Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 16712671127405769789 118 listentometal the Conjurer (level 5, 0/33 HPs) Began as an Octopode Conjurer on May 25, 2025. Splashed by a jelly's acid (10 damage) ... in a sewer. The game lasted 00:05:07 (2674 turns). listentometal the Conjurer (Octopode Conjurer) Turns: 2674, Time: 00:05:07 Health: 0/33 AC: 1 Str: 7 XL: 5 Next: 2% Magic: 6/8 EV: 12 Int: 22 God: Gold: 59 SH: 0 Dex: 10 Spells: 2/9 levels left rFire . . . c - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois + (no amulet) rElec . g - ring of poison resistance rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 59 gold pieces. Inventory: Hand Weapons b - a +2 dagger of freezing c - a +2 dagger of venom (weapon) p - a +4 dagger of distortion Missiles o - 6 poisoned darts Armour j - an orb of light Jewellery g - a ring of poison resistance (worn) m - an amulet of faith Scrolls d - a scroll of silence {unknown} e - 2 scrolls of identify {unknown} f - a scroll of fog {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of acquirement {unknown} k - a scroll of amnesia {unknown} Potions a - a potion of magic l - a potion of lignification {unknown} n - 2 potions of haste {unknown} Skills: - Level 1.0 Fighting + Level 2.7 Dodging + Level 3.7 Stealth + Level 2.5 Spellcasting * Level 4.8 Conjurations * Level 1.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 7% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 52% 2x1d6 4% 1 Soul Splinter Necr 8% N/A 13% 1 Grave Claw Necr 4% 2d7 21% 2 Vampiric Draining Necr 2% 2d6 36% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 6% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Nemelex Xobeh Zin Annotations: D:3 exclusion: angel Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History p - a +4 dagger of distortion There is an open door here. You open the door. A kobold comes into view. It is wielding a +0 dagger of venom. You hit the kobold. You kill the kobold! There is an open door here. Things that are here: a +0 dagger of venom; 2 stones; a kobold corpse You enter the shallow water. You open the door. Found a ring mail. There is an open door here. There is an open door here. You open the door. Found a glowing purple potion. There is an open door here. n - 2 glowing purple potions (gained 1) There is an open door here. You open the door. A jelly comes into view. The jelly quivers. The jelly hits you. You are splashed with acid. There is an open door here. You hit the jelly. Your tentacles burn! The jelly is moderately wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You enter the shallow water. The jelly attacks as it pursues you! The jelly hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (moderately wounded, 100% to hit) You focus your ray upon the jelly. The searing ray hits the jelly. The jelly is severely wounded. (Press . to maintain the ray.) The jelly hits you. You are splashed with acid! You die... ############ #.##.##.##.# #.##†##.##)# #)##'##)##'##+##+# #......@.......... #~~~~~~J~~.~~~~~~~ #≈≈≈≈≈≈≈≈≈∩≈≈≈≈≈≈≈ #~~~~~~~~~.~~~~~~~ #................. #'##'##'##.##'##+# #.##.##.##.# .# #[##.##.##∩# ?# ############ You could see a jelly. Vanquished Creatures A bombardier beetle (D:3) 3 adders A dart slug (D:1) A ribbon worm (D:3) 6 endoplasms 4 giant cockroaches 6 hobgoblins 9 ball pythons 4 bats 3 frilled lizards 14 goblins 10 kobolds 9 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 219 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 267 | D:1 | Learned a level 2 spell: Searing Ray 607 | D:1 | Found a faded altar of an unknown god. 1054 | D:2 | Reached XP level 3. HP: 16/22 MP: 1/6 1563 | D:2 | Reached skill level 1 in Fighting 2201 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2202 | D:3 | Found a glowing silver altar of Zin. 2202 | D:3 | Noticed an angel 2218 | D:3 | Reached XP level 4. HP: 27/28 MP: 5/7 2226 | D:3 | Learned a level 4 spell: Fulminant Prism 2408 | D:3 | Found a glowing drain. 2534 | Sewer | Entered a sewer 2543 | Sewer | Reached skill level 1 in Alchemy 2543 | Sewer | Reached XP level 5. HP: 33/33 MP: 0/8 2674 | Sewer | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, hangedman_decor_clover_reticule D:2: kennysheep_the_goblin_king, layout_basic, nrook_loot_triangle D:3: layout_loops_ring, dolorous_temple_overflow_order_and_chaos_3, portal_sewer_entry_c, minmay_puff Sewer: kennysheep_door_sewer Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.7 Fighting | 1 | 1.0 Alchemy | 1 | 1.0 Dodging | | 2.7 Spellcasting | | 2.5 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 14 | 11 || 25 Constrict | 7 | 3 || 10 Tentacles | 4 | 2 || 6 Cast: Magic Dart | 78 | 14 || 92 Searing Ray | 2 | 5 || 7 Stab: Sleeping | | 2 || 2 Armour: Skin | 17 | 8 || 25 Dodge: Dodged | 13 | 6 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2672 | 2629 | 43 | 247 | 1859 | 4 | 668.0 | Dungeon | 2532 | 2489 | 43 | 243 | 1787 | 3 | 844.0 | Sewer | 139 | 139 | 0 | 4 | 72 | 1 | 139.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1229 daAuts D:1: 967 daAuts D:3: 335 daAuts Sewer: 139 daAuts