lolz1190 Level 1 of the Dungeon (8, 1, D:1) a +0 dagger 2 stones (10, -11, D:1) a +0 whip (11, -9, D:1) a +0 chain mail (16, 25, D:1) a +0 sling (18, 31, D:1) a +0 club (19, 13, D:1) a +0 dagger (21, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 8, D:1) a +0 short sword 2 stones (30, 10, D:1) a +0 club (31, 9, D:1) a hobgoblin skeleton (31, 10, D:1) a +0 club 3 stones a kobold skeleton (32, 0, D:1) a rat skeleton (36, 16, D:1) a +0 dagger (37, 19, D:1) a +0 leather armour (38, 24, D:1) a +0 sling (44, 24, D:1) a frilled lizard corpse (skeletalised by now) (45, 24, D:1) a +0 club a kobold corpse (skeletalised by now) (46, 23, D:1) a +0 whip 3 stones (47, 21, D:1) a +0 dagger a kobold skeleton (58, 23, D:1) a bat corpse (skeletalised by now) (60, 12, D:1) a +0 club a kobold corpse (skeletalised by now) (65, 28, D:1) a +0 ring mail Level 2 of the Dungeon (3, 0, D:2) a +0 club a +0 sling (16, -4, D:2) the +4 dagger "Selaog" {flame, *Rage Fly rC+ Dex+5} *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (18, 5, D:2) a +0 whip a kobold corpse (skeletalised by now) (19, 4, D:2) a ball python corpse (skeletalised by now) (20, 43, D:2) a +0 club a goblin corpse (27, 15, D:2) a +0 dagger (31, 11, D:2) a bat skeleton (34, 24, D:2) a +2 mace of protection a +0 scale mail the human corpse of Terence (skeletalised by now) (36, 29, D:2) a frilled lizard corpse (skeletalised by now) (55, 7, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (4, 3, D:3) a quill talisman (11, 27, D:3) a dart slug corpse (12, 17, D:3) a +0 spear a gnoll corpse (15, 12, D:3) a +0 helmet (16, 20, D:3) 10 gold pieces