Dungeon Sprint DCSS version 0.35-a0-967-gf50e4ddc7c (webtiles) character file. Game seed: 3652916034677276835 105 localroguelikeaddict the Covert (level 4, -7/21 HPs) Began as a Spriggan Enchanter on Sept 1, 2026. Mangled by a water elemental (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:08 (197 turns). localroguelikeaddict the Covert (Spriggan Enchanter) Turns: 197, Time: 00:01:08 Health: -7/21 AC: 2 Str: 3 XL: 4 Next: 53% Magic: 8/11 EV: 18 Int: 17 God: Gold: 17 SH: 0 Dex: 19 Spells: 4/12 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++++ HPRegen 0.23/turn MPRegen 0.12/turn %: no teleportation @: confusing by touch, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3, horns 1, agile 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking c - 2 scrolls of poison {unknown} i - 3 scrolls of identify Potions i - 2 potions of invisibility b - a potion of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic B - a potion of berserk rage f - a potion of ambrosia {unknown} j - 2 potions of enlightenment {unknown} Skills: + Level 0.2 Fighting + Level 2.8 Short Blades + Level 4.5 Dodging + Level 9.4 Stealth + Level 4.6 Spellcasting + Level 7.2 Hexes + Level 0.5 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 28% N/A 2% 3 b - Tukima's Dance Hex 28% N/A 2% 3 c - Ensorcelled Hibernat Hex/Ice 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 32% N/A 10% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) You have a pair of small horns on your head. You are agile. (Dex +4, Str/Int -1) Message History The helpless human fails to defend itself. You spit the human like a pig!!! You kill the human! Your Stealth skill increases to level 9! Your Hexes skill increases to level 7! You open the door. Found 12 gold pieces and 2 metallic white potions. There is an open door here. You now have 11 gold pieces (gained 6). d - a metallic white potion; c - a scroll labelled QULEIL YNI i - 2 scrolls of identify; f - a smoky black potion; j - a smoky purple potion d - 2 metallic white potions (gained 1) c - 2 scrolls labelled QULEIL YNI (gained 1) i - 3 scrolls of identify (gained 1); d - 3 metallic white potions (gained 1) j - 2 smoky purple potions (gained 1) You now have 17 gold pieces (gained 6). It was a potion of mutation. You feel extremely strange. You feel the urge to shout. Ambient excess energy starts collecting around you. d -> M - 2 potions of mutation You feel extremely strange. Your urge to shout disappears. The ambient excess energy around you dissipates. Your thoughts seem clearer. You feel insulated. You feel stupid. You feel extremely strange. You feel conductive. You feel clever. Your thinking seems confused. You feel agile. A pair of horns grows on your head! There is an open door here. You start resting. Magic restored. You open the door. You encounter a water elemental. There is an open door to the Ecumenical Temple here. The water elemental engulfs you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The water elemental engulfs you! You die... ▓▓▓▓▓▓ ▓▓▓ .#...#### ##.# .#......#####..# ##.......#..#..# .##.##.).#..#..###+#+### .##.###..##'#..#........ ####.##..###...'.⌠...... ##..##..####...#@..#### ....##..###....#.Σ.# #..##...##.....#...# ..##....#......#+### .###..##.#.....# .# #..#####....# ▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | localroguelikeaddict the Spriggan Enchanter began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 27 | D | Encountered Jessica 44 | D | Reached skill level 5 in Stealth 46 | D | Killed Jessica 47 | D | Reached skill level 7 in Stealth 47 | D | Reached skill level 5 in Hexes 47 | D | Reached XP level 2. HP: 3/13 MP: 5/7 47 | D | Reached XP level 3. HP: 3/16 MP: 6/9 58 | D | Learned a level 3 spell: Confusing Touch 62 | D | Learned a level 3 spell: Tukima's Dance 65 | D | Learned a level 2 spell: Ensorcelled Hibernation 117 | D | Encountered a scorpion 121 | D | Killed a scorpion 122 | D | Reached skill level 8 in Stealth 122 | D | Reached XP level 4. HP: 20/21 MP: 3/11 126 | D | Reached skill level 9 in Stealth 144 | D | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 144 | D | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 145 | D | Lost mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 145 | D | Lost mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 145 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 145 | D | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 145 | D | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 146 | D | Lost mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 146 | D | Lost mutation: You are dopey. (Int -3) [potion of mutation] 146 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 146 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 146 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 197 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.5 Hexes | 5 6 7 | 7.2 Stealth | 7 8 9 | 9.4 Short Blades | 2 | 2.8 Spellcasting | 3 4 | 4.6 Fighting | | 0.2 Ice Magic | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 1 || 17 Melee: Dagger | 16 | 1 || 17 Cast: Ensorcelled Hiber | 3 | || 3 Confusing Touch | | 1 || 1 Drink: Mutation | | 3 || 3 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 3 | 2 || 5 Dodge: Dodged | 9 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 166 | 166 | 0 | 80 | 0 | 1 | 166.0 | Dungeon | 166 | 166 | 0 | 80 | 0 | 1 | 166.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 166 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+