listentometal the Dungeon (0, 0, D) a +1 partisan of flaming a +10 plate armour of ponderousness a +0 tower shield a +0 battleaxe a +0 plate armour (0, 1, D) a +2 executioner's axe of flaming a +0 mace a +0 robe a +2 war axe a +1 plate armour of positive energy a +1 dire flail the +10 orcbow "Igasag" {flame, rElec Will+ Str+2 SInv} rElec: It insulates you from electricity. Will+: It increases your willpower. Str+2: It affects your strength (+2). SInv: It lets you see invisible. a +0 plate armour a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (0, 2, D) a +1 heavy war axe a +0 chain mail an orb of wrath a +2 great mace a +0 chain mail a +4 battleaxe a +0 chain mail a +0 dagger a +0 robe a +4 war axe a human corpse (skeletalised by now) (0, 3, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (1, -1, D) a +0 mace a +0 ring mail (1, 0, D) a +1 antimagic war axe a +2 antimagic trident (1, 1, D) a +0 broad axe of flaming a +0 long sword a +0 plate armour a +0 dagger a +1 scimitar a +0 chain mail a +2 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe the amulet "Xub Emoo" {Faith rF+ rC+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. rC+: It protects you from cold. a +0 dire flail of holy wrath a +0 ring mail a +0 dagger a +0 robe a human corpse (skeletalised by now) (1, 2, D) a +3 great mace of venom a +0 chain mail a +0 robe a +0 dagger a +0 robe a +2 glaive a +0 plate armour a +1 war axe of flaming a +3 great sword a +0 chain mail a +0 leather armour a +0 morningstar a +0 ring mail a +3 antimagic demon blade a +5 antimagic executioner's axe a human corpse (skeletalised by now) (1, 3, D) a +2 broad axe a +1 war axe of flaming a +1 dagger of speed a +2 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 war axe a +0 plate armour a +0 ring mail a +0 battleaxe a +0 plate armour a +0 dire flail a +0 leather armour a +0 dagger a +0 robe a +0 dire flail a +0 leather armour a human corpse (skeletalised by now) a human corpse (skeletalised by now) a human corpse (skeletalised by now) a human corpse (skeletalised by now) a human skeleton (1, 4, D) a +0 great mace a +0 leather armour (1, 11, D) 5 scrolls of amnesia (1, 13, D) a +0 ring mail a +0 animal skin (1, 24, D) a jackal skeleton (2, -9, D) a +6 ring of intelligence (2, -8, D) a +6 ring of dexterity (2, -7, D) a +3 ring of slaying (2, -6, D) a +0 flail (2, 3, D) a +0 dagger a +0 short sword a +0 robe a +0 ring mail a +5 dagger a +0 robe a +3 war axe a +0 plate armour a +0 morningstar a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +1 great mace of draining a +0 chain mail a +0 long sword of holy wrath a +0 chain mail of poison resistance a +2 kite shield a +3 great mace of flaming a +0 plate armour of willpower a +0 scale mail a human corpse (skeletalised by now) (2, 26, D) a +0 hand axe {Yume} (3, -15, D) a potion of brilliance (3, -9, D) a +3 ring of slaying (3, -8, D) a +6 ring of intelligence (3, -7, D) a +6 ring of strength (3, -6, D) a +7 plate armour (3, -3, D) a parchment of Gell's Gavotte (3, 15, D) a jackal corpse (skeletalised by now) (4, -8, D) a +0 pair of boots of flying (4, -7, D) a +4 robe (4, -6, D) a +0 pair of boots of rampaging (4, 3, D) a +0 ring mail (4, 4, D) a +0 dire flail 5 poisoned darts a +0 ring mail (4, 16, D) a +0 dagger (5, -16, D) a potion of brilliance (5, -13, D) an alligator skeleton (5, -8, D) a +0 pair of boots of rampaging (5, -7, D) a +1 pair of gloves (5, -6, D) +5 swamp dragon scales (5, 4, D) a parchment of Arcjolt (5, 11, D) a +2 falchion a +2 dagger (6, -8, D) a +6 giant spiked club (6, -7, D) a +3 demon trident of electrocution (6, -6, D) a +3 bardiche (6, 2, D) a parchment of Hailstorm (6, 4, D) a +0 spear (6, 11, D) a +0 dagger {Svenja} a +2 mace (6, 14, D) a +0 whip of holy wrath (7, -7, D) a +3 double sword of electrocution (7, -6, D) a +6 lajatang (7, -2, D) a parchment of Summon Mana Viper (7, 1, D) a parchment