Dungeon Crawl Stone Soup version 0.34-a0-43-g6640704bf3 (webtiles) character file. Game seed: 8238356789215894918 1458 listentometal the Conjurer (level 8, -1/61 HPs) Began as a Demigod Conjurer on May 12, 2025. Engulfed by a steam dragon's steam (6 damage) ... on level 6 of the Dungeon. The game lasted 00:09:38 (7285 turns). listentometal the Conjurer (Demigod Conjurer) Turns: 7285, Time: 00:09:39 Health: -1/61 AC: 7 Str: 8 XL: 8 Next: 23% Magic: 3/16 EV: 11 Int: 30 God: Gold: 312 SH: 0 Dex: 12 Spells: 3/14 levels left rFire . . . z - +3 hand axe (elec) rCold . . . (no offhand) rNeg + + . m - +1 leather armour "Axtess" {rN+ Int+2} rPois . t - +0 helmet rElec . n - +1 cloak rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - ring of positive energy HPRegen 0.30/turn s - ring of resist corrosion MPRegen 0.15/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 312 gold pieces. Inventory: Hand Weapons a - a +1 spear of flaming o - a +1 trident of venom x - a +1 dagger of speed z - a +3 hand axe of electrocution (weapon) Missiles h - 2 throwing nets u - 8 poisoned darts Armour m - the +1 leather armour "Axtess" (worn) {rN+ Int+2} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). n - a +1 cloak (worn) p - a +1 ring mail of cold resistance t - a +0 helmet (worn) Jewellery i - a ring of magical power l - a ring of positive energy (worn) s - a ring of resist corrosion (worn) Wands v - a wand of acid (13) Scrolls d - a scroll of noise {unknown} f - a scroll of blinking {unknown} g - a scroll of brand weapon {unknown} w - a scroll of vulnerability {unknown} y - a scroll of teleportation {unknown} A - a scroll of revelation {unknown} Potions b - a potion of magic c - 2 potions of might e - 5 potions of curing j - 2 potions of enlightenment {unknown} k - 2 potions of heal wounds {unknown} q - 4 potions of haste r - a potion of cancellation {unknown} Skills: - Level 2.0 Fighting - Level 1.0 Armour + Level 4.1 Dodging - Level 2.0 Stealth + Level 3.7 Spellcasting * Level 6.3 Conjurations + Level 1.2 Translocations * Level 4.4 Alchemy - Level 2.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Alch 18% 3d10 11% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 48% 3d10 8% 3 Lesser Beckoning Tloc 26% N/A 9% 2 Soul Splinter Necr 20% N/A 10% 1 Jinxbite Hex 10% N/A 14% 2 Maxwell's Portable Pile Tloc 13% (3-9)d3 17% 3 Teleport Other Tloc 13% N/A 17% 3 Rending Blade Conj/Frge 24% 2d8 26% 4 Martyr's Knell Necr/Summ 5% N/A 67% 4 Yara's Violent Unravell Hex/Alch 9% 3d6 71% 5 Death Channel Necr 2% N/A 100% 6 Enfeeble Hex 2% N/A 100% 7 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 12% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. A sky beast comes into view. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The steam dragon breathes steam at you. The ball of steam hits you. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You are engulfed in a cloud of scalding steam. Your fulminant prism crackles loudly. You are engulfed in a cloud of scalding steam. Your fulminant prism crackles loudly. You hear an explosion! You feel a bit more experienced. You are engulfed in a cloud of scalding steam. Your fulminant prism explodes! The blast of energy engulfs the sky beast! The sky beast is heavily wounded. Your magical contamination has completely faded away. The steam dragon breathes steam at you. The ball of steam hits you! * * * LOW HITPOINT WARNING * * * You hear an angry hiss. A water moccasin comes into view. Items here: ))) [ †††. Things that are here: a +0 mace; an orc corpse The steam dragon breathes steam at you. The ball of steam hits you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. You are engulfed in a cloud of scalding steam. You die... ######## #......# .. #......