listentometal the Dungeon (0, 0, D) a komodo dragon skeleton a basilisk skeleton (0, 1, D) a +4 broad axe of flaming (0, 6, D) a hydra corpse (skeletalised by now) (0, 7, D) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (0, 9, D) an alligator skeleton (0, 10, D) a rime drake corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) a komodo dragon skeleton (1, 5, D) a +3 antimagic broad axe a rime drake corpse (skeletalised by now) (1, 6, D) a wyvern corpse (skeletalised by now) (1, 7, D) a hydra skeleton (1, 8, D) an alligator skeleton (1, 9, D) a +4 broad axe a hydra skeleton (1, 10, D) a fire dragon corpse (skeletalised by now) (1, 11, D) a +3 quick blade of flaming a +4 heavy war axe a hydra corpse (skeletalised by now) a basilisk skeleton (1, 21, D) 5 scrolls of amnesia (1, 23, D) a +0 animal skin a +0 hand axe {Egbert} (2, 1, D) a +6 ring of evasion (2, 2, D) a ring of wizardry (2, 3, D) a +3 ring of slaying (2, 4, D) a +2 heavy war axe a staff of cold (2, 12, D) a +7 heavy war axe +0 ice dragon scales +0 steam dragon scales a wyvern corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) an ice dragon corpse (skeletalised by now) a hydra corpse (skeletalised by now) an alligator corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) a rime drake skeleton (3, -5, D) a potion of brilliance (3, 1, D) a +6 ring of dexterity (3, 2, D) a +6 ring of strength (3, 3, D) a +6 ring of evasion (3, 4, D) +7 fire dragon scales (3, 9, D) a +1 trident of freezing (3, 10, D) a +0 robe (3, 11, D) a +2 war axe of electrocution (3, 12, D) a +0 pair of gloves a swamp drake corpse (skeletalised by now) a basilisk corpse (skeletalised by now) (3, 13, D) the +3 flail of Doom {flame, rElec rC+ Str-4 Int+5} rElec: It insulates you from electricity. rC+: It protects you from cold. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). a lindwurm corpse (skeletalised by now) (3, 14, D) a +0 sling (3, 29, D) a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) (3, 36, D) a +0 club a +0 spear a +0 scale mail (3, 37, D) a +0 club a gnoll skeleton (4, -7, D) a potion of brilliance (4, 2, D) a +1 pair of boots (4, 3, D) +5 swamp dragon scales (4, 4, D) +7 fire dragon scales (4, 7, D) a +3 rapier of speed (4, 8, D) a parchment of Olgreb's Toxic Radiance (4, 9, D) a +4 vampiric lajatang (4, 10, D) a +0 robe (4, 11, D) a lindwurm corpse (skeletalised by now) (4, 12, D) a +1 halberd of protection a rime drake corpse (skeletalised by now) (4, 13, D) a +0 short sword a basilisk corpse (skeletalised by now) (4, 14, D) a +0 mace (4, 34, D) a +0 club (5, -3, D) a +0 broad axe a +0 chain mail a human skeleton (5, 2, D) +6 storm dragon scales (5, 3, D) a +0 pair of boots of earth (5, 9, D) a parchment of Inner Flame (5, 12, D) a +0 ring mail (5, 13, D) a +5 ring of evasion (5, 14, D) a staff of air (6, 2, D) a +3 battleaxe of flaming (6, 3, D) a +3 heavy partisan (unseen) (6, 4, D) a +3 giant spiked club (6, 7, D) a potion of brilliance (6, 8, D) a +0 scale mail (6, 11, D) a +6 ring of strength (6, 14, D) a +0 whip (6, 21, D) a +2 quarterstaff a +2 trident (6, 25, D) a +0 whip of draining (7, 3, D) a +6 demon trident (7, 4, D) the +0 executioner's axe of Scorn {flame, rF+++ rCorr} rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. (7, 9, D) the +5 great sword of the Peculiar Deaths {flame, Str+6} Str+6: It affects your strength (+6). (7, 10, D) a parchment of Blink (7, 21, D) a +2 falchion a +2 dagger (7, 23, D) a +2 mace a +0 dagger {Chun} (7, 40, D) a river rat skeleton (8, 4, D) a +3 battleaxe of flaming (8, 7, D) a +1 plate armour of cold resistance (8, 8, D) a +0 chain mail (8, 9, D) a +0 troll leather armour (8, 10, D) a serpent talisman (8, 11, D) a +0 