Dungeon Sprint DCSS version 0.35-a0-1238-g70463fe2f9 (webtiles) character file. Game seed: 13220656768634979182 860 localroguelikeaddict the Disciple (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on Oct 6, 2026. Was an Initiate of Sif Muna. Drowned by a water elemental (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:00 (144 turns). localroguelikeaddict the Disciple (DECj) Turns: 144, Time: 00:02:01 Health: -1/36 AC: 2 Str: 4 XL: 7 Next: 71% Magic: 18/39 EV: 11 Int: 47 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 13 Spells: 45/48 levels left rFire . . . (100%) i - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (100%) j - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no helmet) rCorr . (100%) (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.26/turn f - +6 ring of intelligence MPRegen 0.52/turn e - +6 ring of intelligence %: no teleportation @: brilliant, flooded lungs, hasted, invisible (expiring), very quick A: magic regeneration a: Renounce Religion (0%) You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch Inventory: Hand Weapons i - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Armour a - a +0 robe (worn) j - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery b - a ring of flight c - a +6 ring of dexterity d - a +6 ring of dexterity e - a +6 ring of intelligence (worn) f - a +6 ring of intelligence (worn) g - a +6 ring of strength h - a +6 ring of strength Wands f - a wand of mindburst (7) b - a wand of acid (7) Scrolls b - 3 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 10 potions of heal wounds h - 5 potions of haste B - 3 potions of berserk rage d - a potion of brilliance i - a potion of invisibility r - 4 potions of resistance m - 5 potions of might Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 21.3 Spellcasting - Level 4.3 Conjurations You had 45 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 41% 3d19 1% 4 Iskenderun's Mystic Bla Conj/Tloc 82% 2d16 (+2d91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (wandering, unable to see you, hasn't noticed you, 93% to hit) You feel a surge of power! You focus your ray upon the water elemental. The searing ray hits the water elemental! The water elemental is moderately damaged. The searing ray hits the deep elf pyromancer! You feel better. The deep elf pyromancer is lightly wounded. (Press . to maintain the ray.) The searing ray hits the water elemental. The water elemental is moderately damaged. The searing ray hits the water elemental! The water elemental is heavily damaged. The searing ray hits the water elemental. The water elemental is severely damaged. You finish channelling your searing ray. The water elemental engulfs you! Water floods into your lungs! The deep elf pyromancer shouts! You cannot read scrolls while unable to breathe! Your lungs strain for air. The deep elf pyromancer casts a spell at you. The pyre arrow misses you. Your lungs strain for air. Your lungs strain for air. You flicker for a moment. The deep elf pyromancer gestures at something while chanting. Your lungs strain for air. * * * LOW HITPOINT WARNING * * * Your lungs strain for air. * * * LOW HITPOINT WARNING * * * Your lungs strain for air. * * * LOW HITPOINT WARNING * * * Your lungs strain for air. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.)::@▓.....▓ ▓.....▓.|)|.▓ ▓Σ.Σ..▓.....▓ ▓.....▓....)▓ ▓..e..▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 2 water elementals and a deep elf pyromancer (unable to see you). Vanquished Creatures 2 deep elf pyromancers (D) 2 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | localroguelikeaddict the Deep Elf Conjurer began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 8 | D | Identified the serpent talisman of the Baku {Dex+6} 17 | D | Banished a spatial maelstrom 31 | D | Became a worshipper of Sif Muna the Loreminder 49 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 51 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 83 | D | Reached skill level 10 in Spellcasting 83 | D | Reached XP level 2. HP: 15/15 MP: 13/15 88 | D | Learned a level 2 spell: Searing Ray 111 | D | Entered arena 2. 111 | D | Found a transporter. 111 | D | Encountered a deep elf pyromancer 111 | D | Encountered a deep elf pyromancer 117 | D | Killed a deep elf pyromancer 118 | D | Reached skill level 18 in Spellcasting 118 | D | Reached XP level 3. HP: 19/19 MP: 17/25 118 | D | Reached XP level 4. HP: 24/24 MP: 17/26 118 | D | Reached XP level 5. HP: 28/28 MP: 18/28 118 | D | Reached XP level 6. HP: 32/32 MP: 18/29 126 | D | Killed a deep elf pyromancer 127 | D | Reached skill level 21 in Spellcasting 127 | D | Reached XP level 7. HP: 36/36 MP: 16/33 132 | D | Entered arena 3. 132 | D | Found a transporter. 132 | D | Encountered a water elemental 132 | D | Encountered a deep elf pyromancer 132 | D | Encountered a water elemental 144 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 10 18 21 | 21.3 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 | XLs as -------------+----------------------+--------- None | * * * * * * | 6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Searing Ray | 2 | 2 | 1 || 5 Drink: Experience | 1 | | || 1 Haste | 1 | | || 1 Brilliance | 1 | | || 1 Invisibility | 1 | | || 1 Read: Blinking | | 1 | || 1 Armour: Robe | | | 1 || 1 Dodge: Dodged | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 129 | 129 | 0 | 35 | 11 | 1 | 129.0 | Dungeon | 129 | 129 | 0 | 35 | 11 | 1 | 129.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 129 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Sif Muna | 0 | 310 | 15 | 7 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Sif Muna Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Exploration | 0 | 0 | 0 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Exploration | 58 | 0 | 55 || 113 ----------------------+-------+-------+-------++-------