listentometal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold skeleton (4, 21, D:1) a +0 plate armour (4, 30, D:1) a ball python skeleton (19, 28, D:1) a hobgoblin corpse (skeletalised by now) (24, 16, D:1) a hobgoblin skeleton (28, 28, D:1) a +0 dagger (30, -2, D:1) a ball python skeleton (34, 22, D:1) a frilled lizard skeleton (36, 19, D:1) a hobgoblin skeleton (37, 27, D:1) a kobold skeleton (38, 4, D:1) a +0 club (53, -11, D:1) a hobgoblin corpse (skeletalised by now) (55, 8, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (7, -31, D:2) a quokka skeleton (22, -40, D:2) a +0 dagger (23, -11, D:2) a quokka skeleton (25, -34, D:2) a +0 club (29, -2, D:2) a +0 club (33, -6, D:2) a frilled lizard skeleton (43, -25, D:2) a +0 trident (47, -10, D:2) a +0 dagger a goblin skeleton (56, -10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (60, -24, D:2) a parchment of Construct Spike Launcher (60, 1, D:2) an adder corpse (skeletalised by now) (67, 4, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) the felid corpse of Natasha (skeletalised by now) (3, -2, D:3) a +0 falchion (10, -31, D:3) 5 boomerangs (11, -41, D:3) a +0 ring mail (12, 6, D:3) a +0 hand axe (12, 7, D:3) a frilled lizard corpse (skeletalised by now) (17, -46, D:3) a +0 dagger (29, -37, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (43, -24, D:3) 2 stones a +0 whip (45, -40, D:3) a hobgoblin skeleton (45, -14, D:3) a rat corpse (skeletalised by now) (46, -39, D:3) a frilled lizard skeleton (50, 10, D:3) a bat corpse (skeletalised by now) (55, -1, D:3) a +0 club a +0 sling (57, -43, D:3) a +0 rapier Level 4 of the Dungeon (2, 12, D:4) a jackal corpse (skeletalised by now) (2, 14, D:4) a jackal corpse (skeletalised by now) (2, 15, D:4) a jackal corpse (skeletalised by now) (4, 23, D:4) a +0 club an orc skeleton (9, 37, D:4) a +0 dagger a +0 ring mail (11, 36, D:4) a +0 ring mail a +0 hand axe an orc skeleton (11, 40, D:4) a +0 leather armour (12, 33, D:4) a +0 whip a +0 hand axe a +0 leather armour a +0 trident (16, 10, D:4) a +0 leather armour (16, 13, D:4) a +0 dagger 5 stones (20, 32, D:4) a +0 robe (21, 24, D:4) a +0 hand axe (22, 15, D:4) a quokka corpse (skeletalised by now) (26, 40, D:4) a hobgoblin skeleton (28, 18, D:4) a scarab talisman (41, 9, D:4) a +0 hand axe (43, 10, D:4) a +0 scimitar (43, 29, D:4) a +0 giant club a hound skeleton (56, 20, D:4) a +0 club (57, 11, D:4) a +0 war axe a +0 ring mail an iguana skeleton (58, 12, D:4) a +0 short sword a kobold skeleton Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 hand axe of Makhleb's Esteem {sunder, rPois Dex+5} (6470 gold) rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the conjuration staff of the Ant {^Contam rCorr Str+2 Conj} (3620 gold) [staff of conjuration] ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Conj: It increases the power of your Conjurations spells. the ring "Feiczifo" {rN+ Will+ Str+2 Dex-4} (2840 gold) [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). the +3 ring mail of Exclusion {rPois} (3020 gold) rPois: It protects you from poison. It cannot be enchanted further. the +0 ring mail of Imperfection {rC+ Str+3} (2430 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the blade talisman of the Heavens {Str+5} (10350 gold) [blade talisman] Str+5: It affects your strength (+5). the ring "Ysuhisso" {rElec rN++ Int+6 Dex-2 Stlth+} (5910 gold) [ring of intelligence] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. the serpent talisman of Dramatic Exits {Rampage MP+4 Slay-2 SInv} (3900 gold) [serpent talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. MP+4: It affects your magic capacity (+4). