listentometal the Dungeon (0, 0, D) a +6 ring of strength (0, 1, D) a +6 ring of intelligence (0, 39, D) a +0 trident a +0 ring mail (0, 40, D) a +2 quarterstaff of chaos the gnoll skeleton of Crazy Yiuf (1, -3, D) a potion of brilliance (1, 0, D) an amulet of regeneration (1, 1, D) a +6 ring of dexterity (1, 14, D) a +2 heavy dagger a +4 heavy war axe a +4 heavy flail the +1 broad axe "Wurimuel" {flame, Stlth+} Stlth+: It makes you more stealthy. a +5 antimagic broad axe (1, 15, D) a +1 trident of flaming 4 large rocks a titan corpse (skeletalised by now) (1, 16, D) a +8 antimagic war axe (1, 26, D) 5 scrolls of amnesia (1, 28, D) a +0 animal skin a +0 hand axe {Friðuswiþ} (1, 39, D) a +0 whip a +0 club a gnoll skeleton (1, 40, D) a +0 spear (2, 0, D) a ring of wizardry (2, 1, D) an amulet of magic regeneration (2, 5, D) a +0 trident a naga skeleton (2, 15, D) a +0 giant club a +0 giant spiked club 6 large rocks a +0 troll leather armour a two-headed ogre corpse (skeletalised by now) a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (3, 0, D) the +5 longbow of Virtue {flame, rN++ Int+4} rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). (3, 1, D) a +6 giant spiked club (3, 4, D) a +0 club (3, 12, D) a +0 giant club a +5 glaive of venom (3, 13, D) a +0 robe (3, 14, D) a +0 troll leather armour a +0 giant club a +0 giant club a +0 halberd a +0 robe a parchment of Lesser Beckoning an iron troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (3, 15, D) a +3 heavy war axe a +2 dire flail of protection a +0 great mace a +3 dire flail a +0 dire flail a ring of fire an ettin corpse (skeletalised by now) an ettin corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (3, 16, D) a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail (3, 17, D) a +0 troll leather armour a +0 giant spiked club a +0 heavy dire flail a staff of air a deep troll corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (3, 18, D) a +0 short sword (3, 19, D) a +0 whip a +0 robe an ogre corpse (skeletalised by now) (3, 33, D) a hobgoblin skeleton (4, 0, D) a +6 giant spiked club (4, 1, D) a +6 partisan (4, 4, D) a +0 dire flail a +0 giant spiked club (4, 12, D) a +6 ring of intelligence (4, 13, D) a +0 mace (4, 14, D) a +0 dire flail a +0 giant club (4, 15, D) a +0 troll leather armour a +0 dire flail a +0 dire flail 6 large rocks a +0 robe a cyclops corpse (skeletalised by now) a deep troll corpse (skeletalised by now) an ettin corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (4, 16, D) a +0 troll leather armour a deep troll corpse (skeletalised by now) (4, 17, D) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (4, 18, D) a parchment of Borgnjor's Vile Clutch (5, 0, D) the +3 demon trident of Gluttony {drain, *Slow rF+ MP+8 Dex+2} *Slow: It may slow you when you take damage. rF+: It protects you from fire. MP+8: It affects your magic capacity (+8). Dex+2: It affects your dexterity (+2). (5, 1, D) a +6 demon trident (5, 3, D) a +0 spear a salamander skeleton (5, 4, D) a +0 giant club a +0 giant spiked club a +0 giant spiked club an ogre skeleton a two-headed ogre skeleton (5, 5, D) a +0 halberd of protection a +0 flail a naga skeleton (5, 12, D) a +0 robe (5, 13, D) 10 large rocks a staff of death a cyclops corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (5, 14, D) a +0 troll leather armour a ring of resist corrosion a deep troll corpse (skeletalised by now) (5, 15, D) a +0 troll leather armour a staff of earth a deep troll corpse (skeletalised by now) (5, 16, D) a +5 shortbow of flaming (5, 17, D) a +0 great mace a +0 dire flail the +11 orcbow "Luf Osu" {chaos, Bane rF++ rC+ Dex+3} Bane: It inflicts you with a random bane when you equip it. rF++: It greatly protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (5, 