cloak (8, 12, D) the +0 leather armour of the Shining Light {rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. (8, 14, D) a +0 club (8, 26, D) a +0 long sword of holy wrath (8, 28, D) a +3 quarterstaff of protection (8, 36, D) a +0 spear (8, 37, D) a crocodile corpse (skeletalised by now) (9, 8, D) a potion of moonshine (9, 9, D) the +1 flail "Mesovum" {protect, rF++ rC- rCorr Str+4} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (9, 10, D) a +3 antimagic spear (9, 12, D) a parchment of Fireball (9, 26, D) a +0 flail of protection (9, 27, D) a +2 dagger of electrocution (unseen) (9, 28, D) a +1 heavy trident (10, 23, D) a +4 scale mail a +3 scale mail a +0 hand axe of freezing {Kulveer} a +2 hand axe {Nimrit} (10, 37, D) a +0 short sword a steam dragon corpse (skeletalised by now) a kobold corpse (skeletalised by now) (10, 38, D) a +0 dagger a +2 robe of resistance (12, -7, D) a +4 broad axe of flaming a +0 buckler a chonchon skeleton a tengu skeleton (13, -7, D) a +3 war axe a chonchon skeleton (13, -5, D) a staff of necromancy (unseen) (13, 0, D) a parchment of Iskenderun's Battlesphere (15, 38, D) a +3 ring of dexterity the Atlas of the Fulgurous Excursion Spells Type Level a - Shock Conjuration/Air 1 b - Apportation Translocation 1 c - Passage of Golubria Translocation 4 d - Magnavolt Earth/Air 7 Trog disapproves of the use of such an item. (16, 12, D) a parchment of Maxwell's Capacitive Coupling (16, 38, D) a +3 ring of strength the Codex of Viperous Hail Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Permafrost Eruption Ice/Earth 6 Trog disapproves of the use of such an item. (17, 8, D) a +4 heavy war axe (17, 9, D) a +2 broad axe of flaming {Marisol} a +2 antimagic broad axe a +2 antimagic broad axe {Egon} a +0 halberd a +2 chain mail of poison resistance a +0 battleaxe a +0 chain mail a +0 demon trident a +0 short sword a +4 mace of freezing a +0 robe an orc skeleton a kobold skeleton (17, 11, D) a +0 spear a +0 robe (17, 36, D) a blade talisman (17, 37, D) a blade talisman (17, 38, D) a +2 heavy morningstar (17, 40, D) a +2 halberd of venom (18, -6, D) a +0 chain mail (18, 8, D) 3 large rocks a polar bear skeleton (18, 10, D) a +0 halberd a +0 plate armour a +0 battleaxe a +0 chain mail a +1 war axe a +1 chain mail of death a +0 club a +0 leather armour a +6 war axe of flaming a +0 short sword an orc skeleton a human skeleton an orc skeleton (18, 12, D) a +0 short sword a kobold skeleton (18, 36, D) a serpent talisman (18, 37, D) a +4 scale mail a blade talisman (18, 38, D) a +2 rapier of distortion (unseen) (18, 39, D) a +2 scimitar of holy wrath (unseen) (18, 40, D) a +0 lajatang (19, -6, D) a +2 great sword a +2 scimitar a +0 chain mail (19, -5, D) a +4 heavy demon trident a +0 chain mail a +4 demon whip a +0 plate armour (19, 11, D) a +0 dagger a +0 robe the ring of Nebbiafa {rElec Str+2 Dex+5 Slay+4} [ring of slaying] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +0 chain mail a kobold skeleton a death yak skeleton a minotaur skeleton (20, -6, D) a +5 demon blade a +0 plate armour a human skeleton (20, -5, D) a +2 war axe of flaming a +1 battleaxe a +0 chain mail a human skeleton (20, 12, D) +0 ice dragon scales an amulet of faith an ice dragon skeleton (21, -5, D) a +3 demon blade (still there?) a +0 plate armour (still there?) a +0 long sword (still there?) a +0 cloak (still there?) a human skeleton (still there?) (21, -1, D) a +0 giant club a +0 giant club a two-headed ogre skeleton (21, 1, D) a +2 heavy executioner's axe (22, 0, D) a +0 cloak (22, 1, D) a +0 robe of positive energy a +0 arbalest a +0 war axe a +0 plate armour a +0 flail a +0 arbalest a +0 partisan an orc skeleton (22, 8, D) a +1 demon