listentometal the Dungeon (0, 0, D) a hound skeleton (0, 2, D) a +0 giant spiked club an ogre skeleton (1, -7, D) a +0 scale mail (4, -3, D) a frilled lizard corpse (skeletalised by now) (5, -9, D) a +2 antimagic quarterstaff a +2 trident (5, -3, D) a +0 whip a +0 leather armour an orc skeleton (6, -9, D) a +2 falchion a +2 dagger (6, -6, D) a +0 dagger (6, -4, D) a +0 whip a gnoll skeleton (6, -3, D) a +0 dagger (6, 9, D) a +0 mace (7, -9, D) a +0 flail a +2 hand axe (7, 10, D) an elephant corpse (skeletalised by now) (8, -4, D) a +2 quarterstaff of protection (8, -3, D) a +0 heavy mace (8, -2, D) a +1 long sword of flaming (8, 4, D) a +0 flail (8, 5, D) a +0 club a +2 spear of distortion a +0 scale mail a gnoll skeleton (8, 6, D) a +0 club (9, -8, D) a bat skeleton (9, -5, D) a +3 scale mail (9, -4, D) a +2 heavy trident (unseen) (9, -3, D) a +2 dagger of draining (unseen) (9, -2, D) a +1 heavy hand axe (unseen) (13, 8, D) a +4 scale mail a +3 chain mail a +2 mace of concussion (15, -4, D) a basilisk corpse a warg corpse (17, 6, D) a serpent talisman (17, 7, D) a serpent talisman (17, 8, D) a +1 heavy broad axe (17, 9, D) a +2 rapier of draining (18, 6, D) a maw talisman (18, 7, D) the protean talisman of the Lonely Beggars {Int+7 Dex+4} [protean talisman] Int+7: It affects your intelligence (+7). Dex+4: It affects your dexterity (+4). (18, 8, D) a +2 halberd of protection (18, 9, D) a +2 scimitar of draining (unseen) (18, 10, D) a +4 quarterstaff of speed (unseen) (21, 3, D) a +0 hand axe an orc corpse (22, 3, D) a +0 short sword (still there?) a +2 trident of flaming (still there?) a +0 scale mail (still there?)