Dungeon Sprint DCSS version 0.34-a0-1048-g5e2657f105 (webtiles) character file. Game seed: 554558692651561441 24 localroguelikeaddict the Chiller (level 2, -5/19 HPs) Began as a Demonspawn Ice Elementalist on Oct 31, 2025. Slain by an ogre ... wielding a +0 giant club (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:24 (66 turns). localroguelikeaddict the Chiller (DsIE) Turns: 66, Time: 00:00:24 Health: -5/19 AC: 2 Str: 8 XL: 2 Next: 79% Magic: 4/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no teleportation @: wreathed by umbra A: foul shadow 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Wands p - a wand of polymorph (13) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste Skills: + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.4 Spellcasting + Level 5.8 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 38% 1d6 5% 3 Ozocubu's Armour Ice 19% N/A 5% 3 Summon Ice Beast Ice/Summ 10% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You barely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +2 club. You barely miss Ijyb. Ijyb is almost dead. Ijyb closely misses you. You hit Ijyb. You kill Ijyb! Your Dodging skill increases to level 2! Your Stealth skill increases to level 2! Your Ice Magic skill gained 2 levels and is now at level 5! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. p - a wand of polymorph (13) There is an open door here. Things that are here: a +2 club; a +0 ring mail; the goblin corpse of Ijyb You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. HP restored. You start waiting. You feel yourself speed up. You start waiting. You recover from your berserk rage. You open the door. Okay, then. There is an open door here. Things that are here: a +2 club; a +0 ring mail; the goblin corpse of Ijyb An ogre comes into view. It is wielding a +0 giant club. There is an open door here. The ogre shouts! You freeze the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..)..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | localroguelikeaddict the Demonspawn Ice Elementalist began | the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 11 | D | Killed Ijyb 12 | D | Reached skill level 5 in Ice Magic 12 | D | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 12 | D | Reached XP level 2. HP: 19/19 MP: 5/5 64 | D | Noticed an ogre 66 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 2 | 2.2 Ice Magic | 5 | 5.8 Spellcasting | | 2.4 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Punch || 1 Cast: Freeze || 1 Drink: Berserk rage || 1 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 57 | 0 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 57 | 0 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 75 daAuts