listentometal Level 1 of the Dungeon [Shop] Pumijoiw's Jewellery Emporium a ring of see invisible (195 gold) a +6 ring of strength (unknown) (468 gold) a quill talisman (97 gold) a ring of flight (unknown) (227 gold) an amulet of guardian spirit (unknown) (390 gold) a scarab talisman (162 gold) (0, 0, D:1) 5 stones a +0 club a kobold skeleton (7, 12, D:1) an adder corpse (skeletalised by now) (10, 8, D:1) a rat skeleton (12, -21, D:1) a potion of resistance (15, -23, D:1) a bat corpse (skeletalised by now) (17, -11, D:1) a +0 scale mail (32, -24, D:1) a +0 whip 5 stones (33, -25, D:1) a ball python corpse (skeletalised by now) (36, -1, D:1) a ball python skeleton (37, -28, D:1) a +0 ring mail (37, 0, D:1) a ball python skeleton (38, 0, D:1) a hobgoblin skeleton (39, -14, D:1) a +0 club (40, 0, D:1) a +0 club Level 2 of the Dungeon (3, 0, D:2) a bat corpse (skeletalised by now) (4, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, 9, D:2) a +0 short sword a kobold corpse (skeletalised by now) (10, 17, D:2) an amulet of the acrobat (11, 15, D:2) a parchment of Fulminant Prism (14, 11, D:2) a frilled lizard skeleton (19, 13, D:2) an adder skeleton an adder skeleton (21, 7, D:2) a +0 dagger (25, 27, D:2) a quokka corpse (skeletalised by now) (26, 8, D:2) a rat corpse (skeletalised by now) (29, 1, D:2) a +0 club (39, 30, D:2) a +0 robe (41, 0, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (41, 29, D:2) 4 stones (46, 8, D:2) a medusa talisman (51, 22, D:2) a +0 mace Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 whip of the Incandescent {freeze, Str+4} (6490 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +1 robe of Indecent Exposure {^Contam rPois Dex+4 Stlth-} (1850 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +1 robe of Fashionability {Archmagi} (2690 gold) Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the ring "Backep" {rElec rC+ Int+2 SInv} (4020 gold) [ring of see invisible] rElec: It insulates you from electricity. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. the +10 mace of Luma {drain, rC+ rCorr Dex+2} (7920 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +0 ring mail of Seozus {rC+ Str+4} (2640 gold) rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. the +5 whip of Indomitability {freeze, Will+} (4210 gold) Will+: It increases your willpower. It cannot be enchanted further. the ring "Kaliutz" {^Contam Fly rCorr SInv} (2870 gold) [ring of flight] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the +1 robe "Quoreeh" {Int+2} (1710 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the ring of Zuapats {rPois Int+3 Stlth+} (3610 gold) [ring of poison resistance] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the +10 sling of Eternal Harmony {freeze, rF+ Stlth+} (6950 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. the death talisman of the Flying Gods {Str+9} (18410 gold) [talisman of death] Str+9: It affects your strength (+9). the +2 robe of the Gastropod {Dex+4} (2630 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +6 whip "Seoggimm" {flame, *Noise +Blink rElec Stlth+} (5480 gold) *Noise: It may make a loud noise when swung. +Blink: It lets you blink. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 robe of Tigalaces {rC++} (3540 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. the granite talisman of Boyqel {rF- rC++ rCorr} (11950 gold) [granite talisman] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. the ring of Voutos {*Slow Fly rCorr Str+9} (5140 gold) [ring of strength] *Slow: It may slow you when you take damage. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+9: It affects your strength (+9). the +2 leather armour "Mopoyfe" {+Blink rPois} (3020 gold) +Blink: It lets you blink. rPois: It protects you from poison. It cannot be enchanted further. a +6 trident of entangling (3550 gold) the ring of Remeuty {*Corrode rF+ rN++ Will+++ SInv} (6910 gold) [ring of protection from fire] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will+++: It greatly increases your willpower. SInv: It lets you see invisible. [Shop] Onuedapt's Antique Armour Shop a +2 scale mail of cold resistance (483 gold) a +0 plate armour (414 gold) a +3 ring mail of willpower (598 gold) a +0 helmet of sniping (264 gold) a +3 scale mail of fire resistance (598 gold) a +0 leather armour (46 gold) a +0 plate armour (414 gold) an orb of pyromania (598 gold) a +0 leather armour (46 gold) an orb of attunement (598 gold) (0, 0, D:3) 2 poisoned darts (4, 22, D:3) a bat skeleton (8, 21, D:3) an adder skeleton (15, 34, D:3) a bat skeleton (17, 12, D:3) a ball python skeleton (17, 33, D:3) a +0 mace a +0 leather armour an orc skeleton (20, 14, D:3) a ball python corpse (skeletalised by now) (20, 40, D:3) a +0 ring mail (22, 23, D:3) a rat skeleton (25, 9, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (33, 26, D:3) a bat skeleton (40, 30, D:3) a +0 leather armour (44, 15, D:3) a quill talisman (44, 27, D:3) a +0 dagger (45, 15, D:3) a +0 hand axe (46, 5, D:3) a +0 short sword a kobold skeleton (46, 23, D:3) a +0 whip (47, 4, D:3) a rat skeleton (47, 5, D:3) a bat skeleton (51, 18, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe