localroguelikeaddict the Dungeon (0, 0, D) a +0 short sword a +0 robe (0, 1, D) a +0 shortbow a centaur skeleton (0, 5, D) a +0 plate armour 3 boomerangs a +0 dagger a +0 dire flail a +0 mace (0, 7, D) a +0 war axe a +0 robe a +0 giant club an orc skeleton (0, 9, D) a +1 chain mail (0, 13, D) a +4 quarterstaff of speed a +2 partisan of protection a +2 morningstar of protection the +3 war axe "Colid" {pain, *Noise Int+5} *Noise: It may make a loud noise when swung. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +2 rapier of venom (0, 14, D) 2 scrolls of amnesia (0, 15, D) 2 potions of magic (0, 46, D) an adder corpse (skeletalised by now) (0, 47, D) a hound corpse (skeletalised by now) (0, 52, D) a +0 club 5 stones a kobold corpse (skeletalised by now) (0, 53, D) a quokka corpse (skeletalised by now)