Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 10648782240446571866 0 lnlknkln the Magician (level 1, -1/14 HPs) Began as a Draconian Hedge Wizard on May 15, 2025. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (28 turns). lnlknkln the Magician (Draconian Hedge Wizard) Turns: 28, Time: 00:00:20 Health: -1/14 AC: 4 Str: 12 XL: 1 Next: 0% Magic: 3/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 hat rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.09/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Potions c - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 3.0 Spellcasting + Level 2.0 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 22% 2 Grave Claw Necr 8% 2d7 22% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Welcome, lnlknkln the Draconian Hedge Wizard. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Why would you want to do that? Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. An endoplasm comes into view. The endoplasm quivers. The endoplasm freezes you. You are frozen. You feel yourself slow down. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You feel as though you will be slow longer. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The endoplasm barely misses you. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You die... ...... ..... .... . ###... .. #.... ... #...# ....##.J.# .......@.# ....##...# . ##...# #....# #...## #...#### #......# #...##.# #...##'# ## You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lnlknkln the Draconian Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 28 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic, minmay_pentomino_q2 Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 1 Armour: Skin || 1 Dodge: Dodged || 1