Dungeon Sprint DCSS version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 11109597996358163435 0 localroguelikeaddict the Changeling (level 1, -11/16 HPs) Began as a Merfolk Shapeshifter on Dec 4, 2025. Mangled by a merfolk siren ... wielding a +0 spear (15 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:01 (8 turns). localroguelikeaddict the Changeling (MfSh) Turns: 8, Time: 00:00:02 Health: -11/16 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 animal skin rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn b - quill talisman %: no teleportation @: quill-form, mesmerised A: quills, (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You were covered in sharp quills. You visited 1 branch Inventory: Armour a - a +0 animal skin (worn) Talismans b - a quill talisman (worn) c - a protean talisman Scrolls b - a scroll of blinking Potions L - a potion of lignification c - a potion of curing w - a potion of heal wounds h - a potion of haste f - 2 potions of magic B - a potion of berserk rage Baubles a - 3 flux baubles Skills: + Level 2.1 Fighting + Level 2.6 Dodging + Level 3.2 Unarmed Combat + Level 4.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, localroguelikeaddict the Merfolk Shapeshifter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. You encounter a merfolk siren. It is wielding a +0 spear. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! There is an open door here. You closely miss the merfolk siren. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You hit the merfolk siren. The merfolk siren is lightly wounded. You miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren is struck by your quills. The merfolk siren hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren is struck by your quills. The merfolk siren closely misses you. You barely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren is struck by your quills. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## ##.# #+# #...##.## #m@.<.+ #...##.## ##.# #+# ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | localroguelikeaddict the Merfolk Shapeshifter began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Encountered a merfolk siren 8 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Armour: Animal skin || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | Dungeon | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 7 daAuts