Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 15959229269139782039 196 listentometal the Conjurer (level 5, -1/40 HPs) Began as a Demigod Conjurer on Mar 27, 2026. Slain by a sleepcap (11 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:03:52 (3056 turns). listentometal the Conjurer (Demigod Conjurer) Turns: 3056, Time: 00:03:53 Health: -1/40 AC: 2 Str: 8 XL: 5 Next: 21% Magic: 0/11 EV: 2 Int: 24 God: Gold: 100 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . (100%) f - +4 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of willpower HPRegen 0.26/turn g - ring of wizardry MPRegen 0.12/turn %: wizardry (x1) @: sleeping A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons f - a +4 short sword (weapon) h - a +1 dagger of freezing Missiles d - 3 poisoned darts Armour a - a +0 robe (worn) b - a +0 buckler Jewellery c - a ring of willpower (worn) e - a ring of resist corrosion g - a ring of wizardry (worn) Scrolls i - 2 scrolls of identify e - a scroll of fear {unknown} c - a scroll of fog {unknown} d - a scroll of poison {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of noise {unknown} k - a scroll of acquirement {unknown} Potions g - a potion of magic c - 2 potions of curing A - a potion of attraction i - a potion of invisibility w - 5 potions of heal wounds B - a potion of berserk rage Skills: - Level 1.0 Fighting - Level 1.0 Throwing + Level 2.6 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting * Level 4.7 Conjurations * Level 1.1 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 4% 1 Blink Tloc 6% N/A 7% 2 Grave Claw Necr 6% 2d7 7% 2 Ozocubu's Armour Ice 3% N/A 14% 3 Sigil of Binding Hex 3% N/A 14% 3 Flame Wave Conj/Fire 14% 2d6 16% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits the sleepcap. The sleepcap is lightly damaged. The sleepcap barely misses you. The searing ray hits the sleepcap! The sleepcap is moderately damaged. The searing ray hits the endoplasm. The endoplasm is severely wounded. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you!! You wake up. Ouch! That really hurt! The endoplasm hits you. Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the endoplasm. You kill the endoplasm! The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is heavily damaged. Your magical contamination has completely faded away. The searing ray hits the sleepcap but does no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! You die... ..)~~.##.# #..# ♣~~...##.# #..# .≈#.#.##.# ...# ♣...≈.##.# # #..# ~~.♣.....# #.##..###.## ###.###..####)..$.†....# ..>.# #.......##.####..# ###.###.........f# #......####.##@# ######.# #.##.# #.####.##.# #.........# #.####.#### #.# #.# #.# #.# #.# #.# ... ..# You could see a sleepcap. Vanquished Creatures A bombardier beetle (D:2) 2 clockroaches (D:3) 4 gnolls (D:2) An adder (D:4) 2 dart slugs 7 orcs 4 endoplasms 6 hobgoblins 4 jackals (D:2) A quokka (D:1) 6 ball pythons 7 bats 2 frilled lizards (D:3) 8 goblins 3 kobolds 8 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 443 | D:1 | Reached XP level 2. HP: 9/20 MP: 1/7 493 | D:1 | Learned a level 2 spell: Searing Ray 1271 | D:2 | Reached skill level 4 in Conjurations 1588 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/8 1621 | D:2 | Reached skill level 1 in Fighting 1812 | D:2 | Reached skill level 1 in Throwing 1812 | D:2 | Reached XP level 4. HP: 12/35 MP: 0/10 1907 | D:2 | Learned a level 4 spell: Fulminant Prism 2487 | D:3 | Reached XP level 5. HP: 40/40 MP: 4/11 2813 | D:3 | Reached skill level 1 in Alchemy 3056 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_basic D:3: layout_basic, nemelex_lonely_heart_becter, mainiacjoe_overflow_brackets D:4: kennysheep_kobold_camp, layout_loops_ring, kiku_gazebo_pond_becter, chequers_serial_rivers_marsh Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.6 Stealth | 2 | 2.0 Spellcasting | 2 | 2.6 Conjurations | 4 | 4.7 Fighting | 1 | 1.0 Throwing | 1 | 1.0 Alchemy | 1 | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 30 | 6 || 36 Melee: Whip | 30 | || 30 Short sword | | 6 || 6 Cast: Magic Dart | 72 | 36 || 108 Searing Ray | 5 | 3 || 8 Read: Identify | | 5 || 5 Stab: Sleeping | | 1 || 1 Armour: Robe | 25 | 9 || 34 Dodge: Dodged | 28 | 8 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3059 | 2950 | 109 | 217 | 2292 | 4 | 764.8 | Dungeon | 3059 | 2950 | 109 | 217 | 2292 | 4 | 764.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1139 daAuts D:1: 1104 daAuts D:3: 759 daAuts D:4: 55 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+