listentometal the Dungeon [Shop] Joheisyl's Magic Scroll Emporium a scroll of revelation (unknown) (234 gold) a scroll of vulnerability (124 gold) a scroll of fear (unknown) (124 gold) a scroll of enchant armour (unknown) (234 gold) a scroll of identify (unknown) (62 gold) a scroll of poison (unknown) (124 gold) a scroll of vulnerability (124 gold) a scroll of identify (unknown) (62 gold) [Shop] Wifeun's Jewellery Emporium the medusa talisman "Owimylox" {rF- Will+ Str+6} (1260 gold) [medusa talisman] rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+6: It affects your strength (+6). the amulet "Vergh" {Fly rPois Will++ RegenMP+ Str-2} (743 gold) [amulet of magic regeneration] Fly: It grants you flight. rPois: It protects you from poison. Will++: It greatly increases your willpower. RegenMP+: It increases your rate of magic regeneration. Str-2: It affects your strength (-2). the amulet of Zeuskaxu {Reflect Rampage rPois rN+ Str+4 SH+5} (753 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). SH+5: It affects your SH (+5). the ring "Niocymun" {rPois rN+ Str+4 SInv} (613 gold) [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). SInv: It lets you see invisible. the spider talisman "Fyciek" {rN++} (1225 gold) [spider talisman] rN++: It greatly protects you from negative energy. the ring of Xuhibbim {Fly rF- rC+ rN+ Str+3 Ice} (624 gold) [ring of ice] Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Ice: It increases the power of your Ice spells. (0, 12, D) a +0 falchion a +0 leather armour (0, 13, D) a +0 flail (0, 15, D) a +0 club a +0 dagger a +0 robe (0, 16, D) a +1 antimagic hand axe a +0 club (2, 4, D) 10 stones (5, 4, D) a +2 mace a +2 hand axe (5, 11, D) a +0 dagger (6, 4, D) a +2 quarterstaff a +2 trident (6, 6, D) a +0 short sword (7, 4, D) a +2 falchion a +2 dagger (8, 9, D) a +2 long sword of holy wrath (8, 10, D) a +2 flail of protection (8, 11, D) a +2 dagger of electrocution (8, 12, D) a +3 chain mail (8, 20, D) a +0 club a +0 robe (9, 9, D) a +0 heavy trident (9, 10, D) a +2 quarterstaff of speed (9, 11, D) a +2 heavy hand axe (9, 12, D) a +3 scale mail (17, 19, D) a +0 cloak (17, 20, D) a +5 ring mail (17, 21, D) a +4 quarterstaff of speed (17, 22, D) a +2 halberd of protection (17, 23, D) a +2 scimitar of flaming (unseen) (18, 19, D) a +0 cloak (18, 20, D) a +0 pair of gloves (18, 21, D) a +2 morningstar of protection (unseen) (18, 22, D) a +2 war axe of freezing (unseen) (18, 23, D) a +2 rapier of venom (unseen)