Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 11831736907919778740 32 listentometal the Conjurer (level 2, 0/22 HPs) Began as a Demigod Conjurer on Mar 26, 2026. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:01:33 (1494 turns). listentometal the Conjurer (Demigod Conjurer) Turns: 1494, Time: 00:01:34 Health: 0/22 AC: 2 Str: 8 XL: 2 Next: 96% Magic: 0/7 EV: 11 Int: 20 God: Gold: 48 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -1), hasted, very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a +0 hat (worn) Jewellery c - a ring of see invisible (worn) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of noise {unknown} h - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of heal wounds {unknown} h - a potion of haste Skills: + Level 0.8 Fighting + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 20% 2d6 11% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Airstrike Air 1% 2d(1-17) 83% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are out of magic! You encounter a ribbon worm. The adder bites you. You are poisoned. The adder poisons you! The ribbon worm leaves your sight. You see here a +0 club. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. The adder misses you. You are out of magic! You feel sick. There is a stone staircase leading up here. You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You feel sick. The adder bites you. The adder bites you but does no damage. You climb upwards. You feel sick. There is a stone staircase leading down here. You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. It was a potion of haste. You feel yourself speed up. j -> h - a potion of haste You die... ....P≈#...........#.#######.##### ...P~~#...÷.......#.# #.# ..P~~≈#...........#.# #.# .P~~≈≈#.....#######.# #.# P~~≈≈≈#.#...........# ####.# .P~~≈≈#........#########....# ..P~≈≈#.#.####...........#### ...P~~#.#.# #..##..†.#### ....P~#.#.####..@S.#.## .....P#........#.###†# #######.#.######.# #†# #.......#.# #.# #.# ##.##.#.#.# #.# #.# #.....#.#.######.# #.# #..##.#.#........# #.# #...#.#.########## #.# #####.#.#....# #.# You could see an adder. Vanquished Creatures A dart slug (D:1) 4 hobgoblins (D:1) 7 jackals A quokka (D:1) 3 ball pythons (D:1) 3 bats 3 endoplasms A frilled lizard (D:2) A goblin (D:2) 4 kobolds (D:1) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 367 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/7 1300 | D:1 | Learned a level 2 spell: Searing Ray 1446 | D:1 | Reached skill level 4 in Conjurations 1493 | D:1 | HP: 1/22 [poisoned by an adder] 1494 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic, minmay_crystal_room, minmay_tiny_reverse_x D:2: layout_loops_ring, nicolae_ecumenical_pavilion Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.1 Spellcasting | 2 | 2.0 Conjurations | 4 | 4.0 Fighting | | 0.8 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 1 Dagger || 4 Cast: Magic Dart || 57 Searing Ray || 1 Drink: Haste || 1 Armour: Robe || 15 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1495 | 1402 | 93 | 102 | 1132 | 2 | 747.5 | Dungeon | 1495 | 1402 | 93 | 102 | 1132 | 2 | 747.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1460 daAuts D:2: 34 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+