Dungeon Crawl Stone Soup version 0.34-a0-44-g7535fbcc0e (webtiles) character file. Game seed: 4427466737053573055 39 listentometal the Conjurer (level 3, -1/27 HPs) Began as a Demigod Conjurer on May 17, 2025. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:02:04 (1775 turns). listentometal the Conjurer (Demigod Conjurer) Turns: 1775, Time: 00:02:05 Health: -1/27 AC: 3 Str: 8 XL: 3 Next: 13% Magic: 0/8 EV: 11 Int: 24 God: Gold: 87 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . h - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ d - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-1 -> -26) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons h - a +0 short sword (weapon) Armour a - a +0 robe (worn) e - a +0 helmet (worn) f - an orb of wrath Jewellery d - a ring of willpower (worn) Scrolls c - a scroll of fog {unknown} i - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 0.6 Fighting + Level 0.7 Armour + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The scorpion poisons you! You have nothing you can fire or use right now. Unknown command. You aren't carrying any items that you can evoke. Unknown command. You have nothing you can fire or use right now. Unknown command. You feel very sick. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. You feel sick. The scorpion stings you! You hit the scorpion. The scorpion is severely wounded. You feel sick. The scorpion barely misses you. You hit the scorpion. The scorpion is severely wounded. You feel sick. The scorpion barely misses you. The scorpion stings you. You are more poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is severely wounded. You feel very sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You die... .##..........###.#####.........## †##...#.#.##....## ##...####...# ...#....#.##.#### #..###..###.. ..........##.###### #.##......##. ..##.##...........###.....##..... ..##.##..##..####.##.....####.... ....#........## #.#......####.... ...#.##..##...###.........##..... .....##.......s.@.....##......##. #.............#.#......###..###.. ##...##..##..##.#.#......####.... #...##..##..##.#.##............. #†....##.........###....######## ....... #....##.### ##'### # ###...#..##..##.# #.# # #...... #..##.# #.########## #.... .##.# ##.##........ You could see a scorpion. Vanquished Creatures An adder (D:2) 3 dart slugs 2 endoplasms 3 giant cockroaches (D:1) 6 ball pythons 2 bats (D:1) 5 frilled lizards (D:1) 3 goblins 4 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | Identified the medusa talisman "Ziso" {rF+ rN+ Will+} 497 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 881 | D:1 | Learned a level 2 spell: Searing Ray 1281 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/8 1332 | D:2 | Reached skill level 4 in Conjurations 1760 | D:2 | Noticed a scorpion 1775 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_corners, hellmonk_ecumenical_altar_heavens_door, wander_ebering_terrifying_dragon_lair D:2: layout_loops_corners, serial_park_tiny_pond, grunt_ministairs_9, hangedman_decor_growths, kennysheep_big_empty_room, minmay_misc_feat_iff Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Spellcasting | 2 | 2.0 Dodging | 2 | 2.0 Conjurations | 4 | 4.0 Fighting | | 0.6 Armour | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 2 Short sword || 3 Cast: Magic Dart || 61 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1772 | 1762 | 10 | 0 | 1609 | 2 | 886.0 | Dungeon | 1772 | 1762 | 10 | 0 | 1609 | 2 | 886.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1173 daAuts D:2: 599 daAuts