listentometal the Dungeon (0, 11, D) a river rat skeleton (0, 12, D) an elephant skeleton (1, 6, D) a +2 quarterstaff (2, 4, D) 10 stones (2, 11, D) a +1 heavy trident (2, 12, D) a +3 chain mail (3, 9, D) a +2 long sword of holy wrath (3, 10, D) a +0 dagger of venom (3, 11, D) a +2 hand axe of freezing (3, 18, D) a +0 scythe a +2 robe of willpower (5, 4, D) a +2 falchion a +2 dagger (5, 20, D) a +0 giant spiked club (6, 4, D) a +2 mace a +2 hand axe (6, 7, D) a +0 dagger an adder skeleton (6, 22, D) a +0 spear a merfolk corpse (skeletalised by now) (7, 4, D) a +2 trident (7, 11, D) a +0 club (7, 23, D) a +0 flail (8, 20, D) a +0 flail a +0 short sword an orc skeleton (8, 22, D) a yak skeleton (12, 6, D) an adder skeleton (14, 6, D) a +0 whip of venom a +0 dagger a gnoll skeleton (17, 19, D) a blade talisman (17, 20, D) a maw talisman (17, 21, D) a +2 halberd of venom (17, 22, D) a +2 scimitar of holy wrath (18, 19, D) a blade talisman (18, 20, D) a +0 pair of gloves a blade talisman (18, 22, D) the +7 mace of Variability {chaos, chaos arc} (18, 23, D) a +1 heavy broad axe (22, 9, D) a wyvern corpse (skeletalised by now) (22, 17, D) a +0 long sword a +0 scale mail an elf skeleton (28, 13, D) a death yak skeleton (31, 13, D) a +0 short sword a kobold skeleton (38, 14, D) a +0 arbalest