of Jinxbite (7, 3, D) an amulet of reflection (7, 11, D) a +2 quarterstaff a +2 trident (7, 13, D) a +0 mace an orc skeleton a river rat skeleton (8, -6, D) a +0 bardiche of venom (8, 1, D) a parchment of Passage of Golubria (8, 3, D) a +4 ring of protection (8, 4, D) a +0 barding (8, 13, D) a +3 scale mail (8, 16, D) a +1 dagger of electrocution (8, 17, D) a +2 mace of protection (8, 18, D) a +0 heavy trident (8, 25, D) a frilled lizard corpse (skeletalised by now) (8, 26, D) a frilled lizard corpse (skeletalised by now) (8, 29, D) a wolf corpse (skeletalised by now) (9, 16, D) a +0 heavy hand axe (9, 17, D) a +1 long sword of holy wrath (unseen) (9, 18, D) a +0 quarterstaff of protection (unseen) (11, -17, D) a +0 quarterstaff a +0 robe (12, -14, D) the +0 robe "Nueremn" {Fly rF+} Fly: It grants you flight. rF+: It protects you from fire. (12, -10, D) a +4 hand axe of flaming (12, -9, D) a staff of conjuration (13, -15, D) an amulet of faith (13, -14, D) the +0 fire dragon scales "Veodoar" {*Corrode rF++ rC- Str+4 SInv Stlth+} *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (13, -10, D) the +0 golden dragon scales of the Lich-sworn {*Slow +Blink Fly rPois rF+ rC+ Int+7} *Slow: It may slow you when you take damage. +Blink: It lets you blink. Fly: It grants you flight. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Int+7: It affects your intelligence (+7). (14, -17, D) a +3 whip (15, -17, D) a +0 demon whip of freezing (15, -16, D) a +5 heavy broad axe (15, 28, D) a +3 ring of dexterity the Guide on Carcasses Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Vampiric Draining Necromancy 3 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Death Channel Necromancy 6 Trog disapproves of the use of such an item. (16, -16, D) a +0 dire flail of protection (unseen) (16, 2, D) a parchment of Summon Ice Beast (16, 28, D) a +3 ring of dexterity the Treatise on Dislocated Hyperthermia Spells Type Level a - Apportation Translocation 1 b - Fireball Conjuration/Fire 5 c - Malign Gateway Summoning/Translocation 7 Trog disapproves of the use of such an item. (16, 30, D) a potion of brilliance (17, -18, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (17, 26, D) a serpent talisman (17, 27, D) a serpent talisman (17, 28, D) a +2 rapier of venom (17, 29, D) a +0 lajatang (18, 2, D) a parchment of Conjure Ball Lightning (18, 26, D) a serpent talisman (18, 27, D) a +0 helmet a protean talisman (18, 28, D) the +2 dire flail of Hacking and Slashing {flame, rPois Int+4} rPois: It protects you from poison. Int+4: It affects your intelligence (+4). (18, 29, D) a +2 halberd of venom (18, 30, D) a +2 scimitar of holy wrath (unseen) (19, -16, D) a cognitogaunt corpse (skeletalised by now) (19, -8, D) a storm dragon skeleton (20, 2, D) a staff of alchemy (21, -10, D) a +0 hand axe (22, -15, D) a +1 war axe (22, -13, D) a +0 longbow a +0 leather armour an elf skeleton (22, -10, D) a +2 flail of draining a +0 robe a +2 buckler a +0 dagger a +0 robe +0 fire dragon scales a +2 dagger of venom a +0 robe a ring of ice a human skeleton a fire dragon skeleton a kobold skeleton (22, 0, D) a There-And-Back Book (22, 4, D) a +5 trident of venom (23, -13, D) a +0 dire flail a dream sheep skeleton (23, -12, D) a +5 broad axe (23, -9, D) a +1 war axe (24, -8, D) a +0 dagger a +0 robe a human skeleton (24, 2, D) a deep troll skeleton (25, 1, D) a +0 war axe a red draconian skeleton (25, 3, D) a +3 scimitar of flaming a +1 battleaxe of freezing (26, 2, D) a +4 executioner's axe of flaming a +2 dagger of venom the kobold skeleton of Sonja (27, -6, D) a +2 antimagic executioner's axe (27, 1, D) a +0 antimagic broad axe a +3 dagger a +0 robe a +0 scimitar a +0 ring mail a ring of positive energy a +0 battleaxe a +0 plate armour an elephant skeleton a catoblepas skeleton (27, 3, D) a +0 arbalest a yaktaur skeleton (28, 0, D) a +3 heavy war axe (28, 2, D) a staff of earth (28, 20, D) a +0 trident a merfolk skeleton (29, -6, D) a +0 dire flail a +0 dire flail an ettin skeleton (29, 3, D) a manticore skeleton a water moccasin skeleton (29, 19, D) a +0 battleaxe (29, 29, D) a +4 heavy demon blade (30, -15, D) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. (30, -14, D) a +3 arbalest of draining (30, -9, D) the staff of Hubris {rElec SInv Conj Air} [staff of air] rElec: It insulates you from electricity. