listentometal Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -11, D:1) a hobgoblin corpse (skeletalised by now) (8, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, -27, D:1) a +0 robe (24, 6, D:1) a +0 whip (26, 7, D:1) a stone (36, -22, D:1) a +0 club a goblin skeleton (39, -33, D:1) a +0 robe (39, 4, D:1) 2 stones a +0 short sword a kobold skeleton (42, -18, D:1) a +0 orcbow (45, -8, D:1) 4 large rocks (47, -24, D:1) a frilled lizard skeleton (47, -8, D:1) 6 stones (49, 2, D:1) a +0 robe (50, -12, D:1) a bat skeleton (51, 1, D:1) a +0 club 4 stones a kobold skeleton (55, -10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (58, 6, D:1) a +0 dagger Level 2 of the Dungeon (15, -1, D:2) a quokka skeleton (22, -11, D:2) a frilled lizard skeleton (22, -6, D:2) 6 stones (22, 6, D:2) a +0 spear (22, 8, D:2) a +0 spear (32, -34, D:2) a +0 club a goblin skeleton (33, 3, D:2) 4 stones a +0 short sword (33, 17, D:2) a hobgoblin skeleton (36, 13, D:2) 4 stones a +0 short sword (39, 12, D:2) a +0 spear (44, 7, D:2) a +0 robe (48, -7, D:2) a ball python skeleton (50, -8, D:2) a +0 flail a +0 scale mail (52, -11, D:2) a ball python skeleton Level 3 of the Dungeon (10, 23, D:3) a book of Frost (16, -20, D:3) a +0 short sword (17, -20, D:3) a ball python skeleton (20, 5, D:3) a +0 dagger (29, -14, D:3) 6 boomerangs (34, -25, D:3) a frilled lizard skeleton (34, 12, D:3) a +0 mace (35, 12, D:3) 5 stones (38, -4, D:3) a bat skeleton (42, 14, D:3) the +1 leather armour "Acumer" {rF+ Str+5} rF+: It protects you from fire. Str+5: It affects your strength (+5). (46, 9, D:3) a +0 short sword (49, 4, D:3) a +0 club a +0 sling (51, -19, D:3) a +0 robe Level 4 of the Dungeon (1, 23, D:4) a +0 hand axe (7, -12, D:4) the +0 chain mail of the Fiddle {+Inv Int+4} +Inv: It lets you turn invisible. Int+4: It affects your intelligence (+4). (8, -1, D:4) a +0 trident (8, 16, D:4) a +0 leather armour (9, 4, D:4) a +0 robe a +0 dagger (9, 16, D:4) a +0 club (10, 2, D:4) a +0 club (10, 3, D:4) a +0 robe a +0 dagger (12, 0, D:4) a +0 dagger (16, 10, D:4) a +0 morningstar (17, 8, D:4) an amulet of faith (20, 7, D:4) a +0 plate armour (34, 26, D:4) a +4 quarterstaff of chaos a +0 cloak (36, 25, D:4) a +2 hammer of protection (41, 1, D:4) a ball python skeleton (45, 29, D:4) a quokka skeleton (50, -19, D:4) a +0 short sword (51, 2, D:4) a kobold skeleton (54, -6, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 5 stones (10, -13, D:5) a +0 rapier (12, -11, D:5) a +0 giant club (15, -11, D:5) 2 stones (26, -7, D:5) a +0 chain mail a +0 hand axe a +0 mace (28, -10, D:5) 6 stones (29, 1, D:5) a ring of resist corrosion (30, -2, D:5) a +0 giant spiked club (30, 15, D:5) a +0 giant spiked club (32, -2, D:5) 5 stones (37, -10, D:5) a +0 quarterstaff (42, -16, D:5) a +0 leather armour (42, 10, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail a +0 mace (1, 0, D:6) a +0 club (1, 17, D:6) a +0 cloak (2, 0, D:6) a +0 scale mail a +0 club a +0 leather armour a +0 club (2, 1, D:6) a +0 whip a +3 scale mail a +0 club (2, 2, D:6) a +0 hand axe (2, 3, D:6) a +0 ring mail a +0 whip (2, 4, D:6) a +0 hand axe (4, 0, D:6) a +0 leather armour a +0 mace (8, -6, D:6) a +0 robe (9, -14, D:6) a +0 hand axe (18, 21, D:6) a +0 giant club (20, 19, D:6) a +0 sling (30, -11, D:6) a +0 dagger a +0 robe (31, -2, D:6) a +2 war axe a +0 robe (32, -2, D:6) a +3 long sword of freezing a +0 robe (39, -12, D:6) a +0 club (40, -12, D:6) a +0 robe a +0 dagger (40, -11, D:6) a +0 falchion (40, -1, D:6) 2 potions of moonshine (41, -11, D:6) a +0 dagger a +0 leather armour a +0 club (41, -2, D:6) a +0 robe (43, -6, D:6) a +0 robe a +2 spear (44, -18, D:6) a ring of resist corrosion (44, -6, D:6) a +0 robe a +4 dagger of freezing (45, 23, D:6) 8 stones (47, -6, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 mace (3, 23, D:7) a +0 flail (4, 34, D:7) the +1 helmet of Famol {rElec rN+ Regen+ Int+2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). (23, 5, D:7) a +0 falchion (24, 6, D:7) a +0 ring mail a +0 war axe (26, 8, D:7) a +0 robe a +2 dagger of protection (26, 12, D:7) a +0 trident (29, 25, D:7) a +0 falchion (37, 8, D:7) a +0 short sword (43, 5, D:7) a +0 short sword (48, 6, D:7) a +0 