Dungeon Sprint DCSS version 0.34-a0-759-g3927eee56e (webtiles) character file. Game seed: 15330930032286510059 1 listentometal the Tinkerer (level 1, 15/15 HPs) Began as a Mountain Dwarf Forgewright on Sept 13, 2025. Got out of the dungeon alive. The game lasted 00:02:30 (81 turns). listentometal the Tinkerer (MDFw) Turns: 81, Time: 00:02:31 Health: 15/15 AC: 2 Str: 12 XL: 1 Next: 16% Magic: 3/3 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . (100%) c - +2 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: runic magic, artefact enchanting a: no special abilities You escaped. You visited 1 branch Inventory: Hand Weapons c - a +2 mace (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking V - 2 scrolls of vulnerability x - 5 scrolls of amnesia s - a scroll of butterflies Potions g - 5 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - 3 potions of berserk rage i - 2 potions of invisibility Skills: + Level 0.5 Fighting * Level 1.1 Maces & Flails + Level 1.5 Dodging + Level 1.5 Stealth + Level 1.9 Spellcasting + Level 4.9 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 3 runed doors Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Okay, then. There is an open door to the Temple (Safe) here. Things that are here: a +2 mace; a +0 hammer c - a +2 mace Sorry, you're not good enough to have a special ability. Unknown command. c - a +2 mace (weapon) There is an open door to the Temple (Safe) here. Found three altars. There is a sacrificial altar of Ru here. There is an opulent altar of Gozag here. There is a stormy altar of Qazlal here. There is an iron altar of Okawaru here. Press: ? - help, v - describe, . - travel A radiant altar of Vehumet. Unknown command. Press < or > to pray at altars. There is a shimmering altar of Xom here. There is an ornate altar of the Wu Jian Council here. There is a sparkling altar of Nemelex Xobeh here. There is an iron altar of Okawaru here. You kneel at the altar of Okawaru. Press: ? - help, v - describe, . - travel An opulent altar of Gozag. There is a stormy altar of Qazlal here. There is an opulent altar of Gozag here. There is a shimmering blue altar of Sif Muna here. Press: ? - help, v - describe, . - travel A hazy altar of Hepliaklqana. Unknown command. Press < or > to pray at altars. There is an opulent altar of Gozag here. There is a shimmering blue altar of Sif Muna here. There is an open door to the Temple (Safe) here. You see here a +0 hammer. There is an open door to the Storerooms (Easy) here. There is an open door to the Entrance Hall (Safe) here. There is a staircase leading out of the dungeon here. You have escaped! ##########.##.......... ..........'........... #####+#####......#..#. #........... ####'#####+ #.......# #.......# #.......# #...@...# #.......# #.......# #.......# ######### There were no monsters in sight! Vanquished Creatures A quokka (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | listentometal the Mountain Dwarf Forgewright began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 13 | D | Reached skill level 1 in Maces & Flails 39 | D | Found a bloodstained altar of Trog. 39 | D | Found a shimmering blue altar of Sif Muna. 39 | D | Found a viscous altar of Jiyva. 39 | D | Found a hazy altar of Hepliaklqana. 39 | D | Found an opulent altar of Gozag. 44 | D | Found a glowing golden altar of the Shining One. 44 | D | Found a glowing silver altar of Zin. 44 | D | Found a basalt altar of Yredelemnul. 44 | D | Found a shimmering altar of Xom. 44 | D | Found an ornate altar of the Wu Jian Council. 44 | D | Found a sacrificial altar of Ru. 44 | D | Found a stormy altar of Qazlal. 44 | D | Found an iron altar of Okawaru. 44 | D | Found a sparkling altar of Nemelex Xobeh. 44 | D | Found a burning altar of Makhleb. 44 | D | Found a blossoming altar of Fedhas. 44 | D | Found a white marble altar of Elyvilon. 44 | D | Found a shadowy altar of Dithmenos. 44 | D | Found a snail-covered altar of Cheibriados. 45 | D | Found a radiant altar of Vehumet. 45 | D | Found a corrupted altar of Lugonu. 45 | D | Found a roughly hewn altar of Beogh. 52 | D | Found a hide-covered altar of Uskayaw. 52 | D | Found an ancient bone altar of Kikubaaqudgha. 52 | D | Found a broken altar of Ashenzari. 81 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, titanium_vault_5, iron_vault_4, final_vault] Skill XL: | 1 | ---------------+----+----- Maces & Flails | 1 | 1.1 Fighting | | 0.5 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 1.9 Forgecraft | | 4.9 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Mace || 3 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 66 | 15 | 0 | 0 | 1 | 81.0 | Dungeon | 81 | 66 | 15 | 0 | 0 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 81 daAuts