13 5084 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 5758 | D:5 | Reached XP level 7. HP: 52/52 MP: 0/15 6062 | D:6 | Reached skill level 1 in Translocations 6183 | D:6 | Reached skill level 6 in Conjurations 6413 | D:6 | HP: 2/52 [centaur/arrow (2)] 6413 | D:6 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_cross, shapermc_ecumenical_altar_starsandcircs D:2: layout_loops_cross D:3: layout_basic D:4: layout_basic, minmay_temple_entry_poolview D:5: kb_forest_paths, layout_basic, kennysheep_small_square D:6: layout_cave_pools Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 | 2.0 Dodging | 2 3 | 3.7 Spellcasting | 2 3 | 3.5 Conjurations | 4 5 6 | 6.0 Fighting | 1 | 1.0 Armour | 1 | 1.0 Throwing | 1 | 1.0 Alchemy | 1 2 3 | 3.1 Translocations | 1 | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 7 | 7 | || 14 Cast: Magic Dart | 104 | 103 | 26 || 233 Searing Ray | 3 | 16 | 4 || 23 Evoke: Wand | | | 1 || 1 Use: Scroll | | 2 | || 2 Armour: Robe | 4 | | || 4 Leather armour | 12 | 57 | 20 || 89 Dodge: Dodged | 17 | 52 | 19 || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6410 | 6236 | 174 | 622 | 4880 | 6 | 1068.3 | Dungeon | 6410 | 6236 | 174 | 622 | 4880 | 6 | 1068.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1491 daAuts D:4: 1415 daAuts D:3: 1090 daAuts D:2: 1024 daAuts D:1: 983 daAuts D:6: 404 daAuts