whip 2 stones (49, 6, D:7) a +0 short sword (50, 6, D:7) a +0 dagger 4 stones (52, 23, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (0, 4, D:8) a +0 robe (1, -2, D:8) a +0 chain mail (4, -40, D:8) a +0 whip (5, -41, D:8) a +0 halberd (5, 3, D:8) 7 stones (7, -41, D:8) a +0 club (7, -22, D:8) a +0 dagger (8, -35, D:8) a +0 club a +0 leather armour (9, -42, D:8) a +0 club (10, -35, D:8) a +0 club (12, -7, D:8) a +0 hand axe (15, -5, D:8) a +0 club (15, -4, D:8) a +0 flail (16, -6, D:8) a +0 war axe (17, -7, D:8) a +0 falchion a +0 ring mail (17, -6, D:8) a +2 hand axe of flaming a +0 chain mail (23, -22, D:8) a +0 short sword a +0 leather armour (24, -40, D:8) a +0 club (25, -18, D:8) a +0 pair of boots (26, -36, D:8) a +0 robe (26, 8, D:8) a +0 dagger a +0 robe (26, 9, D:8) a +0 dagger a +0 chain mail (27, 8, D:8) a +0 dagger a +0 robe (29, 9, D:8) a +0 plate armour (35, -17, D:8) 2 stones (36, -8, D:8) a +0 leather armour (40, -21, D:8) a +0 leather armour (40, -15, D:8) a +0 giant spiked club a +0 giant club (41, -39, D:8) a +0 leather armour a +0 dagger (41, -38, D:8) a +0 hand axe (41, -11, D:8) a +0 hand axe (42, -10, D:8) a +0 short sword (44, -36, D:8) a +0 scale mail a +0 dagger (52, -22, D:8) 4 stones (53, -24, D:8) a +0 club (54, -11, D:8) the +1 robe of the Indigo Skies {rC- Regen+ Str+7 Archmagi} rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Str+7: It affects your strength (+7). Archmagi: It increases the power of your magical spells. (57, -4, D:8) a scarab talisman (58, -8, D:8) 3 stones (60, -1, D:8) a +0 sling Level 9 of the Dungeon [Shop] Fuxubb's Jewellery Emporium the amulet "Sonnan" {Acrobat Int+3 Dex+2} (1045 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the ring of Kice {Will+ Str+2 Dex+6} (1161 gold) [ring of dexterity] Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). an amulet of magic regeneration (unknown) (660 gold) a storm talisman (1760 gold) a ring of protection from cold (unknown) (550 gold) a ring of see invisible (330 gold) the ring "Rideutwo" {rF++ rC- rN+ Fire} (950 gold) [ring of fire] rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. (0, 0, D:9) a +0 dire flail a +0 robe (0, 2, D:9) a +1 battleaxe a +0 robe (4, 12, D:9) a +2 dagger a +0 robe (5, -1, D:9) 3 stones (5, 10, D:9) a +0 battleaxe 6 boomerangs a +0 robe (7, 6, D:9) 8 stones (10, -1, D:9) a +1 falchion a +0 robe (14, 16, D:9) a +0 ring mail (19, 39, D:9) a +0 falchion (21, -5, D:9) 5 stones (22, 25, D:9) a +0 club a +0 leather armour (24, 25, D:9) a +0 war axe (25, 25, D:9) a +0 trident a +0 plate armour (39, 33, D:9) a +0 leather armour (43, 3, D:9) a +0 great sword (44, 35, D:9) a +0 lajatang (45, -5, D:9) 5 stones (56, 47, D:9) a scarab talisman the Ecumenical Temple Level 1 of the Lair of Beasts (5, 7, Lair:1) a +0 short sword (6, -1, Lair:1) 8 stones (11, -11, Lair:1) a +1 dagger of distortion a +2 whip of distortion a +2 dagger of venom (26, 4, Lair:1) 5 stones (31, -14, Lair:1) 7 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 stones (16, -15, Lair:2) 4 stones (17, -8, Lair:2) a +1 vampiric war axe (26, -41, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (8, 11, Lair:3) a +0 ring mail (10, 42, Lair:3) an orb of guile (26, 48, Lair:3) a +0 flail (49, -1, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (13, -2, Lair:4) a +0 rapier (53, 5, Lair:4) 4 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 16 gold pieces (3, -1, Lair:5) 6 poisoned darts (10, -16, Lair:5) 5 gold pieces (15, -15, Lair:5) 3 poisoned darts (20, -17, Lair:5) 5 gold pieces (20, -16, Lair:5) 5 gold pieces (21, 18, Lair:5) 27 gold pieces (21, 22, Lair:5) 6 gold pieces (22, 17, Lair:5) 7 gold pieces (24, -19, Lair:5) 7 gold pieces (24, 20, Lair:5) 3 throwing nets (24, 22, Lair:5) a staff of alchemy (25, 19, Lair:5) the serpent talisman of Zeokuerr {Will+ Slay+2} [serpent talisman] Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (26, 19, Lair:5) 10 gold pieces (27, 19, Lair:5) a box of beasts (27, 20, Lair:5) a potion of mutation (27, 21, Lair:5) a +0 rapier (27, 22, Lair:5) a scroll of identify (30, 20, Lair:5) 4 gold pieces (32, 14, Lair:5) a +0 falchion (51, -4, Lair:5) a +3 scimitar of freezing (56, -11, Lair:5) a +0 sling