lordchair Level 1 of the Dungeon (2, -9, D:1) a -3 sling (13, 4, D:1) a +0 ring mail (14, -11, D:1) a quokka skeleton (18, -11, D:1) a +0 dagger (20, 8, D:1) a +0 short sword (21, -39, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (21, -20, D:1) a +0 short sword (22, 13, D:1) a +0 pair of boots (28, -2, D:1) a frilled lizard skeleton (29, -28, D:1) a +0 robe (34, -32, D:1) a +0 club (35, -7, D:1) a +0 club a goblin skeleton (35, -6, D:1) a +0 club 4 stones a kobold skeleton (41, -19, D:1) a +0 dagger (42, -10, D:1) a rat skeleton (49, -29, D:1) a +0 whip (50, -15, D:1) a quokka skeleton (61, -21, D:1) a rat corpse (skeletalised by now) (62, -26, D:1) a +0 whip (63, -28, D:1) a +0 robe (64, -18, D:1) a hobgoblin corpse (skeletalised by now) (66, -27, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (5, -6, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (5, 25, D:2) a +0 lajatang (9, 21, D:2) a +0 ring mail (10, -7, D:2) a rat skeleton (15, 23, D:2) a bat skeleton (15, 24, D:2) 2 stones a +0 short sword a kobold skeleton (16, -12, D:2) a hobgoblin corpse (skeletalised by now) (20, -11, D:2) a +0 chain mail (21, -7, D:2) an adder skeleton (35, 16, D:2) a +0 flail (45, -2, D:2) a +0 helmet (45, 19, D:2) a +0 scale mail (57, 25, D:2) a +0 dagger 3 stones (58, -4, D:2) a staff of necromancy (64, -2, D:2) a +2 mace of draining a +0 scale mail a +0 flail a +0 scale mail a +0 short sword a +0 scale mail a +0 dagger a +0 ring mail a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 3 of the Dungeon (13, -10, D:3) a +0 whip (20, -26, D:3) a +0 dagger (22, -14, D:3) a +0 short sword an orc skeleton a bat skeleton (23, -15, D:3) a +0 club a +0 hand axe an orc skeleton (23, -14, D:3) a +0 whip an orc skeleton (30, 0, D:3) a +0 leather armour (31, 8, D:3) a rat corpse (skeletalised by now) (35, -30, D:3) a +0 short sword (35, -25, D:3) a ball python skeleton (41, -2, D:3) a +0 chain mail (44, -16, D:3) a +0 club a +0 club (45, -17, D:3) a +0 robe a +0 dagger an orc skeleton (45, -16, D:3) a +0 leather armour a +0 short sword a +0 club an orc skeleton (47, -28, D:3) a +0 club (48, -17, D:3) a +0 robe (50, -18, D:3) a bat skeleton (50, -15, D:3) a +0 hand axe (57, -3, D:3) a +0 club (61, -1, D:3) a +0 trident (61, 7, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 chain mail (1, -11, D:4) a +0 dagger a kobold skeleton (1, -7, D:4) a +0 dagger 2 atropa-tipped darts a +0 robe (1, -1, D:4) a +0 flail (2, -6, D:4) a staff of cold (2, -1, D:4) a +0 dagger a +0 robe an orc skeleton (9, -15, D:4) a +0 dagger 2 poisoned darts a kobold skeleton (11, 12, D:4) a +0 robe a +0 dagger (12, 11, D:4) a +0 falchion (22, -33, D:4) a +0 flail a +0 leather armour (26, 1, D:4) a ball python skeleton (28, -1, D:4) a +0 scale mail (30, -22, D:4) an adder corpse (skeletalised by now) (30, -21, D:4) a +0 long sword (34, -45, D:4) an iguana corpse (skeletalised by now) (35, -13, D:4) a +0 whip (46, -22, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a maw talisman (1, -9, D:5) a +0 quarterstaff (3, -9, D:5) a +0 giant club (15, -9, D:5) a +0 ring mail (16, -1, D:5) 2 boomerangs (38, 1, D:5) a +0 spear (42, 6, D:5) 6 poisoned darts (45, 11, D:5) the +2 ring mail "Wourphaw" {rCorr SInv} rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. Level 6 of the Dungeon [Shop] Rostam's Dragon-Slaying Spoils +0 steam dragon scales (600 gold) +1 acid dragon scales (705 gold) the +0 swamp dragon scales of the Stars {rPois rC+ Will+ MP-8} (717 gold) rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. MP-8: It affects your magic capacity (-8). It cannot be enchanted further. +0 fire dragon scales (750 gold) +0 ice dragon scales (750 gold) the +10 pearl dragon scales of Etipeul {+Inv rN+++ MP+9 Dex-2} (2298 gold) +Inv: It lets you turn invisible. rN+++: It renders you almost immune to negative energy. MP+9: It affects your magic capacity (+9). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. +2 shadow dragon scales (1155 gold) the +0 storm dragon scales of Indomitability {Harm rElec Regen+ Dex-5} (975 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +0 golden dragon scales of Ifrure {+Inv rPois rF+ rC+ rCorr Int+3} (1561 gold) +Inv: It lets you turn invisible. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. quicksilver dragon scales (750 gold) (1, 4, D:6) the +0 helmet "Mifoereg" {Str+7 Dex-5 SInv} Str+7: It affects your strength (+7). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. (3, 2, D:6) a parchment of Teleport Other (9, 11, D:6) a howler monkey skeleton (17, 3, D:6) a +0 long sword a +0 robe (20, 1, D:6) a +0 great sword a +0 robe (20, 2, D:6) a +0 halberd a +0 robe (22, 22, D:6) a +0 heavy orcbow a centaur skeleton (23, -2, D:6) a +0 whip (34, -11, D:6) a rimehorn talisman (36, 9, D:6) 3 flux baubles (37, 12, D:6) a staff of conjuration (50, -1, D:6) a +0 dagger (51, -2, D:6) a +0 flail an orc corpse Level 7 of the Dungeon the Ecumenical Temple