whip of freezing (22, 14, D) a +0 long sword of electrocution (22, 27, D) a quokka skeleton a hippogriff skeleton (23, -2, D) a +0 trident a merfolk skeleton (23, -1, D) a +1 antimagic war axe (23, 1, D) a +0 giant club a +0 giant club a +0 long sword a +0 shortbow a +2 robe of positive energy an elf skeleton (23, 2, D) a +2 broad axe a +0 giant club a +0 dire flail a +0 giant spiked club a +0 giant club a +0 giant club a +0 dire flail a two-headed ogre skeleton a two-headed ogre skeleton (23, 13, D) a scroll of amnesia (24, -2, D) a +0 trident a merfolk skeleton (24, -1, D) a +3 antimagic quick blade (24, 2, D) a +0 flail a +0 robe (24, 33, D) a +1 broad axe {Imanvir} (25, -2, D) a +0 trident a merfolk skeleton (25, -1, D) a +0 heavy broad axe a +0 trident (25, 2, D) a +2 long sword of draining a +0 robe a +2 antimagic war axe (25, 11, D) a book of Frost (26, -2, D) a +0 halberd a +0 robe (26, -1, D) a +0 spear a +0 leather armour (27, -2, D) a +0 spear of venom a merfolk skeleton (27, 4, D) a +0 halberd a +0 flail a +0 ring mail (28, 3, D) a +0 war axe a +0 plate armour a +1 battleaxe of freezing an orc skeleton (28, 4, D) a +0 dagger a +2 robe of resistance an orc skeleton (29, 3, D) a +1 antimagic demon trident a +0 plate armour the +0 kite shield "Atyoded" {rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (29, 32, D) a +4 heavy battleaxe (30, 0, D) a book of the Senses (30, 1, D) a staff of necromancy (30, 7, D) a black mamba skeleton (30, 23, D) a +0 trident a +0 robe (30, 28, D) a +0 arbalest a kobold skeleton (30, 29, D) a +0 arbalest (31, -5, D) a +0 ring mail (31, -4, D) a parchment of Confusing Touch (31, 0, D) a +0 dagger (31, 30, D) a +1 broad axe a bog body skeleton a jackal skeleton (31, 31, D) a +0 orcbow a centaur skeleton (31, 32, D) a +0 dagger a +0 spear a goblin corpse (skeletalised by now) (31, 37, D) a +0 short sword a +0 robe a +0 buckler a spriggan skeleton (32, 3, D) a +3 flail of protection (32, 4, D) a +0 long sword a +0 ring mail an elf skeleton a warg skeleton (32, 31, D) a cane toad skeleton a cane toad skeleton an ugly thing skeleton (33, 3, D) a +0 giant club a +0 partisan a +0 plate armour (33, 4, D) a +0 flail (33, 24, D) a +0 demon trident (34, 2, D) a +4 heavy demon blade (34, 5, D) a +0 dire flail a +0 plate armour a +1 war axe of venom a +0 ring mail a +4 heavy broad axe an orc skeleton (34, 8, D) a +2 heavy war axe (35, 5, D) a +0 mace (35, 8, D) a +0 hand axe (35, 32, D) a +2 antimagic war axe (36, 7, D) a +0 halberd a +0 robe a naga skeleton (36, 13, D) a +2 demon blade of draining a +0 arbalest of flaming (36, 16, D) a +0 scimitar of flaming (36, 19, D) a parchment of Shatter (36, 32, D) a yak skeleton a yak skeleton (37, 12, D) a +0 long sword a +0 shortbow of electrocution a +0 robe (37, 13, D) a +9 war axe of flaming a +2 great mace a +0 chain mail a +0 cloak a human skeleton a fire dragon skeleton a sphinx marauder skeleton (37, 14, D) a +2 war axe (37, 17, D) a staff of cold (37, 18, D) the ring "Joczer" {^Contam AC+4 Str+4 Stlth+} [ring of protection] ^Contam: It causes magical contamination when unequipped. AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (37, 19, D) a +2 spectral quarterstaff (37, 33, D) a yak skeleton (38, 11, D) a +0 long sword a +0 robe (38, 14, D) a +3 glaive of holy wrath (39, 9, D) a +3 heavy broad axe (40, 8, D) a +2 dire flail of holy wrath a +0 animal skin an ogre skeleton (40, 9, D) a +0 short sword a +0 cloak a +0 spear a purple draconian skeleton a spriggan skeleton (40, 11, D) a +1 battleaxe of draining a +0 plate armour (42, 10, D) a +1 antimagic war axe a +0 animal skin (42, 20, D) a +0 hand axe a +0 ring mail (42, 22, D) a +0 flail an orc skeleton (43, 9, D) a +3 broad axe of flaming a +0 plate armour a +2 quarterstaff (43, 10, D) a +0 robe (43, 12, D) a +0 dagger a +0 scale mail (43, 13, D) a +0 antimagic war axe a +0 great mace a +0 chain mail a +6 heavy bardiche (43, 14, D) a +0 glaive of draining a +0 plate armour a human corpse (skeletalised by now) (43, 19, D) a +3 chain mail (43, 22, D) a +0 mace a +0 war axe a +0 plate armour an orc skeleton (43, 36, D) a +0 trident (44, 10, D) a +0 battleaxe a +0 chain mail a +5 great mace of flaming +0 shadow dragon scales a +3 antimagic war axe a +1 long sword of protection a +0 robe the human skeleton of Margery (44, 40, D) a parchment of Metabolic Englaciation (45, 10, D) a +0 long sword a +0 robe an elf skeleton (45, 15, D) 14 stones (45, 17, D) a +5 quick blade (unseen) (45, 18, D) a +5 partisan (unseen) (45, 24, D) a +3 double sword (unseen) (45, 25, D) a +5 heavy scimitar (unseen) (46, 10, D) a +4 antimagic dagger (46, 17, D) a +3 great mace (unseen) (46, 18, D) a +1 triple sword (unseen) (46, 24, D) a +3 lajatang (unseen) (46, 25, D) the +5 quarterstaff of the Shrinking Gods {distort, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (47, 9, D) a +2 whip of holy wrath a +0 robe a +0 long sword a +0 robe a +3 broad axe an elf skeleton (47, 15, D) an adder skeleton (47, 40, D) a +0 ring mail (48, 8, D) a hog skeleton (48, 15, D) a lindwurm skeleton (48, 17, D) a +3 double sword (unseen) (48, 18, D) a +5 quick blade (unseen) (48, 24, D) a +5 dire flail (48, 25, D) a +5 broad axe (48, 37, D) a +0 orcbow (48, 40, D) a ring of positive energy (49, 17, D) the +1 arbalest of Interdependent Arising {flame, rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). (unseen) (49, 18, D) a +2 whip of electrocution (unseen) (49, 24, D) a +3 demon whip of freezing (unseen) (49, 25, D) the +5 scythe "Finisher" {speed, execute} (unseen) (50, 39, D) a +4 ring of protection (51, 17, D) a +2 great sword of pain (unseen) (51, 39, D) a parchment of Tukima's Dance (51, 40, D) a potion of moonshine (52, 17, D) a +2 long sword of draining (unseen) (53, 17, D) the +3 mace of Sharkskin {vamp, rF+ Dex+7} rF+: It protects you from fire. Dex+7: It affects your dexterity (+7). (53, 40, D) an amulet of alchemy (54, -8, D) a +7 great sword of flaming (still there?) +1 fire dragon scales (still there?) (54, -5, D) a juggernaut corpse (54, 1, D) a +1 battleaxe of freezing (54, 17, D) the +5 great mace of Theory {vamp, Will- Dex+9 SInv} Will-: It decreases your willpower. Dex+9: It affects your dexterity (+9). SInv: It lets you see invisible. (54, 20, D) a +4 heavy war axe a +0 arbalest a +0 war axe a +0 robe (54, 21, D) a +0 halberd of draining a +0 chain mail a human corpse (skeletalised by now) (54, 39, D) a parchment of Olgreb's Toxic Radiance (54, 40, D) a ring of protection from fire (55, -7, D) a +2 heavy broad axe (55, 4, D) a +9 partisan of protection (55, 5, D) a +9 great sword of holy wrath (55, 7, D) a +2 hat of intelligence (55, 8, D) +8 acid dragon scales (unseen) (55, 21, D) a +4 heavy broad axe a +0 glaive a +0 orcbow a +0 plate armour an orc corpse (skeletalised by now) (55, 22, D) a +0 morningstar (56, -7, D) a +7 great sword of flaming +0 pearl dragon scales (56, 5, D) a +9 demon whip of venom (56, 21, D) a +0 battleaxe a +0 chain mail a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (57, -3, D) +2 golden dragon scales (57, 4, D) the +9 glaive of the Twenty Mouths {heavy, Dex+4} Dex+4: It affects your dexterity (+4). (57, 5, D) the +7 giant spiked club "Erar" {speed, Will+ Int+5 Dex-3} Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). (57, 7, D) the +5 swamp dragon scales "Fyoreipp" {-Tele rPois rC+++ MP+6 Dex+3} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. MP+6: