lolz1190 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 1, D:1) a hobgoblin corpse (skeletalised by now) (7, 28, D:1) a +0 dagger (8, -3, D:1) 3 poisoned darts (14, 29, D:1) a potion of moonshine (19, 11, D:1) 5 poisoned darts (20, -1, D:1) a potion of moonshine (20, 26, D:1) a rat skeleton (25, 7, D:1) a hobgoblin skeleton (26, 5, D:1) a quokka skeleton (28, 30, D:1) a scroll of vulnerability (33, -5, D:1) a +0 club a goblin skeleton (33, 25, D:1) a +0 dagger a goblin skeleton (34, 0, D:1) a +0 dagger a stone a kobold skeleton (34, 1, D:1) a hobgoblin skeleton (35, 0, D:1) a +0 short sword 3 stones a kobold skeleton (36, 1, D:1) a ball python skeleton (41, -7, D:1) a +0 mace (49, 4, D:1) a quokka corpse (skeletalised by now) (51, 1, D:1) a +0 dagger (52, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Awaken Armour (7, 52, D:2) a +0 club a gnoll corpse (skeletalised by now) (8, 54, D:2) a +1 halberd of pain (10, 33, D:2) a +0 robe (10, 54, D:2) a +0 whip a gnoll corpse (skeletalised by now) (33, -2, D:2) a +0 dagger (38, 13, D:2) a +0 dagger (39, -1, D:2) an adder corpse (skeletalised by now) (39, 43, D:2) a frilled lizard skeleton (46, 12, D:2) a +0 dagger a kobold corpse (skeletalised by now) (46, 53, D:2) a +0 dagger a stone (49, 5, D:2) a hobgoblin corpse (skeletalised by now) (51, 9, D:2) a +0 dagger a kobold corpse (skeletalised by now) (52, 15, D:2) a +0 ring mail (52, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (52, 27, D:2) a +0 hand axe (53, 47, D:2) a bat skeleton (54, 9, D:2) 4 poisoned darts (54, 24, D:2) a +0 sling (55, 20, D:2) a +0 short sword (59, 35, D:2) a scroll of noise (60, 43, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (11, 46, D:3) a bat corpse (skeletalised by now) (12, 10, D:3) a +0 hand axe (13, -5, D:3) the +7 ring mail of Starshine {rElec rC- Regen+ SInv} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. (14, 28, D:3) a wand of iceblast (4) (20, 39, D:3) a +0 whip 6 poisoned darts a +0 club (20, 41, D:3) a +0 spear (20, 47, D:3) a +0 halberd a gnoll skeleton (27, 27, D:3) a +0 short sword a kobold skeleton (29, 5, D:3) 4 poisoned darts (30, -2, D:3) a +0 scale mail (33, 9, D:3) a +0 quarterstaff (33, 37, D:3) a +0 club a goblin skeleton (37, 26, D:3) a +0 dagger (39, 27, D:3) a +0 dagger a +0 dagger a +0 club a goblin skeleton a goblin skeleton (40, 27, D:3) a +0 helmet of light a +0 animal skin a +0 spear (40, 28, D:3) a +0 club a +0 dagger a +0 sling a +0 club a +0 club a +0 club a goblin skeleton an orc skeleton a goblin skeleton (40, 30, D:3) a +0 dagger (44, 23, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a wand of flame (29) (3, 9, D:4) the felid skeleton of Natasha (7, -13, D:4) a parchment of Confusing Touch (8, 7, D:4) a +0 whip 6 datura-tipped darts a kobold skeleton (8, 8, D:4) a +0 dagger a +0 robe an orc skeleton (8, 9, D:4) a hound skeleton (9, 7, D:4) a +0 club an orc skeleton (9, 9, D:4) a +0 club an orc skeleton (10, 7, D:4) a +0 dagger a +0 robe (10, 8, D:4) a +0 flail an orc skeleton (10, 9, D:4) a +0 club a +0 leather armour an orc skeleton (19, -23, D:4) an adder corpse (skeletalised by now) (22, 1, D:4) a +0 short sword 4 stones a kobold skeleton (24, -18, D:4) a +0 dagger a goblin skeleton (31, -9, D:4) a scroll of fog (33, -4, D:4) a +0 dagger (34, -5, D:4) an adder skeleton (34, -4, D:4) a hobgoblin skeleton (36, -6, D:4) a +0 dagger 3 poisoned darts a kobold skeleton (40, 6, D:4) a ball python skeleton Level 5 of the Dungeon [Shop] Udo Estra's Magic Scroll Boutique a scroll of blinking (142 gold) a scroll of butterflies (unknown) (142 gold) a scroll of teleportation (45 gold) a scroll of noise (15 gold) a parchment of Vhi's Electric Charge (195 gold) a scroll of brand weapon (142 gold) a scroll of immolation (unknown) (60 gold) [Shop] Deuxkaze's Antique Weapon Shop a +0 mace (72 gold) a +0 dagger (48 gold) a +5 spectral quarterstaff (948 gold) a +0 club (12 gold) a +0 quarterstaff (120 gold) the +2 short sword "Ikhep" {drain, rF+ rN+} (806 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. [Shop] Taworab's Antique Weapon Shop a +0 hand axe (96 gold) a +4 trident of flaming (905 gold) a +0 arbalest (240 gold) a +2 war axe of freezing (585 gold) a +2 heavy mace (556 gold) the +10 war axe of Change {sunder, rF+ rC+ Will- Int+3} (2451 gold) rF+: It protects you from fire. rC+: It protects you from cold. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. [Shop] Salauj's Antique Weapon Boutique a +3 trident (451 gold) the +3 great sword of Boatsos {freeze, rC+ Int+2} (1126 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +2 hand axe of Famine {elec, Dex+5} (770 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +10 orcbow "Vuocreus" {elec, rElec rF- rN+ Will+} (1689 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +0 dagger (44 gold) a +0 hand axe (66 gold) a +0 dagger (44 gold) a +1 quarterstaff of speed (484 gold) a +0 quarterstaff (110 gold) [Shop] Ciritage's Antique Armour Boutique a +1 helmet (333 gold) a +3 leather armour of willpower (696 gold) a +2 ring mail of fire resistance (609 gold) a +3 ring mail (609 gold) a +0 robe (26 gold) a +2 robe (374 gold) a +2 ring mail of willpower (609 gold) a +0 pair of boots (130 gold) (0, 0, D:5) a +0 short sword (10, -10, D:5) the +0 plate armour of Servitude {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (16, -16, D:5) a +0 giant spiked club an ogre skeleton (18, -14, D:5) a +0 hat (18, 0, D:5) a +0 scale mail (19, 8, D:5) the +6 sling of True Grit {flame, Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (23, -9, D:5) a +0 robe (24, 1, D:5) a potion of magic (26, 20, D:5) a +0 rapier (29, -7, D:5) 5 curare-tipped darts (34, 25, D:5) 12 gold pieces a throwing net a +0 club a gnoll corpse (35, 26, D:5) a +0 halberd 2 throwing nets (41, -22, D:5) 2 javelins