18, D) a potion of moonshine a troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (5, 19, D) a +0 leather armour (5, 26, D) a +2 falchion a +2 dagger (5, 30, D) a +0 spear a gnoll skeleton (5, 31, D) a +0 short sword (5, 35, D) a +0 whip a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (6, 0, D) a +3 great mace of holy wrath (6, 1, D) a +0 cloak of willpower (6, 4, D) a +4 antimagic battleaxe a +0 shortbow a +2 short sword of speed a +0 robe a +0 giant spiked club a +0 giant spiked club a +2 partisan a +0 plate armour of fire resistance a two-headed ogre skeleton an orc skeleton (6, 12, D) a +0 spear (6, 14, D) a +0 spear a +0 robe a +0 mace of holy wrath a troll corpse (skeletalised by now) an ogre corpse (skeletalised by now) (6, 16, D) a +0 giant club a parchment of Infestation a troll corpse (skeletalised by now) (6, 18, D) a +2 hand axe of flaming (6, 19, D) a +0 dagger of draining (6, 26, D) a +2 quarterstaff a +2 trident (7, 0, D) a +0 hat of see invisible (7, 1, D) +5 swamp dragon scales (7, 9, D) a +2 long sword of holy wrath (unseen) (7, 13, D) a staff of alchemy (7, 14, D) 4 large rocks (7, 15, D) a +0 spear (7, 16, D) a +0 troll leather armour a +0 ring mail a troll corpse (skeletalised by now) (7, 18, D) a +0 giant club a +5 short sword of electrocution (7, 26, D) a +2 mace (7, 28, D) a +0 dagger {Qiang} (8, 0, D) a +7 chain mail (8, 1, D) a +4 plate armour of ponderousness (8, 4, D) a death yak skeleton a death yak skeleton a death yak skeleton (8, 9, D) a +0 leather armour (8, 13, D) a +0 ring mail (8, 14, D) the ring of Fameplei {rPois rF- rC+ Will+ Dex+3 Ice} [ring of ice] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. (8, 15, D) a +0 mace (8, 16, D) a staff of cold (8, 18, D) a rimehorn talisman (8, 19, D) a parchment of Launch Clockwork Bee (8, 28, D) a +3 chain mail a +0 cloak a +0 war axe {Yejun} (8, 31, D) a +1 long sword of holy wrath (8, 33, D) a +2 heavy mace (8, 34, D) a +3 chain mail (8, 42, D) a +5 executioner's axe of flaming a quokka corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 44, D) a +2 hand axe {Hugo} (9, 0, D) +6 shadow dragon scales (9, 4, D) a +0 war axe (9, 9, D) a +0 hand axe (9, 14, D) a +0 pair of boots (9, 16, D) a +0 dagger (9, 17, D) a potion of moonshine (9, 18, D) an amulet of magic regeneration (9, 31, D) a +1 heavy trident (unseen) (9, 32, D) a +2 dagger of electrocution (unseen) (9, 33, D) a +1 quarterstaff of speed (unseen) (9, 43, D) a +1 great mace of flaming a +0 dagger a +0 robe a human corpse (skeletalised by now) a wolf corpse (skeletalised by now) (10, 9, D) a staff of alchemy (unseen) (12, 9, D) a scroll of amnesia (13, 9, D) a potion of moonshine (14, 3, D) a +1 scimitar of venom a +0 robe a kobold skeleton (15, 2, D) a +2 executioner's axe (15, 43, D) a +3 ring of intelligence the Grimoire of Abominable Rituals Spells Type Level a - Gloom Hexes/Necromancy 3 b - Animate Dead Necromancy 4 c - Rimeblight Ice/Necromancy 7 Trog disapproves of the use of such an item. (16, 5, D) a +0 great sword a +0 chain mail (16, 17, D) the ring of Jurphayrr {rC+ Stlth+} [ring of protection from cold] rC+: It protects you from cold. Stlth+: It makes you more stealthy. (16, 43, D) a +3 ring of intelligence the Lectures on Ceration Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Alistair's Intoxication Alchemy 5 c - Yara's Violent Unravelling Hexes/Alchemy 5 Trog disapproves of the use of such an item. (16, 44, D) a potion of brilliance (17, 41, D) a +5 ring mail a maw talisman (17, 42, D) a serpent talisman (17, 43, D) a +2 heavy morningstar (17, 44, D) a +2 rapier of distortion (unseen) (17, 45, D) a +2 scimitar of holy wrath (18, 17, D) a +0 mace (18, 41, D) a maw talisman (18, 42, D) a maw talisman (18, 43, D) a +0 lajatang of electrocution (unseen) (18, 