# .... #......# ... #......##... .. #........# .. #........# .). ######....#...###... #..@§§.............. ######.D.F#.....## #..........## ####........# ####.........##. ................ #######.S....... ## #......... ## #......#.. There were no monsters in sight! Vanquished Creatures Sigmund (D:2) An ice beast (D:5) A black bear (D:5) 2 phantoms 3 weeping skulls (D:4) A scorpion (D:5) A human zombie (D:4) 4 hounds A jelly (D:6) An orc priest (D:6) A gnoll bouda (D:5) A sleepcap (D:5) 4 iguanas A water moccasin zombie (D:4) Terence (D:2) 2 orc wizards 2 scorpion zombies (D:4) Robin (D:3) 4 gnolls (D:5) A howler monkey zombie (D:4) 7 adders A hound zombie (D:4) 2 ufetubi (D:4) 3 ribbon worms 3 adder zombies (D:4) 3 dart slugs 8 orcs 5 endoplasms A giant cockroach (D:2) 7 hobgoblins 3 jackals (D:2) A quokka (D:1) 2 ball pythons 6 bats 2 frilled lizards 13 goblins 4 kobolds 2 rats (D:1) 107 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 434 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/7 959 | D:2 | Learned a level 2 spell: Searing Ray 1309 | D:2 | Reached skill level 4 in Conjurations 1309 | D:2 | Reached XP level 3. HP: 27/27 MP: 0/8 1381 | D:2 | Identified the +1 leather armour "Axtess" {rN+ Int+2} 1681 | D:2 | Noticed Sigmund 2049 | D:2 | Noticed Terence 2077 | D:2 | Killed Terence 2078 | D:2 | Reached skill level 1 in Fighting 2078 | D:2 | Reached skill level 1 in Armour 2272 | D:3 | Reached XP level 4. HP: 35/35 MP: 7/9 2785 | D:3 | Noticed Robin 2795 | D:3 | Killed Robin 2976 | D:3 | Learned a level 4 spell: Fulminant Prism 3449 | D:4 | Found a staircase to the Ecumenical Temple. 3645 | D:4 | Reached XP level 5. HP: 40/40 MP: 3/11 3963 | D:4 | Reached skill level 1 in Alchemy 4089 | D:4 | Reached skill level 1 in Evocations 4089 | D:4 | Reached XP level 6. HP: 48/48 MP: 0/12 4486 | D:4 | Reached skill level 5 in Conjurations 5031 | D:5 | Entered Level 5 of the Dungeon 5184 | D:5 | Reached XP level 7. HP: 54/55 MP: 3/14 5943 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 6134 | D:5 | Reached skill level 6 in Conjurations 6603 | D:5 | Reached XP level 8. HP: 55/61 MP: 8/16 7099 | D:2 | Killed Sigmund 7100 | D:2 | Reached skill level 1 in Translocations 7285 | D:6 | Engulfed by a steam dragon's steam Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup D:2: kb_forest_paths, layout_basic, uniq_sigmund, uniq_terence D:3: layout_loops_ring, ashenzari_conservatory_becter, nicolae_twisty_statue_hallways, uniq_robin D:4: layout_basic, lemuel_mausoleum_altar_yredelemnul, mainiacjoe_overflow_alcove_2, kennysheep_slug_shrine, minmay_temple_entry_trees D:5: serial_bayou_shore_a, layout_basic, grunt_ministairs_14, corner_web_ring, nicolae_concentric_dashed_squares_wild D:6: gammafunk_steamed_eel, layout_basic, lemuel_doored_altar, amcnicky_altar_gilded, minmay_misc_feat_secret_circle Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 | 2.0 Dodging | 2 3 4 | 4.1 Spellcasting | 2 3 | 3.7 Conjurations | 4 5 6 | 6.3 Fighting | 1 2 | 2.0 Armour | 1 | 1.0 Alchemy | 1 2 4 | 4.4 Evocations | 1 2 | 2.0 Translocations | 1 | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Trident | 2 | 13 | || 15 Short sword | 2 | | || 2 Hand axe | | | 5 || 5 Cast: Magic Dart | 84 | 129 | 54 || 267 Searing Ray | 1 | 16 | 14 || 31 Fulminant Prism | | | 6 || 6 Evoke: Wand | | | 1 || 1 Use: Scroll | | 3 | 1 || 4 Armour: Robe | 3 | | || 3 Leather armour | 5 | 62 | 41 || 108 Dodge: Dodged | 9 | 54 | 25 || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7301 | 6552 | 749 | 477 | 5226 | 6 | 1216.8 | Dungeon | 7301 | 6552 | 749 | 477 | 5226 | 6 | 1216.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2185 daAuts D:2: 1508 daAuts D:5: 1495 daAuts D:1: 1036 daAuts D:3: 972 daAuts D:6: 103 daAuts