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. (30, 2, D) a shapeshifter skeleton (30, 3, D) a +0 spear (30, 4, D) an ice dragon skeleton a wyvern skeleton a goblin skeleton (30, 25, D) a +2 hand axe {Balvinder} (31, -15, D) the +3 shortbow of Resumed Hostilities {drain, Will+ Dex+3} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (31, -14, D) a +0 plate armour of cold resistance (32, -6, D) +0 pearl dragon scales a pearl dragon skeleton (32, -2, D) a +4 war axe of flaming (32, 14, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (33, -3, D) the serpent talisman of the Crypt {Will+ Str-5 Dex+2} [serpent talisman] Will+: It increases your willpower. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). the guardian serpent skeleton of Aizul (33, -2, D) a +0 short sword a +0 leather armour (34, -5, D) a +5 antimagic war axe {Akihito} (34, -2, D) a +0 helmet (34, 10, D) a +4 quarterstaff of flaming (35, 7, D) a +0 heavy quarterstaff a +0 robe a +2 dagger of chaos a +0 robe a hell hound corpse (skeletalised by now) (35, 9, D) a +0 dagger a +0 robe (35, 25, D) a +0 orcbow (36, 6, D) a +2 halberd of venom (36, 8, D) a +2 vampiric spear a +6 ring of strength a staff of death (36, 9, D) a ring of ice a hell hound corpse (skeletalised by now) (36, 23, D) a +0 flail (36, 24, D) a +0 arbalest (37, 6, D) a parchment of Borgnjor's Revivification (37, 29, D) a +0 long sword a +0 robe an elf skeleton (38, 22, D) a death yak skeleton (39, 20, D) a +2 heavy war axe (39, 21, D) a +0 club a +0 dagger a +0 robe a +0 morningstar a wolf skeleton a kobold skeleton a human skeleton a wolf skeleton (39, 22, D) a +4 dagger a kobold skeleton (39, 25, D) a +2 heavy executioner's axe (40, 23, D) a wolf skeleton (40, 25, D) a hell hound corpse (skeletalised by now) a hell hound corpse (skeletalised by now) (41, 24, D) a crocodile corpse (skeletalised by now) (42, 12, D) a +0 short sword (42, 13, D) a +1 heavy broad axe a +0 short sword (42, 14, D) a +2 flail of holy wrath a +0 ring mail (43, 25, D) a +0 long sword a +0 robe (44, 25, D) a +3 war axe of flaming {Sizwe} a +2 war axe of flaming (45, 7, D) a +3 sling of electrocution (unseen) (45, 8, D) a +3 demon blade of freezing (unseen) (45, 14, D) a +3 lajatang (unseen) (45, 15, D) a +1 triple sword of holy wrath (unseen) (46, 7, D) a +3 giant spiked club (46, 8, D) a +3 great mace (unseen) (46, 15, D) a +3 double sword (unseen) (47, 15, D) a +5 partisan (unseen) (48, 14, D) a +5 broad axe (unseen) (48, 15, D) a +2 spear of pain (unseen) (49, 11, D) a +0 war axe a +0 chain mail (50, 12, D) a +0 dagger a +0 robe an orc skeleton (50, 14, D) a +3 whip of electrocution (unseen) (50, 15, D) the +0 triple crossbow of Urgency {speed, rF- rN++ Dex+5} rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Dex+5: It affects your dexterity (+5). (unseen) (50, 27, D) a +3 chain mail a +5 ring mail (50, 29, D) a +0 rapier (50, 30, D) a ring of willpower (51, 10, D) a +0 long sword a +0 arbalest (51, 11, D) a +0 short sword a +0 chain mail a +0 war axe a +0 chain mail an orc skeleton an orc skeleton (51, 14, D) a +4 heavy shortbow (unseen) (51, 15, D) a +2 war axe of venom (unseen) (51, 20, D) a potion of brilliance (51, 29, D) a +2 falchion of electrocution (52, 7, D) a +3 battleaxe (unseen) (52, 8, D) a +5 dire flail (unseen) (53, 7, D) a +1 war axe of freezing (unseen) (53, 8, D) a +4 short sword of speed (unseen) (53, 19, D) a scroll of amnesia (53, 