Dungeon Sprint DCSS version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 14708226529736250700 74 localroguelikeaddict the Changeling (level 4, -1/35 HPs) Began as a Demonspawn Shapeshifter on Dec 4, 2025. Drowned by a water elemental (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:34 (273 turns). localroguelikeaddict the Changeling (DsSh) Turns: 273, Time: 00:02:35 Health: -1/35 AC: 0 Str: 17 XL: 4 Next: 10% Magic: 4/4 EV: 17 Int: 7 God: Gold: 15 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 animal skin rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn b - melded quill talisman %: no teleportation, clarity @: flux-form, flooded lungs, glowing A: contaminating, glow, weak attacks, hooves 1, sturdy frame 1, clarity, dopey 1, poison resistance, wild magic 1 a: End Transformation (0%) You were in the Dungeon. You were overflowing with transmutational energy. You visited 1 branch You collected 15 gold pieces. Inventory: Missiles d - a poisoned dart (quivered) Armour a - a +0 animal skin (melded) Talismans b - a quill talisman (worn) c - a protean talisman Scrolls p - a scroll of poison b - a scroll of blinking d - a scroll of identify {unknown} e - a scroll of acquirement {unknown} Potions M - 4 potions of mutation h - a potion of haste f - 2 potions of magic B - a potion of berserk rage e - 4 potions of enlightenment Baubles a - 2 flux baubles Skills: + Level 3.3 Fighting + Level 0.2 Throwing + Level 2.5 Dodging + Level 5.1 Unarmed Combat + Level 5.2 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You have large cloven feet. Your movements are slightly less encumbered by armour. (ER -2) You possess an exceptional clarity of mind. You are dopey. (Int -3) You are resistant to poisons. (rPois) Your spells are a little harder to cast, but a little more powerful. Message History You close the door. Your library has no spells. You lack the shapeshifting skill to coax this talisman into a stable form. You feel extremely strange. You feel a hidden malignance growing inside you. A pair of horns grows on your head! You no longer feel a malignance within. You feel extremely strange. The horns on your head shrink away. You feel stupid. Your thoughts seem clearer. You feel resistant to poisons. You feel less in control of your magic. Okay, then. You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 animal skin melds into your body. You open the door. You hit the water elemental. The water elemental begins to glow. The water elemental is lightly damaged. The water elemental misses you. You hit the water elemental. The water elemental glows dangerously bright. The water elemental is lightly damaged. The water elemental engulfs you! Water floods into your lungs! You hit the water elemental. The water elemental shudders as magic cascades through it! The water elemental is severely damaged. Your lungs strain for air. The water elemental engulfs you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel better. Your lungs strain for air. * * * LOW HITPOINT WARNING * * * The water elemental closely misses you. You hit the water elemental but do no damage. The water elemental begins to glow. The water elemental is severely damaged. Your lungs strain for air. You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#......#####..# ..##...)...#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..pE.⌠.... .###..##..####...#...### #.....##..###....# ⌠.# ###..##...##.....# .# ##†.##....#†.....# # #..###..##.#†....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (contam). Vanquished Creatures A hound (D) Jessica (D) A human (D) An endoplasm (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | localroguelikeaddict the Demonspawn Shapeshifter began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 28 | D | Encountered Jessica 40 | D | Killed Jessica 41 | D | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 41 | D | Reached XP level 2. HP: 18/23 MP: 2/2 69 | D | Gained mutation: You have large cloven feet. [demonic | ancestry] 69 | D | Reached XP level 3. HP: 19/29 MP: 3/3 81 | D | Reached skill level 5 in Unarmed Combat 81 | D | Reached skill level 5 in Shapeshifting 81 | D | Reached XP level 4. HP: 19/35 MP: 4/4 265 | D | Gained mutation: You have hidden genetic defects. [potion | of mutation] 265 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 265 | D | Lost mutation: You have hidden genetic defects. [potion of | mutation] 266 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 266 | D | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 266 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 266 | D | Gained mutation: You are resistant to poisons. (rPois) | [potion of mutation] 266 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 271 | D | HP: 1/35 [water elemental (20)] 273 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 5 | 5.1 Shapeshifting | 4 5 | 5.2 Dodging | 2 | 2.5 Fighting | 3 | 3.3 Throwing | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 28 | 4 || 32 Melee: Unarmed | 28 | 4 || 32 Kick | 1 | || 1 Throw: Dart | 2 | || 2 Drink: Heal wounds | 1 | || 1 Curing | 1 | 1 || 2 Lignification | 1 | || 1 Mutation | | 2 || 2 Read: Poison | | 1 || 1 Armour: Animal skin | 10 | || 10 None | 9 | 2 || 11 Dodge: Dodged | 9 | 2 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 270 | 270 | 0 | 164 | 0 | 1 | 270.0 | Dungeon | 270 | 270 | 0 | 164 | 0 | 1 | 270.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 270 daAuts