lordchair Level 1 of the Dungeon (9, -2, D:1) a +0 dagger a goblin skeleton (27, 21, D:1) a +0 mace (32, 49, D:1) a +0 leather armour (43, 49, D:1) a bat skeleton (45, 10, D:1) a staff of cold (52, 14, D:1) a staff of alchemy (55, 5, D:1) a +0 whip (57, 36, D:1) a +0 chain mail (62, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (3, -3, D:2) 5 large rocks (4, 7, D:2) a quill talisman (4, 43, D:2) a +0 flail a +0 spear a gnoll skeleton (5, 43, D:2) a +0 spear a gnoll skeleton (11, 21, D:2) a rat skeleton (11, 35, D:2) a +0 dagger a goblin skeleton (11, 40, D:2) a +0 dagger of electrocution (13, -14, D:2) an adder corpse (skeletalised by now) (19, 41, D:2) a dragon-coil talisman (23, 39, D:2) a +0 club (36, -11, D:2) a quokka skeleton (37, -6, D:2) a hobgoblin skeleton (43, 31, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (45, 42, D:2) a +0 whip a stone (46, 13, D:2) a rat corpse (skeletalised by now) (47, 41, D:2) a +0 dagger (56, -3, D:2) a +0 leather armour Level 3 of the Dungeon (8, 14, D:3) a +0 dagger a goblin skeleton (10, 22, D:3) a hobgoblin skeleton (16, 5, D:3) a +0 ring mail (18, 38, D:3) a rat corpse (skeletalised by now) (19, 9, D:3) a +0 robe (19, 38, D:3) an adder corpse (skeletalised by now) (24, -4, D:3) 6 poisoned darts (32, 49, D:3) a +0 spear (35, 44, D:3) a hobgoblin skeleton (36, 37, D:3) a +0 ring mail (36, 44, D:3) a rat corpse (skeletalised by now) (43, 27, D:3) a hobgoblin skeleton (48, 9, D:3) a frilled lizard corpse (skeletalised by now) (48, 10, D:3) a +0 club 7 poisoned darts (49, 19, D:3) a +0 whip (50, 30, D:3) a ball python skeleton (52, 16, D:3) a +0 mace (55, 3, D:3) a +0 club a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a kobold corpse (skeletalised by now) (12, 32, D:4) a black bear skeleton (21, 25, D:4) a +0 whip 4 stones (28, 5, D:4) a ball python corpse (skeletalised by now) (31, 31, D:4) a +0 great mace (34, -12, D:4) an adder corpse (skeletalised by now) (46, 19, D:4) a +0 whip a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (47, 19, D:4) a +0 dagger a +0 robe a +0 leather armour (48, 19, D:4) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (49, 19, D:4) a +0 whip (49, 22, D:4) a +0 dagger 5 poisoned darts (50, 19, D:4) a +0 club a gnoll corpse (skeletalised by now) (54, -8, D:4) a +0 club (54, 31, D:4) a +0 flail an orc skeleton (63, 37, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +2 falchion of holy wrath (4, -4, D:5) a +0 mace (16, 13, D:5) a bat corpse (skeletalised by now) (19, 3, D:5) a large rock (27, 5, D:5) a bat skeleton a bat skeleton (27, 17, D:5) a large rock (50, 2, D:5) a spore talisman Level 6 of the Dungeon (0, 0, D:6) a staff of alchemy (6, -6, D:6) a +0 ring mail (16, -21, D:6) a bullfrog corpse (skeletalised by now) (19, -1, D:6) the +4 quarterstaff "Iriaruf" {venom, ^Drain rF++ rN+ Int+2} ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (22, -24, D:6) a +0 dagger an orc skeleton (23, -9, D:6) a +0 orcbow a centaur skeleton (24, -12, D:6) a bullfrog skeleton (27, -24, D:6) a parchment of Tukima's Dance (27, -16, D:6) a parchment of Call Canine Familiar (36, -27, D:6) a +0 whip (37, -10, D:6) a +2 short sword of speed (41, -23, D:6) a +0 spear (46, -19, D:6) a +0 dagger (47, -22, D:6) an adder corpse (skeletalised by now) (48, -20, D:6) a +0 dagger a +0 robe (50, -11, D:6) a +0 flail a +0 leather armour a +2 dagger of speed a +0 robe an orc skeleton an orc skeleton (50, -8, D:6) a +0 mace a +0 leather armour an orc skeleton (52, -9, D:6) a +0 long sword a +0 robe an orc skeleton (64, -12, D:6) a +0 leather armour Level 7 of the Dungeon (12, 10, D:7) a +0 trident 2 boomerangs (12, 13, D:7) a +0 battleaxe a +0 plate armour a +0 club a +1 scale mail of willpower an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, 34, D:7) a +0 dagger a +0 robe (18, 16, D:7) a +0 leather armour (29, 18, D:7) a +0 spear (29, 19, D:7) a +0 spear a gnoll skeleton (29, 20, D:7) a +0 whip a gnoll skeleton (30, 20, D:7) a bullfrog skeleton (31, 20, D:7) a +0 club (32, 0, D:7) a +0 dagger a +0 ring mail (40, 9, D:7) a +0 robe a +3 dagger a +0 robe a +2 falchion a +0 robe a +1 halberd of freezing (41, 12, D:7) a +0 long sword a +0 robe (44, -6, D:7) a +0 morningstar a +0 robe (45, -6, D:7) a +2 morningstar a +0 robe a +0 great sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (1, 6, D:8) 3 poisoned darts (5, 6, D:8) a +0 rapier (8, -7, D:8) a +0 dagger a +0 robe an orc skeleton (8, 7, D:8) a +0 morningstar an orc corpse (skeletalised by