20, D) a parchment of Rending Blade (53, 21, D) a +2 dagger of speed (54, 11, D) a +0 arbalest (54, 18, D) a ring of see invisible (54, 20, D) a parchment of Anguish (54, 21, D) a +4 ring of slaying (55, 10, D) a +0 arbalest a yaktaur skeleton (57, 5, D) a +0 short sword a +0 robe the +8 hand axe "Pyrhon" {freeze, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. a +1 heavy broad axe a +3 demon whip {Yongsun} a +9 heavy war axe an elf skeleton (57, 8, D) a +7 war axe (57, 10, D) a +0 halberd a +0 chain mail an orc skeleton (57, 11, D) a +0 arbalest a +0 arbalest a yaktaur skeleton (57, 12, D) a +0 arbalest a yaktaur skeleton (57, 18, D) the ring of the Failed Coup {rN+ AC+6 Int+2 Stlth+} [ring of protection] rN+: It protects you from negative energy. AC+6: It affects your AC (+6). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (57, 19, D) the ring of Vilaal {+Blink rN+ Str+2} [ring of positive energy] +Blink: It lets you blink. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (57, 20, D) the ring "Goerejoh" {rN+ Str+3 Slay+5} [ring of slaying] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (57, 21, D) the amulet of the Empire {Regen+ Dex+5} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). (57, 22, D) the amulet of the Centaur {+Inv rN+ Regen+ Str+3} [amulet of regeneration] +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). (57, 28, D) a parchment of Death's Door (57, 29, D) a parchment of Fulminant Prism (57, 30, D) a parchment of Infestation (58, 8, D) a +0 dagger a +0 robe a +0 halberd a +0 plate armour a human skeleton (58, 9, D) a +0 halberd a +0 plate armour an orc skeleton (58, 10, D) a +0 arbalest a +0 trident a +0 chain mail a +2 great sword of freezing a +0 arbalest a +0 plate armour a +6 long sword of draining a +0 chain mail a +0 kite shield (58, 11, D) a +0 war axe a +0 arbalest a +0 chain mail (58, 18, D) the ring "Daygin" {+Blink rPois rCorr Str-2 SInv} [ring of poison resistance] +Blink: It lets you blink. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). SInv: It lets you see invisible. (58, 19, D) the ring "Razevic" {AC+6 Str+3} [ring of protection] AC+6: It affects your AC (+6). Str+3: It affects your strength (+3). (58, 20, D) the amulet of Dusk {Faith rC+ Str+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. rC+: It protects you from cold. Str+2: It affects your strength (+2). (58, 21, D) the amulet of Lumae {Acrobat rN+++} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rN+++: It renders you almost immune to negative energy. (58, 28, D) a parchment of Irradiate (58, 29, D) a parchment of Borgnjor's Vile Clutch (58, 30, D) a book of Decay (59, 8, D) a +0 arbalest a yaktaur skeleton (59, 9, D) a +0 bardiche a +0 chain mail (59, 10, D) a +0 scimitar a +0 ring mail a +3 antimagic broad axe a +0 long sword a +0 chain mail an orc skeleton (59, 18, D) the ring of Jealousy {Will+ Str+3} [ring of willpower] Will+: It increases your willpower. Str+3: It affects your strength (+3). (59, 19, D) the ring of Zueqim {rElec rPois rC- Int+3} [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). (59, 20, D) the ring of the Devil {EV+5 Str+3 Int+5 Slay+3} [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (59, 21, D) the ring "Geisusmu" {rF+ Str+3 Int-2 Dex+2 Slay+5 Stlth+} [ring of slaying] rF+: It protects you from fire. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. (59, 28, D) a parchment of Freezing Cloud (59, 29, D) a parchment of Martyr's Knell (59, 30, D) a parchment of Plasma Beam (60, 8, D) a +3 heavy broad axe a +1 long sword of flaming a +0 plate armour a human skeleton (60, 10, D) a +1 dire flail of venom a +0 arbalest a +0 chain mail a +0 great sword a +0 plate armour (60, 18, D) a +5 ring of slaying (60, 19, D) the ring of Eluaph {rF+ rN+} [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. (60, 20, D) the ring "Cuanomuroa" {rF- rC+ Str+3 Stlth+ Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (60, 25, D) a +0 halberd a +0 robe (60, 29, D) a parchment of Curse of Agony (60, 30, D) a book of Spectacle (61, 10, D) a +0 shortbow a +0 short sword a naga skeleton (61, 18, D) the ring "Sagiqos" {rF+ rN++ Int-3} [ring of positive energy] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). (61, 19, D) the amulet "Jaeruary" {Reflect -Tele Int+2 Dex+4 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. -Tele: It prevents most forms of teleportation. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). SH+5: It affects your SH (+5). (61, 20, D) the amulet of Xiops {Faith rPois rCorr Int+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (61, 29, D) a parchment of Summon Horrible Things (61, 30, D) a parchment of Splinterfrost Shell (62, 18, D) the ring "Saddafaf" {rElec Will+ Str+4} [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. Str+4: It affects your strength (+4). (62, 19, D) the amulet of the Lotus Blossom {Spirit Will++} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will++: It greatly increases your willpower. (62, 27, D) a black mamba corpse (62, 30, D) a parchment of Iskenderun's Mystic Blast (63, 18, D) the ring of the Bull {*Corrode Will+ Str+4 Int-3 SInv} [ring of willpower] *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. (63, 19, D) the ring of Rudexkuri {Str-5 Dex+5 Slay+5} [ring of slaying] Str-5: It affects your strength (-5). Dex+5: It affects your dexterity (+5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (63, 30, D) a parchment of Gell's Gavotte (64, 7, D) +3 storm dragon scales (64, 18, D) the ring "Keiluext" {^Contam rC+ Will+++} [ring of willpower] ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Will+++: It greatly increases your willpower. (65, 7, D) a +5 plate armour (65, 18, D) the ring "Ytaar" {rF+ rCorr Int+5 SInv} [ring of protection from fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (66, 14, D) a +0 helmet of see invisible (66, 15, D) the +3 chain mail of the New World {rC- Regen+ rCorr Str+7} rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). (69, 9, D) a +3 broad axe a +0 pair of gloves +0 ice dragon scales (69, 15, D) a +1 pair of boots (70, 14, D) a +1 tower shield (70, 15, D) +3 storm dragon scales (71, 7, D) a scarf of shadows (71, 14, D) a +1 pair of gloves (71, 15, D) +2 acid dragon scales (71, 18, D) a +0 whip a +0 cloak (71, 19, D) a +2 rapier of protection a +0 robe a merfolk corpse (skeletalised by now) (72, 8, D) a +6 chain mail (72, 14, D) a +1 cloak (72, 15, D) a +1 pair of gloves (72, 18, D) the +6 scimitar of Departure {flame, Dex+3} Dex+3: It affects your dexterity (+3). (72, 19, D) a +0 mace a black draconian corpse (skeletalised by now) (73, 5, D) a +1 heavy war axe (73, 18, D) a +0 trident a +0 robe a +0 long sword a +0 robe (73, 29, D) a staff of cold (74, 6, D) a +0 dagger a +0 robe (74, 7, D) an ugly thing skeleton (74, 13, D) a +4 whip of venom (74, 14, D) +4 fire dragon scales +4 ice dragon scales a +1 cloak a +5 broad axe (74, 15, D) a +0 short sword a +0 robe (74, 17, D) a +2 antimagic war axe a +0 robe a +0 rapier of freezing a +0 robe a +0 rapier a +0 robe a +0 robe an elf skeleton (74, 18, D) a +0 long sword a +0 leather armour a +4 broad axe of flaming a tengu skeleton an elf skeleton (74, 19, D) a +0 club a +0 robe (75, -11, D) a +3 great sword of holy wrath a +0 cloak a black draconian corpse a shard shrike corpse (75, -10, D) a +2 trident a +0 rapier a +0 robe (75, -8, D) a +1 heavy broad axe (75, -5, D) a +1 war axe of flaming (75, -2, D) a pearl dragon skeleton (75, 0, D) a +3 heavy broad axe (75, 16, D) a +5 heavy war axe (75, 17, D) a +0 dagger a +0 robe a +0 robe a +0 rapier a +0 ring mail a human skeleton (75, 18, D) a +0 great mace a +0 cloak a black draconian skeleton (75, 20, D) the +7 chain mail of the Trees {Dex+4} Dex+4: It affects your dexterity (+4).