It affects your magic capacity (+6). Dex+3: It affects your dexterity (+3). (57, 8, D) +8 acid dragon scales (57, 18, D) a +0 glaive (57, 21, D) a +0 war axe a +0 arbalest a +0 chain mail (57, 22, D) a +0 flail a +0 glaive a +0 chain mail (57, 23, D) a +0 great sword a +0 chain mail (57, 29, D) a parchment of Sculpt Simulacrum (57, 31, D) a parchment of Freeze (57, 32, D) a parchment of Polar Vortex (57, 33, D) a parchment of Vhi's Electric Charge (57, 35, D) a parchment of Animate Dead (57, 36, D) a parchment of Magnavolt (57, 37, D) a parchment of Passage of Golubria (57, 39, D) a parchment of Summon Mana Viper (58, -6, D) a +3 heavy broad axe (58, -3, D) 3 large rocks (58, 4, D) a +9 lajatang of venom (58, 5, D) the +9 great sword of Sunlight {vamp, Will+ Str-4 Int+4} Will+: It increases your willpower. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). (58, 7, D) a +12 plate armour (58, 8, D) a +8 plate armour of fire resistance (58, 16, D) a +2 broad axe (58, 22, D) a +0 trident a +0 plate armour a +0 orcbow a +0 mace a +0 plate armour an orc skeleton an orc skeleton (58, 23, D) a +0 arbalest a +2 great mace of venom an orc corpse (skeletalised by now) (58, 25, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (58, 38, D) a +0 dagger a +0 robe a +0 cloak a human corpse (skeletalised by now) (59, -7, D) a +0 demon trident a +0 scale mail a +0 buckler a demonspawn corpse (59, 5, D) a +1 cloak of air a +1 broad axe of freezing {Dalbir} (59, 17, D) a raven skeleton (59, 21, D) a +4 great mace a +0 war axe a +0 plate armour an orc skeleton (59, 22, D) a +3 great sword a +0 plate armour (59, 23, D) a +0 scimitar a +0 chain mail a +3 great mace a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (59, 31, D) a Handbook of Applied Construction (59, 32, D) a manual of Axes (59, 33, D) a parchment of Petrify (59, 35, D) a parchment of Sigil of Binding (59, 36, D) a parchment of Plasma Beam (59, 37, D) a +0 cloak a parchment of Animate Dead (59, 39, D) a +6 broad axe a +0 dagger a +0 robe (60, -9, D) a moth of wrath corpse (60, -3, D) a +4 antimagic demon trident (60, 7, D) the amulet of Nihyrr {rElec RegenMP+} [amulet of magic regeneration] rElec: It insulates you from electricity. RegenMP+: It increases your rate of magic regeneration. (60, 8, D) the amulet "Givu" {+Blink rC++ RegenMP+} [amulet of magic regeneration] +Blink: It lets you blink. rC++: It greatly protects you from cold. RegenMP+: It increases your rate of magic regeneration. (60, 14, D) a +0 dagger a +0 robe (60, 21, D) a +0 arbalest a +0 battleaxe a +0 plate armour (60, 22, D) a +0 battleaxe a +0 plate armour a +0 arbalest a +0 flail a +0 arbalest a yaktaur skeleton a yaktaur skeleton (60, 23, D) a +0 dagger a +0 robe (60, 39, D) a +0 whip (61, 7, D) the ring "Tonuqu" {Will+ AC+4 Dex+2} [ring of protection] Will+: It increases your willpower. AC+4: It affects your AC (+4). Dex+2: It affects your dexterity (+2). (61, 8, D) the amulet of the Tarantula {Spirit rElec Will+ Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (61, 14, D) a +0 broad axe a +0 chain mail a +0 club an orc skeleton (61, 15, D) a +0 partisan (61, 38, D) a +2 broad axe 11 large rocks the cyclops corpse of Polyphemus (skeletalised by now) (62, 7, D) the ring "Ighuung" {rPois rF- Will+ Slay-5 SInv} [ring of willpower] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). SInv: It lets you see invisible. (62, 8, D) the ring "Negykk" {rElec rN+ Will- Int+2} [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). (62, 14, D) a +0 flail a +0 leather armour (62, 15, D) a +0 war axe a +0 chain mail an orc skeleton (63, 5, D) a potion of brilliance (63, 7, D) the ring "Zammoitea" {rF- rN+ Dex+4 SInv} [ring of see invisible] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (63, 8, D) the ring of Lounn {rN++ Will+ Dex-3} [ring of willpower] rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Dex-3: It affects your dexterity (-3). (63, 17, D) a +1 chain mail of death (63, 28, D) the ring "Uxaycoest" {Fly rF+ rC+ Will+ rCorr} [ring of willpower] Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (63, 39, D) the ring "Yreqij" {+Blink rPois Will+} [ring of willpower] +Blink: It lets you blink. rPois: It protects you from poison. Will+: It increases your willpower. (64, 17, D) a +3 plate armour of archery (64, 28, D) the ring "Lyogeeguli" {*Corrode AC+6 Dex+3 Slay+3} [ring of protection] *Corrode: It may corrode you when you take damage. AC+6: It affects your AC (+6). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (64, 29, D) the ring of Tomorrow {rF+ rC+ Int+5} [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). (64, 38, D) the amulet of Departure {Spirit rElec rF+ Int+5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). (64, 39, D) the amulet "Dirup" {Reflect Int+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+3: It affects your intelligence (+3). SH+5: It affects your SH (+5). (64, 40, D) the amulet "Loan" {Rampage rN+ RegenMP+} [amulet of magic regeneration] Rampage: It bestows one free step when moving towards enemies. rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. (65, 17, D) the +0 robe of Vlad {rF+ Str+4} rF+: It protects you from fire. Str+4: It affects your strength (+4). (65, 28, D) the ring of the Philosopher {rPois rC+ rN+} [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. (65, 29, D) the ring of the Heavens {rPois rF+ rC+ Will+} [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. (65, 38, D) the ring "Feasien" {*Slow rC+ Str+3 Dex+3 Slay+5} [ring of slaying] *Slow: It may slow you when you take damage. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (65, 39, D) the amulet "Xit Lub" {Spirit -Tele ^Fragile rElec rPois} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. -Tele: It prevents most forms of teleportation. ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. (65, 40, D) the ring of the Voivode {rF- rN+ Int+6 Dex+2} [ring of intelligence] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). (66, 17, D) a +2 scale mail of fire resistance (66, 28, D) the ring "Riepsaory" {Will+ Str+6 Dex+3} [ring of willpower] Will+: It increases your willpower. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). (66, 29, D) the ring "Gifyd" {rPois Str+6} [ring of strength] rPois: It protects you from poison. Str+6: It affects your strength (+6). (66, 38, D) the amulet "Zuwuipef" {Reflect Fly Will- Int+4 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Fly: It grants you flight. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). SH+5: It affects your SH (+5). (66, 39, D) the ring "Uptavel" {rC- rCorr MP+4 Slay+5 Stlth+} [ring of slaying] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. MP+4: It affects your magic capacity (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. (66, 40, D) the ring of Keapa {Dex+3 Slay+5} [ring of slaying] Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (67, -4, D) a juggernaut corpse (skeletalised by now) (67, 4, D) a +0 long sword a +0 cloak of corrosion resistance a red draconian corpse (skeletalised by now) (67, 28, D) a +5 ring of slaying (67, 29, D) the ring of Huofeps {rPois rN+ Wiz} [ring of wizardry] rPois: It protects you from poison. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. (67, 38, D) the ring "Ibrogy" {rPois Slay+5} [ring of slaying] rPois: It protects you from poison. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (67, 39, D) the ring of Misconduct {rF++ Int+3} [ring of protection from fire] rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). (67, 40, D) the amulet of Fimauru {Fly rElec rF+ RegenMP+ SInv} [amulet of magic regeneration] Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. RegenMP+: It increases your rate of magic regeneration. SInv: It lets you see invisible. (68, -6, D) a +0 long sword a +0 cloak (68, 17, D) a +6 chain mail (unseen) (68, 18, D) a +0 robe of willpower (unseen) (68, 25, D) +2 acid dragon scales (unseen) (68, 28, D) the ring "Zacumo" {rPois rF- rCorr AC+6 Int+3} [ring of protection] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. AC+6: It affects your AC (+6). Int+3: It affects your intelligence (+3). (68, 29, D) a +5 ring of slaying (68, 39, D) the ring of Pantheism {rElec rPois rN+} [ring of positive energy] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. (69, -9, D) a +0 rapier a +0 rapier a +0 leather armour (69, -2, D) a +0 long sword a +0 cloak a white draconian corpse (skeletalised by now) (69, 17, D) +2 golden dragon scales (unseen) (69, 24, D) +2 swamp dragon scales (69, 25, D) +2 golden dragon scales (69, 28, D) the ring of Waczael {Str+3 Dex+6 SInv} [ring of dexterity] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. (69, 29, D) a +5 ring of slaying (69, 31, D) a +0 rapier a +0 robe of willpower a +0 long sword a +0 leather armour a merfolk corpse (skeletalised by now) an elf skeleton (70, 28, D) the ring of the Philosopher {Will++ AC+6 Str+2 SInv Stlth-} [ring of protection] Will++: It greatly increases your willpower. AC+6: It affects your AC (+6). Str+2: It affects your strength (+2). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (70, 31, D) a +3 heavy executioner's axe a +4 rapier of holy wrath a +0 robe a +0 dire flail a red draconian skeleton (71, -6, D) a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (71, -5, D) a +4 rapier of flaming (71, -4, D) a titan corpse (skeletalised by now) (71, -3, D) a +6 war axe of flaming (71, 17, D) a +4 plate armour of poison resistance (unseen) (71, 18, D) a +1 tower shield (unseen) (71, 25, D) +4 fire dragon scales (unseen) (71, 30, D) a +8 broad axe (72, 17, D) a +4 ring mail (unseen) (72, 18, D) +2 golden dragon scales (unseen) (72, 25, D) +2 acid dragon scales (unseen) (73, 15, D) a +3 antimagic rapier (73, 29, D) a +0 dagger a +0 robe a human skeleton (74, -2, D) a +2 demon whip of venom a +0 scale mail a +0 kite shield (74, 14, D) a +0 pair of boots a +1 plate armour of fire resistance a +3 plate armour (74, 16, D) a +2 flail of draining a +0 robe a +0 dagger a +0 robe a +5 heavy executioner's axe a +4 dagger of chaos a +2 robe of willpower (74, 25, D) a +0 robe a +0 rapier a +0 cloak a +0 rapier a +0 leather armour a +2 battleaxe a +0 plate armour a yellow draconian skeleton (74, 34, D) a staff of earth (74, 39, D) a +0 whip a +0 cloak a purple draconian corpse (skeletalised by now) (75, -15, D) a +0 double sword +0 shadow dragon scales a +0 kite shield (75, -14, D) a +0 giant club an iron giant corpse (skeletalised by now) (75, -9, D) a +1 heavy war axe (75, -2, D) a +3 bardiche of flaming +0 fire dragon scales an oni skeleton (75, -1, D) a +4 heavy broad axe a +0 antimagic rapier a +0 animal skin +0 golden dragon scales a spriggan skeleton a golden dragon skeleton (75, 1, D) a +3 demon blade of draining a +0 robe (75, 2, D) a +1 rapier of speed a +1 rapier of speed a +0 leather armour an elf skeleton (75, 8, D) a +0 short sword (75, 11, D) a +0 halberd (75, 25, D) a +1 dagger of draining a +0 robe a kobold skeleton (76, -2, D) a +0 arbalest quicksilver dragon scales a quicksilver dragon skeleton