Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12893947881184987426 46 lobsterkj the Tinkerer (level 3, 0/25 HPs) Began as a Merfolk Forgewright on Apr 17, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:35 (1676 turns). lobsterkj the Tinkerer (Merfolk Forgewright) Turns: 1676, Time: 00:02:35 Health: 0/25 AC: 2 Str: 10 XL: 3 Next: 68% Magic: 4/6 EV: 11 Int: 16 God: Gold: 45 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -6) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of identify {unknown} e - a scroll of silence {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} Skills: + Level 0.6 Fighting + Level 0.8 Maces & Flails + Level 3.3 Dodging + Level 3.2 Stealth + Level 2.1 Spellcasting + Level 4.2 Forgecraft You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 b - Construct Spike Laun Frge 30% 2d4 5% 2 c - Launch Clockwork Bee Frge 15% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 1% N/A 52% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Animate Dead Necr 1% N/A 90% 4 Haunt Necr/Summ 0% N/A 100% 7 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the kobold. The kobold misses you. You encounter an adder. You hit the kobold. You kill the kobold! The adder hisses angrily. You closely miss the adder. The adder bites you. The adder misses you. You barely miss the adder. The adder bites you. The adder barely misses you. You completely miss the adder. The adder closely misses you. The adder bites you. You miss the adder. The adder bites you. The adder misses you. You hit the adder but do no damage. The adder bites you. You are poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The adder attacks as it pursues you! The adder completely misses you. You feel sick. The adder bites you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Your spike launcher falls apart as you grow too distant to maintain it. You feel sick. You are no longer poisoned. The adder barely misses you. You hit the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You closely miss the adder. The adder is heavily wounded. You die... #.# ######.# ##+# #.# ##...## #.# ##.....## ### #.# ##.......## ##.###.# #.<.......####......##### +.........'.............. #.........####....####### #.....S@## ##.#.# ##.....## ###.# ##..)## #.# ##'## #.# #.# #.# #.# #.# #.# #.# ... ... You could see an adder. Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) A hobgoblin (D:1) 4 jackals (D:1) 4 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) 4 endoplasms (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 5 kobolds 5 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lobsterkj the Merfolk Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 330 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/5 674 | D:1 | Reached XP level 3. HP: 15/24 MP: 6/6 693 | D:1 | Learned a level 2 spell: Construct Spike Launcher 697 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1676 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_rooms, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_cb, co_window_of_opportunity_b, co_window_broadway_a, co_window_unsneaky_path_b, co_window_paths_e, grunt_decor_resistance D:2: layout_loops_corners, hex_tiny Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.3 Stealth | 3 | 3.2 Fighting | | 0.6 Maces & Flails | | 0.8 Spellcasting | | 2.1 Forgecraft | | 4.2 Action || total ---------------------------++------- Attack: Normal || 108 Melee: Mace || 108 Cast: Kinetic Grapnel || 6 Construct Spike L || 2 Stab: Sleeping || 4 Armour: Robe || 88 Dodge: Dodged || 98