now) (9, -26, D:8) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 scale mail a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 7, D:8) a +0 glaive a +0 plate armour (10, 7, D:8) a +0 dagger a +0 scale mail (11, -9, D:8) a +0 dagger a +0 leather armour a +0 club a +0 leather armour an orc skeleton (11, -8, D:8) a +0 short sword a +0 dagger an orc skeleton an orc skeleton (11, 7, D:8) a +0 dagger a +0 short sword a +3 leather armour (12, -10, D:8) a +0 flail a +0 ring mail an orc skeleton (12, -9, D:8) a +0 short sword of speed an orc skeleton (12, -8, D:8) a +0 dagger a +0 robe an orc skeleton (12, -4, D:8) 5 poisoned darts (13, -10, D:8) a +0 mace a +0 ring mail an orc skeleton (25, -32, D:8) a condenser vane (25, -26, D:8) a +0 helmet (25, -8, D:8) the human skeleton of Prince Ribbit (34, -2, D:8) a parchment of Soul Splinter (35, -15, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon [Shop] Wemn's Weapon Shop a +0 orcbow (60 gold) the +0 rapier of Karma {elec, rPois rC+ Dex+2} (541 gold) rPois: It protects you from poison. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 mace of protection (159 gold) a +0 quarterstaff (75 gold) a +0 orcbow of electrocution (180 gold) a +0 spear (45 gold) a +0 spear (45 gold) 3 poisoned darts (27 gold) the +10 arbalest "Fifis" {flame, +Blink rCorr Stlth+} (1288 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Tegg's Weapon Emporium a +0 falchion (48 gold) a +0 sling (24 gold) a +2 antimagic spear (336 gold) the +9 hand axe of the Sage {flame, Int+6} (1120 gold) Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 falchion (48 gold) 4 boomerangs (128 gold) a +0 falchion (48 gold) [Shop] Adiut's Assorted Antiques a potion of invisibility (184 gold) a scroll of revelation (172 gold) a Gell's gravitambourine (2/2) (920 gold) a +0 robe (20 gold) a potion of attraction (69 gold) a scroll of enchant armour (172 gold) a potion of resistance (230 gold) a Gell's gravitambourine (2/2) (920 gold) a condenser vane (920 gold) [Shop] Goeqysk's Jewellery Emporium the ring "Weohoc" {^Contam rElec rCorr Str+6 Int-5} (474 gold) [ring of strength] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). a ring of positive energy (unknown) (240 gold) a ring of resist corrosion (240 gold) a ring of see invisible (unknown) (180 gold) the ring of Inemo {rC- rN+++ Str-4 Dex+5 SInv} (457 gold) [ring of see invisible] rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. a +4 ring of slaying (432 gold) (0, 0, D:9) a parchment of Summon Mana Viper (5, 17, D:9) a +0 pair of gloves (11, 1, D:9) a +0 shortbow (11, 12, D:9) a +0 short sword an orc corpse (skeletalised by now) (12, 12, D:9) a +1 scimitar of holy wrath a +0 chain mail an orc corpse (skeletalised by now) (12, 13, D:9) a +0 hand axe a +0 trident an orc corpse (skeletalised by now) (14, 12, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (14, 36, D:9) a +0 robe (22, 14, D:9) 4 javelins (22, 34, D:9) a +0 dagger a +0 robe (25, 2, D:9) a +0 chain mail (31, 21, D:9) a +1 quarterstaff of draining (32, 17, D:9) a +0 long sword (40, 9, D:9) a basilisk skeleton (40, 10, D:9) a basilisk skeleton (42, -4, D:9) a +0 mace a +0 robe (42, -3, D:9) a +0 dagger a +0 robe a +1 battleaxe of freezing a +0 robe (42, 26, D:9) a bullfrog skeleton (44, -11, D:9) a +0 chain mail (53, 30, D:9) a +4 mace a +0 leather armour (53, 31, D:9) a +0 club an orc corpse (skeletalised by now) (53, 32, D:9) a +0 dagger a +0 robe (55, 33, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +4 ring of slaying (2, 3, D:10) a +0 plate armour (4, 3, D:10) a parchment of Lesser Beckoning (9, 20, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, 25, D:10) a +0 quarterstaff (13, 21, D:10) 5 boomerangs the +4 sling "Orb Guardian's Peril" {chaos, rElec rF+ Int-2 Dex+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (16, -16, D:10) a +0 club 5 poisoned darts a kobold corpse (16, -15, D:10) a +0 dagger 3 stones a kobold corpse (16, -14, D:10) a +0 dagger a +0 short sword 6 stones a +0 dagger 7 poisoned darts a kobold corpse a kobold corpse (16, -12, D:10) 3 stones a kobold corpse (17, -13, D:10) a +0 dagger 4 stones (20, 8, D:10) an inkwell talisman (21, 12, D:10) a +0 ring mail (35, 7, D:10) a yak corpse (35, 8, D:10) a yak corpse (43, 7, D:10) 17 gold pieces (46, 8, D:10) a +0 robe (47, 7, D:10) a +0 dagger a +0 robe (48, 7, D:10) a +0 dagger a +1 robe of willpower an orc corpse (48, 14, D:10) a parchment of Eringya's Surprising Crocodile (49, 6, D:10) a +0 dagger a +0 robe an orc corpse the Ecumenical Temple