Dungeon Crawl Stone Soup version 0.34-a0-94-g129f5b2170 (webtiles) character file. Game seed: 10742231294102652474 275 listentometal the Conjurer (level 6, -2/38 HPs) Began as an Octopode Conjurer on May 29, 2025. Slain by Edmund ... wielding a +2 dire flail of protection (12 damage) ... on level 4 of the Dungeon. The game lasted 00:05:15 (4277 turns). listentometal the Conjurer (Octopode Conjurer) Turns: 4277, Time: 00:05:15 Health: -2/38 AC: 1 Str: 6 XL: 6 Next: 24% Magic: 3/10 EV: 12 Int: 23 God: Gold: 191 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . o - +0 short sword (drain) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . h - amulet of the acrobat rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: acrobat @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 243 gold pieces. You spent 52 gold pieces at shops. Inventory: Hand Weapons o - a +0 short sword of draining (weapon) Missiles i - 3 curare-tipped darts Magical Staves n - a staff of earth Jewellery b - an amulet of guardian spirit h - an amulet of the acrobat (worn) Wands p - a wand of warping (7) Scrolls c - a scroll of revelation f - 2 scrolls of fog g - 2 scrolls of teleportation j - a scroll of enchant weapon {unknown} l - a scroll of enchant armour {unknown} Potions a - a potion of magic d - 2 potions of curing {unknown} e - a potion of brilliance {unknown} k - a potion of haste {unknown} m - a potion of invisibility {unknown} Skills: - Level 1.0 Fighting + Level 1.5 Throwing + Level 3.1 Dodging + Level 4.1 Stealth + Level 2.7 Spellcasting * Level 5.2 Conjurations * Level 2.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 30% 3d8 6% 2 Blink Tloc 6% N/A 19% 2 Lesser Beckoning Tloc 6% N/A 19% 2 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Sif Muna Zin Shops: D:2 * Annotations: D:1 exclusion: 2 floors D:3 1 runed translucent door, Crazy Yiuf D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Edmund looks as sick as possible! Edmund struggles to breathe. Edmund seems to be slow for longer. Edmund is heavily wounded. Edmund misses you. You hit Edmund but do no damage. Your grab misses Edmund. Edmund is severely wounded. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 chain mail (severely wounded, very poisoned, slow, 85% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +2 dire flail of protection! The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +2 dire flail of protection. The searing ray hits Edmund but does no damage. Edmund is severely wounded. The searing ray hits Edmund but does no damage. Edmund is severely wounded. You finish channelling your searing ray. Edmund hits you with a +2 dire flail of protection! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. You drain Edmund. Your grab misses Edmund. Edmund is almost dead. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 chain mail (almost dead, very poisoned, slow, lightly drained, 85% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is almost dead. (Press . to maintain the ray.) Edmund hits you with a +2 dire flail of protection! You die... Edmund says, "That'll show my brother!" ,#.,,,,,,,,* *#.********######### #.# #######.......# #.# #.......#####.# #.# #.#####.# *,* ##.###.# #.### *,* .......# #...# *,# #...##.# #.#.###.# .....#.#***#....@@(# #...##.......#.##### .#.###########.# .#.# ****#.# .#.# *,,,..# .#'## *,**### ....## *,* .....## *,*** ......#* *,*,** You could see Edmund (very poisoned, slow, drained). Vanquished Creatures A bombardier beetle (D:3) 2 orc priests (D:3) A gnoll bouda (D:4) An iguana (D:3) Ijyb (D:4) A gnoll (D:4) 3 adders 2 dart slugs (D:3) 5 orcs (D:3) 3 giant cockroaches 7 hobgoblins 3 jackals (D:1) 4 quokkas 4 ball pythons 4 bats 3 endoplasms 10 frilled lizards 6 goblins 9 kobolds 8 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 227 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 462 | D:1 | Learned a level 2 spell: Searing Ray 799 | D:1 | Reached XP level 3. HP: 22/22 MP: 1/6 2218 | D:2 | Found Penit's General Store. 2227 | D:2 | Bought a scroll of fog for 52 gold pieces 2491 | D:3 | Reached skill level 1 in Fighting 2491 | D:3 | Reached XP level 4. HP: 23/28 MP: 2/7 2537 | D:3 | Found a shimmering blue altar of Sif Muna. 2623 | D:3 | Found a faded altar of an unknown god. 2697 | D:3 | Found a shadowy altar of Dithmenos. 2826 | D:3 | Found a burning altar of Makhleb. 2956 | D:3 | Learned a level 4 spell: Fulminant Prism 3105 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3185 | D:3 | Noticed Crazy Yiuf 3308 | D:3 | Reached skill level 1 in Throwing 3308 | D:3 | Reached skill level 1 in Alchemy 3308 | D:3 | Reached XP level 5. HP: 23/33 MP: 1/8 3485 | D:3 | Reached skill level 5 in Conjurations 3912 | D:4 | Noticed Ijyb 3918 | D:4 | Killed Ijyb 3919 | D:4 | Reached XP level 6. HP: 27/38 MP: 2/10 4012 | D:4 | Found a white marble altar of Elyvilon. 4025 | D:4 | Found a glowing silver altar of Zin. 4047 | D:4 | Found a blossoming altar of Fedhas. 4266 | D:4 | Noticed Edmund 4277 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_loops_ring, lemuel_flame_loot_1 D:2: layout_loops_corners, serial_bayou, serial_bayou_lake_a, serial_bayou_pond_e, serial_bayou_pond_d, serial_bayou_lagoon_b, serial_shops, nicolae_diamond_shop, minmay_lizard_pond D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_tiny_flanked, mainiacjoe_overflow_concentric_impassable, kiku_gazebo_pond_becter, shapermc_ecumenical_altar_petra, grunt_ministairs_8, uniq_crazy_yiuf_cottage D:4: layout_loops_corners, kennysheep_little_box, vehumet_statue, mainiacjoe_overflow_big_doors, uniq_ijyb, uniq_robin, uniq_edmund, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.1 Fighting | 1 | 1.0 Throwing | 1 | 1.5 Alchemy | 1 2 | 2.0 Conjurations | 5 | 5.2 Dodging | 3 | 3.1 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 12 | 6 || 18 Constrict | 3 | 3 || 6 Tentacles | 2 | 3 || 5 Short sword | | 10 || 10 Throw: Dart | | 2 || 2 Cast: Magic Dart | 92 | 52 || 144 Searing Ray | | 9 || 9 Use: Scroll | | 2 || 2 Armour: Skin | 14 | 20 || 34 Dodge: Dodged | 24 | 16 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4276 | 4168 | 108 | 372 | 3268 | 4 | 1069.0 | Dungeon | 4276 | 4168 | 108 | 372 | 3268 | 4 | 1069.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1376 daAuts D:1: 1328 daAuts D:2: 1144 daAuts D:4: 426 daAuts