45, D) a +2 halberd of venom (unseen) (20, 2, D) a +0 giant club a +0 giant club a black mamba skeleton (20, 3, D) a +2 flail of draining a +0 robe a +0 giant club a +0 dire flail (20, 17, D) the +6 hand axe "Iriqees" {speed, rElec rPois Int-4 Stlth-} rElec: It insulates you from electricity. rPois: It protects you from poison. Int-4: It affects your intelligence (-4). Stlth-: It makes you less stealthy. (21, 2, D) a +0 giant club (21, 4, D) a +0 plate armour a +0 cloak a minotaur skeleton (21, 7, D) a +2 heavy executioner's axe a +0 plate armour of cold resistance the human skeleton of Rupert (21, 9, D) a parchment of Alistair's Intoxication (21, 16, D) a +0 dagger (22, 6, D) a hydra skeleton (22, 9, D) the +1 trident of Zohasi {antimagic, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (unseen) (22, 15, D) an amulet of faith (22, 19, D) a staff of fire (23, 9, D) a +3 chain mail of cold resistance (unseen) (23, 16, D) a +0 mace a +0 robe an iron dragon corpse (skeletalised by now) (23, 18, D) a +0 dagger (23, 37, D) a +0 flail (24, -3, D) the staff of Expedience {rN+ Conj} [staff of conjuration] rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Trog disapproves of the use of such an item. (24, 17, D) a +1 broad axe of flaming (24, 19, D) a +0 glaive (24, 39, D) a +0 giant club an ogre skeleton (25, 7, D) a dream sheep skeleton (25, 18, D) a yak corpse (skeletalised by now) (26, -3, D) a potion of brilliance (26, 8, D) a +2 war axe a dream sheep skeleton a dream sheep skeleton a dream sheep skeleton (26, 9, D) a +2 heavy broad axe (26, 17, D) a +3 short sword of protection a +0 robe a book of Spatial Translocations a human corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (26, 19, D) the +0 spear of Nettino {drain, rC+} rC+: It protects you from cold. a +0 robe a +0 glaive an orc skeleton (27, 5, D) 3 large rocks (27, 7, D) a dream sheep skeleton (27, 8, D) a dream sheep skeleton (27, 16, D) a +0 trident (27, 18, D) a +1 triple sword a +0 dagger a +0 robe a +0 dagger a +0 robe a kobold skeleton a kobold skeleton (27, 43, D) a swamp drake corpse (skeletalised by now) (28, 15, D) a +0 mace a +0 dagger a +0 robe (28, 17, D) a +0 dagger a staff of fire an elephant skeleton a catoblepas skeleton (28, 36, D) a +3 battleaxe (28, 42, D) a +1 hand axe of freezing {Raúl} (29, 8, D) a +2 quick blade of flaming (29, 16, D) a +3 heavy war axe a hydra skeleton (29, 42, D) a +0 dagger a +0 robe (30, 8, D) the +0 leather armour of Haobb {*Slow Dex+6} *Slow: It may slow you when you take damage. Dex+6: It affects your dexterity (+6). a +6 ring of strength a +2 battleaxe of freezing (30, 17, D) a +5 war axe of freezing {Jasleen} a +0 antimagic war axe a +3 broad axe (31, -1, D) the amulet of the Malding Priest {Spirit ^Fragile +Inv rPois Int+7} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Fragile: It will be destroyed if unequipped. +Inv: It lets you turn invisible. rPois: It protects you from poison. Int+7: It affects your intelligence (+7). (31, 0, D) the +0 ring mail of Contentment {-Tele rElec rCorr} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (32, 9, D) a +0 dagger a +0 robe (32, 29, D) a +0 dagger a +0 robe (33, 8, D) a +2 heavy broad axe a dream sheep skeleton (33, 29, D) a +0 trident (34, 6, D) a +0 cloak (34, 9, D) a +0 dagger a +0 robe a human skeleton (34, 10, D) a +0 shortbow a +2 dagger of venom a +0 robe the ring of Anarchy {rC+ Wiz} [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. a +0 shortbow a +0 scimitar the serpent talisman of the Boiling Point {Int+2 Dex+2} [serpent talisman] Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). a naga skeleton (34, 11, D) a +3 heavy dagger (35, 10, D) +0 ice dragon scales a +3 heavy broad axe a +0 antimagic war axe an ice dragon skeleton (35, 19, D) a +4 chain mail (35, 22, D) a +0 war axe a +0 robe a +0 war axe a +0 ring mail a +0 buckler of protection (35, 24, D) a +2 war axe of flaming a +0 hand axe a +0 robe a +2 hand axe of venom a +0 robe a +4 ring of slaying an ugly thing corpse (skeletalised by now) (35, 33, D) a +0 trident (35, 38, D) a +0 war axe a +0 robe (36, 9, D) a +5 scimitar of holy wrath a +0 chain mail a +2 kite shield the human skeleton of Donald (36, 21, D) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (36, 36, D) a +0 robe (36, 37, D) a +4 quick blade a +5 dagger a +0 robe (36, 38, D) a +0 dagger a +0 robe a +0 flail a +0 robe the human skeleton of Josephine (36, 41, D) a +0 spear a goblin skeleton (36, 42, D) a hippogriff skeleton (37, 21, D) a +7 chain mail of ponderousness (37, 22, D) a +3 glaive of freezing (37, 23, D) a parchment of Fireball (37, 38, D) a +4 falchion a +0 robe (38, 35, D) a bullfrog skeleton (39, 35, D) a +0 dagger a +0 robe a human skeleton (40, 37, D) a swamp drake skeleton (41, 29, D) a +3 heavy war axe (42, 28, D) an elephant corpse (skeletalised by now) a basilisk corpse (skeletalised by now) an elephant corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (42, 39, D) a +0 scimitar (43, 12, D) a +7 morningstar of draining (43, 14, D) a +4 battleaxe a +1 antimagic demon whip (43, 15, D) a +0 whip (43, 16, D) a +0 short sword a +0 robe an elf skeleton (43, 17, D) a +0 flail a +0 animal skin a spriggan skeleton (43, 18, D) a +0 spear a +0 buckler a +0 great mace a +0 dire flail a spriggan skeleton an ettin skeleton (44, 15, D) a +5 antimagic war axe a +0 flail a +0 robe a +0 robe a +0 rapier a +0 animal skin a yellow draconian skeleton a fenstrider witch skeleton a bunyip skeleton (44, 16, D) a +0 long sword (44, 36, D) a basilisk corpse (skeletalised by now) (44, 43, D) a +0 rapier a +0 robe (45, 15, D) a +2 great sword of flaming a +0 halberd a fire giant skeleton a red draconian skeleton (45, 22, D) a +3 great sword (unseen) (45, 23, D) a +1 executioner's axe (unseen) (45, 29, D) a +3 great sword (unseen) (45, 30, D) a +2 orcbow of draining (unseen) (45, 37, D) a +1 antimagic demon trident (46, 9, D) a salamander skeleton (46, 14, D) a +3 antimagic flail a +3 whip of holy wrath a +0 robe (46, 15, D) a +0 long sword a +0 plate armour a +0 kite shield an orc skeleton (46, 19, D) a +4 heavy war axe (46, 22, D) a +3 great mace (unseen) (46, 23, D) the +5 double sword of the Burning Gods {reap, rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (46, 29, D) a +5 partisan (46, 30, D) the +7 hand axe of Lonurphoa {speed, Will++ rCorr Dex-4} Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). (47, 13, D) a +0 giant club an iron giant skeleton (47, 30, D) the +1 glaive of Peril {flame, *Slow Fly rF+ Int+4} *Slow: It may slow you when you take damage. Fly: It grants you flight. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). (unseen) (48, 29, D) a +5 dire flail (unseen) (48, 30, D) a +3 giant spiked club (49, 15, D) a +0 dire flail a +0 dire flail (50, 29, D) a +3 lajatang of venom (unseen) (50, 30, D) a +3 long sword of electrocution (unseen) (51, 29, D) the +3 battleaxe of Wu Jian's Respect {freeze, rF+ Dex-5 Stlth+} rF+: It protects you from fire. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (unseen) (51, 30, D) the +6 short sword of Chagrin {spect, Dex+2 SInv} Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (unseen) (52, 9, D) 4 large rocks a stone giant skeleton (52, 22, D) a +3 lajatang (unseen) (52, 23, D) a +3 arbalest of electrocution (unseen) (52, 27, D) a +0 club an orc corpse (skeletalised by now) (53, 1, D) a +7 executioner's axe of freezing (53, 9, D) +0 shadow dragon scales a shadow dragon skeleton a bunyip skeleton (53, 10, D) a +2 broad axe (53, 22, D) a +3 double sword (unseen) (53, 23, D) the +4 lajatang "Newt's Peril" {flame, rC+ Str+2 Int+3} rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (unseen) (53, 25, D) a +0 scimitar a +0 scale mail a +0 buckler a +0 dire flail a +0 chain mail a human corpse (skeletalised by now) (53, 26, D) a +0 hand axe a +0 robe a +0 kite shield a +0 dagger a +0 trident a +0 robe a +0 partisan a +0 chain mail a naga corpse (skeletalised by now) an orc corpse (skeletalised by now) (53, 27, D) a +2 antimagic war axe a +0 mace a +0 arbalest a +0 plate armour a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (53, 28, D) a +0 arbalest (53, 41, D) a +0 dagger (53, 42, D) an amulet of the acrobat (53, 43, D) a +0 short sword (53, 45, D) a parchment of Cigotuvi's Putrefaction (54, 1, D) the ring "Damnable Contraption" {^Contam rN++ MP+9 Int+6} [ring of magical power] ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). Int+6: It affects your intelligence (+6). (54, 40, D) a ring of see invisible (54, 43, D) a ring of protection from cold (54, 44, D) a parchment of Detonation Catalyst (55, -18, D) a ring of positive energy (55, -1, D) the ring "Jelix" {rElec Will+ Str+3 Dex+6} [ring of dexterity] rElec: It insulates you from electricity. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). (55, 0, D) the amulet of False Pretenses {Acrobat rPois rCorr} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (55, 1, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (55, 2, D) the ring "Foqocrev" {rPois rF++ rC+} [ring of protection from cold] rPois: It protects you from poison. rF++: It greatly protects you from fire. rC+: It protects you from cold. (55, 3, D) the +7 great mace of Past Mistakes {drain, rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (56, -20, D) a +0 falchion of holy wrath (56, -18, D) the staff of the Blessed Realm {Dex+4 SInv Earth} [staff of earth] Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. Trog disapproves of the use of such an item. (unseen) (56, -17, D) a +0 dagger (56, 1, D) the +5 executioner's axe of Huchoapnyu {antimagic, rPois rC+ Dex+2} rPois: It protects you from poison. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (57, -19, D) a granite talisman (57, -18, D) a +0 ring mail (57, -17, D) the +4 leather armour of the Forsaken Suns {Harm rElec rN+} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (57, 34, D) a parchment of Lehudib's Crystal Spear (57, 36, D) a parchment of Death Channel (57, 37, D) a parchment of Sphinx Sisters (57, 38, D) a parchment of Launch Clockwork Bee (57, 40, D) a parchment of Irradiate (57, 41, D) a parchment of Kinetic Grapnel (57, 42, D) a parchment of Awaken Armour (57, 44, D) a parchment of Hoarfrost Cannonade (58, -20, D) the ring of Vehumet's Grace {^Contam rElec rC++ Int+6 Dex+3} [ring of intelligence] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). (58, -18, D) a parchment of Splinterfrost Shell (58, -17, D) the staff of Charmed Punishment {rPois rF- rN++ Will+ Necro} [staff of death] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. Trog disapproves of the use of such an item. (58, 23, D) a +1 battleaxe (58, 24, D) a +0 glaive a +0 plate armour a +0 battleaxe a +0 chain mail an orc skeleton an orc skeleton (58, 25, D) a +2 broad axe (still there?) a +0 chain mail (still there?) a +0 dire flail (still there?) a +0 arbalest (still there?) a +0 chain mail (still there?) (59, -15, D) a +0 broad axe of venom a +2 robe of willpower a +7 great mace of draining (59, 24, D) a +0 battleaxe a +0 chain mail a +2 great sword of holy wrath a +0 chain mail a +2 long sword of protection a +0 arbalest a +0 plate armour an orc skeleton an orc skeleton (59, 25, D) a +0 long sword (still there?) a +0 plate armour (still there?) a +1 great sword (still there?) a +0 plate armour (still there?) a +0 halberd (still there?) a +0 chain mail (still there?) an orc skeleton (still there?) an orc skeleton (still there?) (59, 36, D) a parchment of Alistair's Intoxication (59, 37, D) a parchment of Shatter (59, 38, D) a parchment of Summon Mana Viper (59, 40, D) a parchment of Fugue of the Fallen (59, 41, D) a parchment of Summon Small Mammal (59, 42, D) a parchment of Platinum Paragon (60, -15, D) the +2 war axe "Naenitoi" {heavy, rC++} rC++: It greatly protects you from cold. (60, 20, D) a +1 broad axe of freezing {Yeongsuk} the +8 war axe of the Median {flame, *Rage rC+ rCorr} *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +1 broad axe of flaming a +1 broad axe of flaming {Hidetaka} (60, 22, D) a +0 scimitar of flaming (unseen) (61, -20, D) a parchment of Lehudib's Crystal Spear (61, -19, D) the +3 great sword "Kuvvuzir" {holy, Str+3} Str+3: It affects your strength (+3). (61, -14, D) a +0 dire flail (61, 1, D) a +5 broad axe (61, 3, D) a +0 quarterstaff a +0 robe (62, -20, D) a +0 whip of holy wrath (62, -15, D) a staff of earth (62, 6, D) a +0 double sword +0 shadow dragon scales a +0 kite shield (62, 19, D) a +0 trident of protection a merfolk skeleton (62, 20, D) a +0 long sword a +0 robe a +0 trident an elf skeleton (62, 42, D) a +0 long sword a +0 ring mail an elf skeleton (63, -19, D) a +0 cloak (63, -15, D) a +1 heavy battleaxe (63, -14, D) a +5 antimagic battleaxe (63, 6, D) a +0 glaive a +0 plate armour (63, 19, D) a +0 dagger a +0 ring mail (63, 26, D) a +2 war axe of flaming (63, 33, D) the ring "Adirphuf" {rF+ rN+ Str+6 Dex-2} [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). (63, 40, D) a +0 robe (63, 44, D) the amulet of Lely Har {rN+ RegenMP+ Dex+3} [amulet of magic regeneration] rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). (64, 19, D) a +0 dagger a +2 robe of willpower a human skeleton (64, 20, D) a +1 broad axe of flaming (64, 22, D) a +6 chain mail (64, 23, D) a +6 chain mail (64, 27, D) a +3 heavy war axe (64, 28, D) a +3 flail a +2 tower shield of protection (64, 33, D) the ring of the Wild Haggis {rF+ Will+ AC+6} [ring of protection] rF+: It protects you from fire. Will+: It increases your willpower. AC+6: It affects your AC (+6). (64, 34, D) a +5 ring of slaying (64, 41, D) a +0 short sword a +0 cloak a +0 dagger a +0 robe a +0 dire flail a purple draconian corpse (skeletalised by now) (64, 43, D) the ring of the Pooka {rC+ rN+ Dex+3} [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (64, 44, D) the ring of Accord {Will++ SInv} [ring of willpower] Will++: It greatly increases your willpower. SInv: It lets you see invisible. (64, 45, D) the ring of Godghy {rC+ rN+ Str+5 Dex+3 Slay+5} [ring of slaying] rC+: It protects you from cold. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (65, -18, D) a potion of brilliance (65, -17, D) a +0 pair of boots of stealth (65, -15, D) a staff of alchemy (65, 11, D) a javelin (65, 20, D) a +0 flail a naga skeleton (65, 22, D) a +7 scale mail (65, 23, D) +4 ice dragon scales (65, 26, D) a +0 morningstar (65, 27, D) a +0 great sword a +0 chain mail a human skeleton (65, 33, D) the ring "Vokleo" {*Slow rC- Will+ Slay+4 SInv} [ring of willpower] *Slow: It may slow you when you take damage. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (65, 34, D) the ring of Wihifil {Fly Dex+8} [ring of dexterity] Fly: It grants you flight. Dex+8: It affects your dexterity (+8). (65, 38, D) a +3 demon blade of pain a +0 robe (65, 40, D) a +2 war axe of flaming a +4 war axe a +0 short sword a +0 scale mail an elf skeleton (65, 43, D) the amulet "Onliz" {Regen+ Int+3} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). (65, 44, D) the amulet "Gaanu" {Spirit rElec Will+ Int+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (65, 45, D) the amulet "Huruuram" {rF+ RegenMP+} [amulet of magic regeneration] rF+: It protects you from fire. RegenMP+: It increases your rate of magic regeneration. (66, -19, D) a parchment of Infestation (66, -14, D) a +3 long sword a +0 chain mail (66, 7, D) a +7 heavy broad axe (66, 10, D) a +0 broad axe a +0 chain mail a +0 tower shield a human corpse (66, 20, D) a +0 mace a +0 robe (66, 26, D) a +1 great sword a +0 chain mail a +0 dagger a +0 robe a human corpse (skeletalised by now) a human corpse (skeletalised by now) (66, 27, D) a +0 dagger a +0 robe a +5 great mace of pain a +0 plate armour a +0 battleaxe a human corpse (skeletalised by now) a naga corpse (skeletalised by now) (66, 29, D) the +1 chain mail of Terror {Int+2} Int+2: It affects your intelligence (+2). (66, 33, D) the ring "Gityeb" {^Contam Fly rPois rN+ Str+6} [ring of strength] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). (66, 34, D) the ring of Huk Fav {rPois Str+2 SInv} [ring of poison resistance] rPois: It protects you from poison. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (66, 39, D) a +0 long sword a +0 robe an elf skeleton (66, 40, D) a +5 war axe of flaming (66, 43, D) the amulet "Asmuossa" {Spirit +Blink Fly rPois rC+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. +Blink: It lets you blink. Fly: It grants you flight. rPois: It protects you from poison. rC+: It protects you from cold. (66, 44, D) the amulet of Wazeesae {rElec Will+ Regen+ Str+2} [amulet of regeneration] rElec: It insulates you from electricity. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). (66, 45, D) the ring of the Elephant {rC+ Str+6 Int+3} [ring of strength] rC+: It protects you from cold. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). (67, -20, D) a manual of Ice Magic (67, -15, D) a +0 glaive (67, 0, D) a +0 arbalest a yaktaur skeleton (67, 1, D) a +0 arbalest (67, 2, D) a +0 arbalest (67, 24, D) a +2 plate armour of fire resistance a +0 pair of boots a +0 flail a +0 dagger a +2 robe of willpower (67, 25, D) a +0 mace (67, 27, D) a +0 dagger a +0 robe (67, 30, D) a +4 chain mail of willpower (67, 33, D) the ring of Birdsong {rCorr AC+6 Dex+4} [ring of protection] rCorr: It protects you from acid and corrosion. AC+6: It affects your AC (+6). Dex+4: It affects your dexterity (+4). (67, 34, D) the ring of Suurudad {rF- rC+ Int+2 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Ice: It increases the power of your Ice spells. (67, 41, D) a +4 war axe of flaming (67, 43, D) the ring of the Komtur {rF++ Int+4 Dex+3} [ring of protection from fire] rF++: It greatly protects you from fire. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (67, 44, D) the ring "Jij Duwo" {Will+ Slay+5} [ring of slaying] Will+: It increases your willpower. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (67, 45, D) the amulet of Xidae {rC+ Regen+ Int+4} [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). (68, -20, D) a +1 pair of boots of stealth (68, -17, D) an inkwell talisman (68, -15, D) a +0 scimitar (68, 25, D) a +0 war axe (68, 33, D) the ring "Focih" {rPois rN+++ Will+ Str+4 Dex-5} [ring of willpower] rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). (68, 34, D) the ring "Sidir" {Will+ Str+6} [ring of strength] Will+: It increases your willpower. Str+6: It affects your strength (+6). (68, 44, D) the ring "Nopliw" {Fly Int+4} [ring of flight] Fly: It grants you flight. Int+4: It affects your intelligence (+4). (69, -19, D) a +0 mace of protection (69, -17, D) a medusa talisman (69, 29, D) +4 fire dragon scales (69, 30, D) a +0 cloak (69, 33, D) the ring of Unuah Koasy {^Drain rElec rPois Str+6 Slay+3} [ring of strength] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+6: It affects your strength (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (69, 34, D) the ring of the Devil's Advocate {rPois rCorr EV+6 Str-2 Dex+3} [ring of evasion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. EV+6: It affects your evasion (+6). Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). (70, -20, D) a parchment of Forge Monarch Bomb (70, -19, D) a parchment of Sigil of Binding (70, -18, D) a +2 short sword of venom (70, 2, D) a +9 vampiric club (70, 29, D) a +0 plate armour (70, 30, D) a +3 scale mail of willpower (70, 33, D) the ring of Elyruidda {*Corrode rPois rC+++ Will- SInv} [ring of see invisible] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. SInv: It lets you see invisible. (71, -17, D) a parchment of Forge Lightning Spire (71, 22, D) a +1 kite shield of reflection (71, 30, D) a +2 robe (72, -20, D) a parchment of Haunt (72, -19, D) the serpent talisman of Bodilyh {rC+ Str+4} [serpent talisman] rC+: It protects you from cold. Str+4: It affects your strength (+4). (72, -17, D) a +0 barding (72, 3, D) a +4 broad axe (72, 22, D) +4 ice dragon scales (72, 23, D) a +0 scale mail (72, 30, D) +2 swamp dragon scales (73, -18, D) a +1 pair of gloves of stealth (73, -15, D) a +0 halberd (73, 33, D) a +0 club a +0 robe (73, 34, D) a +0 long sword a +0 ring mail a +0 short sword a +0 longbow a +0 robe (73, 44, D) a +3 rapier a +0 ring mail an elf corpse (skeletalised by now) (74, -14, D) a +0 dagger a +2 robe of positive energy a ring of willpower a +0 bardiche a +2 battleaxe of flaming a +0 chain mail a ring of protection from cold a +4 war axe (74, 19, D) a +1 heavy broad axe a ghoul skeleton (74, 23, D) a +1 great sword of distortion a +0 plate armour (74, 24, D) a +0 dagger a +0 robe (74, 25, D) a +3 antimagic broad axe a +0 whip a +0 short sword (74, 26, D) a +5 trident of freezing a +0 robe the merfolk skeleton of Ilsuiw (74, 27, D) a +0 dagger a +0 robe (74, 30, D) a +0 battleaxe a +0 robe (74, 31, D) a +3 vampiric trident a +0 robe a +0 halberd a +0 robe a merfolk skeleton a naga skeleton (74, 32, D) a +2 long sword of flaming a +0 leather armour an elf skeleton (74, 39, D) a staff of earth (75, -14, D) a +0 mace the +2 plate armour "Xyvve" {rElec} rElec: It insulates you from electricity. a +0 dire flail a +0 plate armour (75, -13, D) a +4 heavy executioner's axe a +0 long sword of flaming a ring of resist corrosion a +0 mace a +0 dire flail a +0 battleaxe a +0 mace a +2 heavy great mace a +0 chain mail (75, -12, D) a +1 heavy broad axe a +2 antimagic partisan a +3 heavy war axe a +0 battleaxe (75, -11, D) the +9 flail "Woex" {heavy, Stlth+} Stlth+: It makes you more stealthy. a ring of protection from fire a +4 antimagic broad axe (75, -10, D) a +2 broad axe of flaming a staff of death a +1 robe of willpower a +4 rapier of electrocution a +0 cloak a +0 pair of gloves (75, -9, D) a +0 battleaxe of flaming a +2 heavy war axe a +1 bardiche of flaming +0 fire dragon scales (75, -7, D) the +2 battleaxe of Qazlal's Pride {venom, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. a +0 plate armour a ring of positive energy a +0 war axe (75, -6, D) a +0 war axe a +1 leather armour of cold resistance (75, -3, D) a +0 scimitar a +4 war axe a +5 bardiche of draining a +0 animal skin (75, 0, D) a ghoul skeleton (75, 4, D) a +1 great sword of flaming quicksilver dragon scales a +0 war axe a +0 glaive a fire giant skeleton a quicksilver dragon skeleton (75, 5, D) a +1 heavy broad axe (75, 17, D) a +0 robe of resistance (75, 18, D) a +2 broad axe (75, 19, D) a staff of earth (75, 22, D) a +4 heavy war axe (75, 23, D) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe a kobold skeleton a kobold skeleton (75, 25, D) a +0 dagger a +0 robe (75, 26, D) a +0 long sword a +0 robe a +0 dagger (75, 31, D) a +0 glaive a +0 robe a naga skeleton