Dungeon Sprint DCSS version 0.35-a0-188-gb759490ca2 (webtiles) character file. Game seed: 11298188205428055208 77 listentometal the Conjurer (level 4, -4/33 HPs) Began as a Mountain Dwarf Conjurer on Mar 13, 2026. Drowned by a water elemental (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:16 (261 turns). listentometal the Conjurer (Mountain Dwarf Conjurer) Turns: 261, Time: 00:01:17 Health: -4/33 AC: 3 Str: 9 XL: 4 Next: 14% Magic: 0/9 EV: 10 Int: 21 God: Gold: 18 SH: 0 Dex: 8 Spells: 3/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no teleportation @: flooded lungs A: runic magic, artefact enchanting a: no special abilities You were in the Dungeon. You visited 1 branch You collected 18 gold pieces. Inventory: Armour b - a +0 leather armour (worn) Scrolls c - a scroll of immolation {unknown} b - a scroll of blinking i - 3 scrolls of identify e - a scroll of torment {unknown} Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste d - 4 potions of mutation {unknown} f - 2 potions of invisibility {unknown} j - a potion of might {unknown} Skills: - Level 3.0 Dodging - Level 2.0 Stealth + Level 3.8 Spellcasting * Level 6.4 Conjurations * Level 0.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d6 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (severely damaged, 100% to hit) The magic dart hits the water elemental. The water elemental is almost destroyed. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (almost destroyed, 100% to hit) The magic dart hits the water elemental but does no damage. The water elemental is almost destroyed. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (almost destroyed, 100% to hit) The magic dart hits the water elemental. The water elemental is almost destroyed. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (almost destroyed, 100% to hit) The magic dart hits the water elemental but does no damage. The water elemental is almost destroyed. You hit the water elemental but do no damage. The water elemental is almost destroyed. The water elemental engulfs you. Water floods into your lungs! Your lungs strain for air. The water elemental attacks as it pursues you! The water elemental engulfs you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your lungs strain for air. * * * LOW HITPOINT WARNING * * * Your lungs strain for air. You die... ▓...#......#####..# ▓..##.....†.#..#..# ▓##.##.##...#..#..###+#+# ##.##.###..##'#..#...... ▓#.####[##..###...'.⌠.... ▓.###..##..####...# ▓#.††..##..###....# ###..##†..##.....# ##..##...@#E†....# #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A scorpion (D) A human (D) 4 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | listentometal the Mountain Dwarf Conjurer began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 101 | D | Reached skill level 4 in Conjurations 135 | D | Reached XP level 2. HP: 19/20 MP: 1/5 141 | D | Learned a level 2 spell: Searing Ray 169 | D | Encountered a scorpion 172 | D | Killed a scorpion 173 | D | Reached skill level 6 in Conjurations 173 | D | Reached XP level 3. HP: 26/26 MP: 1/8 173 | D | Reached XP level 4. HP: 33/33 MP: 1/9 178 | D | Learned a level 4 spell: Fulminant Prism 261 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 3 | 3.8 Conjurations | 4 6 | 6.4 Dodging | 2 3 | 3.0 Stealth | 2 | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 14 | 1 || 15 Melee: Unarmed | 14 | 1 || 15 Cast: Magic Dart | 9 | 6 || 15 Searing Ray | 1 | || 1 Fulminant Prism | | 1 || 1 Drink: Berserk rage | 1 | || 1 Armour: Leather armour | 7 | 2 || 9 Dodge: Dodged | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 265 | 265 | 0 | 141 | 0 | 1 | 265.0 | Dungeon | 265 | 265 | 0 | 141 | 0 | 1 | 265.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 265 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+