Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 4587056764158584133 276 listentometal the Conjurer (level 5, -2/40 HPs) Began as a Demigod Conjurer on Mar 28, 2026. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:03:28 (3484 turns). listentometal the Conjurer (Demigod Conjurer) Turns: 3484, Time: 00:03:29 Health: -2/40 AC: 2 Str: 8 XL: 5 Next: 73% Magic: 2/11 EV: 11 Int: 24 God: Gold: 202 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . (100%) e - +2 falchion (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-2 -> -19) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 202 gold pieces. Inventory: Hand Weapons c - a +0 falchion of holy wrath e - a +2 falchion of freezing (weapon) Missiles d - 4 curare-tipped darts Armour a - a +0 robe (worn) Wands b - a wand of quicksilver (7) Scrolls c - a scroll of teleportation {unknown} d - a scroll of poison {unknown} e - a scroll of identify {unknown} h - a scroll of fear {unknown} m - a scroll of revelation {unknown} Potions g - a potion of magic C - a potion of cancellation j - a potion of invisibility {unknown} k - a potion of might {unknown} l - a potion of resistance {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Throwing + Level 2.7 Dodging + Level 2.7 Stealth + Level 2.5 Spellcasting * Level 4.8 Conjurations * Level 1.5 Alchemy + Level 0.3 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 9% 3d7 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 56% 1d6 4% 1 Passwall Erth 3% N/A 34% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Nazja's Percussive Temp Frge 1% 4d4 97% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Shops: D:4 !* Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (66% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is heavily wounded. You feel very sick. The water moccasin barely misses you. The searing ray hits the water moccasin! The water moccasin is severely wounded. You feel sick. The water moccasin bites you. The searing ray misses the water moccasin. You finish channelling your searing ray. You feel sick. The water moccasin bites you. x2 You are lethally poisoned! The water moccasin poisons you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 66% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * It was a potion of cancellation. You feel magically purged. f -> C - a potion of cancellation You stop channelling your searing ray. You die... . #. ## #.# ∩## #... ).# #⌠.♣#♣.⌠# #?..♣...# ♣..S∩# #.†@### ####..#### #.....### #..##...######### ##............... ########..###### ########..#.... #.........'.... #.........#.... You could see a water moccasin. Vanquished Creatures A sky beast (D:3) A hound (D:3) A clockroach (D:4) A sleepcap (D:4) 2 adders A gnoll (D:1) 5 dart slugs 8 orcs 8 hobgoblins 4 quokkas 10 ball pythons 5 bats 6 endoplasms 7 frilled lizards 2 goblins 6 kobolds 6 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 286 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/7 682 | D:1 | Learned a level 2 spell: Searing Ray 743 | D:1 | Reached skill level 4 in Conjurations 919 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/8 1449 | D:2 | Reached skill level 1 in Fighting 1500 | D:2 | Encountered Sigmund 2138 | D:3 | Reached XP level 4. HP: 32/35 MP: 2/10 2286 | D:3 | Learned a level 4 spell: Fulminant Prism 2565 | D:3 | Encountered a sky beast 2576 | D:3 | Killed a sky beast 2577 | D:3 | Reached skill level 1 in Alchemy 2577 | D:3 | Reached XP level 5. HP: 40/40 MP: 0/11 3346 | D:4 | Reached skill level 1 in Throwing 3476 | D:4 | Found Zatezeh's General Store. 3476 | D:4 | Found Zunod's Distillery. 3476 | D:4 | Encountered a water moccasin 3483 | D:4 | HP: 2/40 [water moccasin (8)] 3484 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, serial_bayou, serial_bayou_crossing, serial_bayou_pond_c, serial_bayou_pond_e, serial_bayou_pond_e, minmay_quantized D:2: layout_loops_ring, chequers_ecumenical_altar_simple_redux, uniq_sigmund D:3: layout_basic, hangedman_decor_points, minmay_goblin_kobold_house D:4: layout_basic, nicolae_shops_little_town_plaza Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.7 Dodging | 2 | 2.7 Spellcasting | 2 | 2.5 Conjurations | 4 | 4.8 Fighting | 1 | 1.0 Alchemy | 1 | 1.5 Throwing | 1 | 1.0 Evocations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 9 | 15 || 24 Melee: Spear | 6 | || 6 Falchion | 3 | 15 || 18 Cast: Magic Dart | 99 | 52 || 151 Searing Ray | | 7 || 7 Drink: Cancellation | | 1 || 1 Stab: Sleeping | 1 | || 1 Distracted | | 1 || 1 Armour: Robe | 8 | 16 || 24 Dodge: Dodged | 13 | 19 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3497 | 3312 | 185 | 88 | 2813 | 4 | 874.2 | Dungeon | 3497 | 3312 | 185 | 88 | 2813 | 4 | 874.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1406 daAuts D:3: 1045 daAuts D:2: 647 daAuts D:4: 397 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+