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. a +2 broad axe of electrocution (3450 gold) the +2 whip "Liarr" {concuss, rN+ Int+4} (3210 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +2 hand axe of electrocution (1950 gold) the air staff of the Pit {*Corrode +Blink rElec rN++ Air} (4390 gold) [staff of air] *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Air: It increases the power of your Air spells. the cold staff of Eternal Winter {rElec rC+ Dex+3 Summ Tloc Ice} (5650 gold) [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Summ: It increases the power of your Summonings spells. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. the amulet of the Demon Prince {Faith rElec Dex+5} (6450 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). a +0 hand axe of flaming (740 gold) the ring of Xoocuiz {+Blink rPois rF+ Dex+4} (5160 gold) [ring of protection from fire] +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). the ring "Vafo" {rElec rPois rC- rN+ Str+2} (3540 gold) [ring of positive energy] rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). the +8 spear of the Beast {venom, Dex+7} (6530 gold) Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the +4 spear "Xuiqi" {spect, ^Fragile rPois rN+ Str+3 Int+4} (5200 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the spider talisman "Fifanits" {rC+ Dex+3} (4730 gold) [spider talisman] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (0, 0, D:5) a black bear corpse (skeletalised by now) (2, -5, D:5) a +0 club a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (3, -5, D:5) a +0 halberd (4, 7, D:5) a +0 trident (6, 7, D:5) a +0 hand axe an orc corpse (skeletalised by now) (10, 8, D:5) a parchment of Ensorcelled Hibernation (11, 30, D:5) a +0 dagger (15, 15, D:5) a +0 mace (15, 35, D:5) a +0 whip (16, 32, D:5) a +0 mace (21, 26, D:5) a +0 robe a +0 mace (22, 27, D:5) a +0 kite shield a +0 long sword a +0 leather armour (23, 26, D:5) a +0 ring mail a +0 trident (34, 11, D:5) a +0 spear Level 6 of the Dungeon (1, -13, D:6) a +0 sling (5, -4, D:6) a +0 robe a +0 dagger (6, -3, D:6) a +0 whip an orc skeleton (8, -1, D:6) a +0 dagger an orc skeleton (12, -1, D:6) a +0 robe (13, -11, D:6) a +0 trident (15, -11, D:6) a +0 club a kobold skeleton (16, -17, D:6) a parchment of Fugue of the Fallen (18, -11, D:6) a +0 short sword a kobold skeleton (18, -10, D:6) a +0 short sword (24, -18, D:6) a +0 dagger (27, -5, D:6) a +0 short sword a kobold skeleton Level 7 of the Dungeon (2, 6, D:7) a +0 whip (18, 26, D:7) a +0 club (45, -12, D:7) a +0 robe (47, -10, D:7) a +0 robe a +3 halberd (48, -7, D:7) a +0 robe (51, -5, D:7) a +0 robe (53, 23, D:7) a +0 long sword (63, 16, D:7) a +0 robe (65, -17, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (65, -15, D:7) a +0 quarterstaff (66, -17, D:7) a +0 hand axe an orc corpse (skeletalised by now) (66, -16, D:7) a +0 flail 3 boomerangs a +0 leather armour a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 whip (8, 3, D:8) a +0 leather armour a steam dragon skeleton (11, -7, D:8) a spore talisman (11, 11, D:8) a +0 mace (15, 11, D:8) a yak skeleton a yak skeleton (17, 11, D:8) a yak skeleton a yak skeleton (19, -8, D:8) a +1 leather armour (19, 6, D:8) a +0 rapier (26, -23, D:8) 3 stones a +0 short sword (26, -19, D:8) a +0 dagger an orc skeleton (28, -15, D:8) a +0 mace an orc skeleton (29, -16, D:8) a +0 dagger (40, 6, D:8) a +0 club (45, 6, D:8) a +0 leather armour a +0 trident (46, -13, D:8) a +0 short sword (48, -27, D:8) a +0 dagger a +0 robe (48, -1, D:8) a +0 club a +0 spear (48, 1, D:8) a +0 whip (50, -27, D:8) a +0 hand axe (50, -3, D:8) a +0 flail (52, -21, D:8) a +0 hand axe a +0 scale mail (55, -2, D:8) a +0 dagger an orc corpse (skeletalised by now) (57, -2, D:8) a rimehorn talisman (61, 2, D:8) a +0 club an orc corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (9, -19, D:9) a potion of enlightenment (10, -17, D:9) the -1 pair of gloves of Grace {rN+ Regen+} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (unseen) (12, -11, D:9) a scroll of revelation (13, -14, D:9) a potion of cancellation (14, -17, D:9) 14 gold pieces (15, -19, D:9) 16 gold pieces (15, -16, D:9) a scroll of vulnerability (15, -12, D:9) 11 gold pieces (16, -5, D:9) a +0 falchion a +0 leather armour an orc skeleton (17, -6, D:9) a +0 flail a +4 plate armour an orc skeleton (17, -5, D:9) a +0 orcbow a +0 robe a centaur skeleton (18, -4, D:9) a +0 devious dagger a +0 robe (28, -24, D:9) a +2 heavy shortbow (28, 11, D:9) a +0 mace (40, 1, D:9) a +0 hand axe a +0 ring mail an orc skeleton (40, 8, D:9) a +0 sling (41, -5, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, -1, D:9) a +0 robe an orc skeleton (42, -5, D:9) 5 large rocks a +0 hand axe a +0 chain mail a +0 mace a cyclops corpse (skeletalised by now) an orc corpse (skeletalised by now) (54, -15, D:9) 3 large rocks a cyclops corpse (skeletalised by now) Level 10 of the Dungeon (8, 7, D:10) a +0 orcbow a centaur skeleton (9, 19, D:10) a yak skeleton a yak skeleton (11, 19, D:10) a yak skeleton (28, 8, D:10) a komodo dragon skeleton (32, 34, D:10) a +0 ring mail (33, 34, D:10) a +0 scale mail (38, 21, D:10) a +0 club an orc skeleton (39, 19, D:10) a +0 whip an orc skeleton (39, 20, D:10) a +0 short sword a +0 leather armour a +0 flail an orc skeleton (39, 38, D:10) a +0 halberd a +0 animal skin (40, 20, D:10) a +0 dagger a +0 robe (41, 4, D:10) a +0 pair of gloves (41, 31, D:10) a +0 robe (41, 39, D:10) a wolf corpse (skeletalised by now) (42, 9, D:10) a parchment of Jinxbite Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (9, 8, D:11) a parchment of Scorch (13, -33, D:11) a +0 trident (24, -11, D:11) a +0 leather armour (26, -23, D:11) a +0 falchion (31, -16, D:11) a +0 club a +0 whip a +0 spear an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, -16, D:11) a +0 mace an orc corpse (skeletalised by now) (33, -17, D:11) a +0 dagger a +0 scale mail (35, -10, D:11) 5 large rocks a +0 giant club a +0 giant spiked club a cyclops corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (35, -6, D:11) a +0 orcbow (46, -9, D:11) a +0 buckler (48, -14, D:11) a +0 athame (49, -15, D:11) a +1 dagger of venom a +0 robe an orc corpse (skeletalised by now) (50, -15, D:11) a +0 club (50, -8, D:11) a +0 short sword (53, -12, D:11) a +0 short sword a +0 ring mail (53, -11, D:11) a +0 scimitar a +0 ring mail the human corpse of Harold (skeletalised by now) the Ecumenical Temple (12, -8, Temple) a +0 vampiric whip a +2 great mace of protection a +2 halberd of freezing a +0 falchion an ice cave (0, 0, IceCv) a +0 scale mail