Dungeon Crawl Stone Soup version 0.34-a0-953-g637f7d0b85 (webtiles) character file. Game seed: 13997510174722339112 46 localroguelikeaddict the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Oct 14, 2025. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 2 of the Dungeon on Oct 15, 2025. The game lasted 00:02:00 (1091 turns). localroguelikeaddict the Conjurer (DgCj) Turns: 1091, Time: 00:02:00 Health: 0/26 AC: 8 Str: 12 XL: 3 Next: 27% Magic: 0/8 EV: 9 Int: 20 God: Gold: 28 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) b - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 ring mail rPois . (100%) c - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) Armour c - a +2 helmet (worn) d - a +0 ring mail (worn) Scrolls c - 2 scrolls of identify {unknown} e - 3 scrolls of revelation {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of berserk rage {unknown} Skills: * Level 0.3 Armour + Level 2.0 Dodging - Level 2.0 Stealth + Level 1.8 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 5% 1 b - Searing Ray Conj 40% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 82% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 82% 4 Ignite Poison Fire/Alch 1% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The gnoll is lightly wounded. The gnoll closely misses you. The gnoll barely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The gnoll attacks as it pursues you! The gnoll closely misses you. There is an open door, spattered with blood here. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. The searing ray misses the gnoll. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you but does no damage. Okay, then. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. The gnoll hits you with a +0 spear. You die... #.# #. #...##. ###.####. #. #...##. .........#.##...##. ................+< #.####......#####† #)# #.##.##...... ##'####.##. #...... #.j.....### #...... # #.@........ +...... .. #......### #....). ..#.###'##### #...... ........#######.##...... ................##...... #######....############# #.......# #.....#.# #.†...#.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 3 endoplasms 4 hobgoblins 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:2) 3 frilled lizards 2 goblins 3 kobolds (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | localroguelikeaddict the Demigod Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 314 | D:1 | Reached skill level 4 in Conjurations 490 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 582 | D:1 | Learned a level 2 spell: Searing Ray 977 | D:2 | Upgraded the game from 0.34-a0-952-geaba0656bb to | 0.34-a0-953-g637f7d0b85 1079 | D:2 | Reached XP level 3. HP: 14/26 MP: 3/8 1087 | D:2 | HP: 1/26 [gnoll/+0 spear (3)] 1091 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms, ebering_ecumenical_altar_abandoned, minmay_misc_feat_enclosed, minmay_misc_feat_x D:2: layout_basic, grunt_decor_clamped, lightli_corner_chamber Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.5 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Armour | | 0.3 Spellcasting | | 1.8 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Dagger || 12 Cast: Magic Dart || 52 Searing Ray || 1 Armour: Ring mail || 12 Robe || 2 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1089 | 1041 | 48 | 0 | 841 | 2 | 544.5 | Dungeon | 1089 | 1041 | 48 | 0 | 841 | 2 | 544.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 840 daAuts D:2: 249 daAuts