lordlovebone Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 22, D:1) a hobgoblin corpse (skeletalised by now) (2, 1, D:1) a frilled lizard skeleton (4, 36, D:1) a quokka corpse (skeletalised by now) (12, 40, D:1) a bat corpse (skeletalised by now) (16, 4, D:1) a jackal skeleton a jackal skeleton (26, -9, D:1) a +0 club (28, -9, D:1) a jackal skeleton a hobgoblin skeleton (29, 29, D:1) a +0 cloak (32, 16, D:1) a +0 whip 3 stones (34, 15, D:1) a +0 club (40, 2, D:1) a +0 dagger (41, 22, D:1) a +0 short sword (47, -12, D:1) a ball python corpse (skeletalised by now) (47, 2, D:1) 8 stones (48, -4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 3, D:2) a rat corpse (skeletalised by now) (6, -7, D:2) a +0 dagger a goblin skeleton (7, 5, D:2) a +0 robe a +0 club (8, 21, D:2) a +0 robe (9, 0, D:2) a +2 dagger of protection a goblin skeleton (11, 12, D:2) a frilled lizard skeleton (12, 23, D:2) a rat skeleton (17, 7, D:2) a +0 hammer (18, 22, D:2) a bat skeleton (31, 22, D:2) a rat corpse (skeletalised by now) (32, -5, D:2) a ball python skeleton (40, 7, D:2) a +0 club a +0 club (40, 8, D:2) a +0 club a +0 dagger a +0 club a +0 helmet a +0 animal skin a +0 mace a goblin skeleton a goblin skeleton a hobgoblin skeleton (40, 9, D:2) a +0 club a +0 club a goblin skeleton (53, -8, D:2) a +0 dagger (57, 12, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 6 stones (9, -7, D:3) a +0 club a stone a kobold corpse (skeletalised by now) (9, 4, D:3) a +0 robe (17, -18, D:3) a +0 dagger (18, -21, D:3) 5 stones (19, -18, D:3) a +0 arbalest (21, -20, D:3) an adder skeleton (23, -20, D:3) a +0 leather armour a +0 club (28, 4, D:3) a +0 short sword a +0 ring mail (30, 0, D:3) a +0 dagger a goblin skeleton (38, 17, D:3) a +0 robe (39, 15, D:3) 8 stones (40, -20, D:3) a ball python skeleton (43, 13, D:3) a jackal skeleton a jackal skeleton (44, -6, D:3) a bat skeleton (44, -4, D:3) an adder skeleton (44, 3, D:3) a bat skeleton (44, 14, D:3) an adder skeleton an adder skeleton (54, 33, D:3) a +0 club (57, 36, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (5, -36, D:4) a +0 dagger (6, -36, D:4) a +0 hand axe a +0 scale mail a +0 falchion a +0 ring mail (7, -36, D:4) a +0 club an orc corpse (skeletalised by now) (15, -25, D:4) a +0 club a kobold skeleton (17, -23, D:4) a +0 flail a +0 leather armour an orc skeleton (21, -8, D:4) a +0 robe (22, -6, D:4) a +0 chain mail (24, -2, D:4) a +0 short sword (27, -40, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 16, D:5) 3 stones (8, 41, D:5) a +0 orcbow a hound corpse (skeletalised by now) (12, 4, D:5) a +0 leather armour (22, 7, D:5) a +0 shortbow (34, 7, D:5) a potion of attraction (34, 9, D:5) 6 stones (35, 7, D:5) a +0 robe (51, 30, D:5) 7 stones Level 6 of the Dungeon [Shop] Xafabeih's Antique Weapon Emporium a +0 hand axe (81 gold) a +0 falchion (81 gold) the +11 falchion "Wyczynin" {venom, *Noise Str+2 Stlth+} (1865 gold) Str+2: It affects your strength (+2). *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. a +0 trident (94 gold) a +2 great mace of draining (639 gold) the +6 great sword of Subjectivity {venom, Int+2} (1323 gold) Int+2: It affects your intelligence (+2). a +0 rapier (108 gold) a +0 great mace (175 gold) a +0 hand axe (81 gold) (0, 0, D:6) a +0 sling (21, -33, D:6) a +0 rapier (22, -32, D:6) a +0 club (22, -30, D:6) a +0 hand axe (23, -35, D:6) a +0 trident (24, -37, D:6) a +0 chain mail a +0 short sword (25, -37, D:6) a +0 robe a +0 dagger a +0 robe of cold resistance a +0 dagger (26, -42, D:6) a +0 club (26, -40, D:6) a +0 falchion (26, -38, D:6) a +0 short sword (35, -35, D:6) a +0 hand axe (40, -24, D:6) a +0 war axe (42, -22, D:6) a +0 sling (48, -20, D:6) a +0 scale mail (53, -10, D:6) a +2 cloak Level 7 of the Dungeon (0, 0, D:7) 4 stones (9, 20, D:7) a +0 long sword (14, 16, D:7) 6 stones (17, 3, D:7) a +0 leather armour (27, 32, D:7) a +0 leather armour (33, 25, D:7) a +0 leather armour (33, 34, D:7) the +1 leather armour of the Jersey Devil {rC- rN+ Dex+4} Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (36, 12, D:7) a +0 spear (40, 14, D:7) a +0 flail (46, 31, D:7) a +2 heavy spear a +0 ring mail (46, 34, D:7) a +2 flail of draining (47, 32, D:7) a +0 club (59, 46, D:7) an amulet of faith {Faith, !P} Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 robe (4, -30, D:8) a +0 hand axe (5, 1, D:8) a +0 battleaxe a +0 robe (6, 1, D:8) a +3 falchion a +0 robe (7, 1, D:8) a +4 falchion of freezing a +0 robe a +0 dire flail a +0 robe (10, -13, D:8) a +0 dagger (11, -13, D:8) a +0 club a +0 ring mail (11, -12, D:8) a +0 dire flail a +0 plate armour (15, 1, D:8) a +0 club a +0 chain mail (24, -18, D:8) a +0 robe a +0 dagger (24, -17, D:8) a +0 shortbow a +0 hand axe a +0 leather armour a +0 hand axe (24, -2, D:8) a +0 club (25, -22, D:8) 8 stones (26, -28, D:8) a +0 shortbow (26, -18, D:8) a +0 ring mail a +0 club (29, -14, D:8) a +0 club (30, -25, D:8) a +0 trident (30, -19, D:8) a +0 orcbow (33, -10, D:8) 2 stones (34, -10, D:8) a +0 war axe (38, -13, D:8) a +0 robe a +3 great sword Level 9 of the Dungeon [Shop] Qymp's Armour Boutique a +1 pair of gloves of stealth (198 gold) a +0 robe of willpower (92 gold) a +2 leather armour of fire resistance (228 gold) an orb of mayhem (156 gold) a +0 cloak (54 gold) a +2 robe (152 gold) a +1 pair of gloves of dexterity (198 gold) (0, 0, D:9) a +0 dagger (3, -23, D:9) a +2 robe of willpower a +1 dagger of chaos (4, -21, D:9) a +0 robe (6, -30, D:9) a +0 chain mail a +0 hand axe a +0 chain mail a +0 battleaxe a +0 arbalest (6, -20, D:9) a +0 shortbow (7, -29, D:9) a +0 dagger a +0 robe (7, 3, D:9) a +0 club (7, 16, D:9) a +0 whip (7, 17, D:9) a +0 dagger (8, 15, D:9) a +0 whip (8, 16, D:9) a +2 short sword of electrocution (8, 17, D:9) a +0 club (9, -8, D:9) a +2 robe of fire resistance a +2 long sword (9, -7, D:9) a +0 robe a +0 scimitar (9, -2, D:9) a +0 spear a +0 robe (10, -2, D:9) a +0 falchion a +0 robe (18, 13, D:9) a +0 short sword (19, 11, D:9) a +0 whip 5 stones (19, 12, D:9) a +0 club a +0 club a stone (19, 13, D:9) a +0 whip (20, 13, D:9) a +0 short sword (29, -27, D:9) a +0 hand axe a +0 chain mail (30, -27, D:9) a +0 club a +0 leather armour a +0 dagger a +0 robe (40, -1, D:9) a +0 robe a +3 war axe (41, -3, D:9) a +0 robe a +0 falchion a +0 robe a +2 halberd (41, -1, D:9) a +2 robe of resistance a +0 mace a +0 robe a +0 short sword (41, 4, D:9) a +0 club (42, 4, D:9) a +0 robe a +0 dagger (42, 8, D:9) a +0 club (43, -32, D:9) a +0 whip a +0 leather armour (43, 4, D:9) a +0 plate armour a +0 club a +0 plate armour a +0 mace a +0 orcbow (44, -21, D:9) a +0 club (45, 4, D:9) a +0 flail a +0 arbalest a +0 plate armour (45, 5, D:9) a +0 arbalest a +0 short sword a +0 leather armour (49, -5, D:9) a +0 club (50, -2, D:9) a +0 dagger (55, -1, D:9) a +0 helmet Level 10 of the Dungeon [Shop] Wutog's General Store the amulet of Haipijoxa {Spirit Int+3} (519 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+3: It affects your intelligence (+3). a phantom mirror (480 gold) a scroll of teleportation (36 gold) a wand of charming (7) (201 gold) 3 scrolls of identify (72 gold) a +1 pair of gloves of hurling (198 gold) 2 potions of curing (72 gold) [Shop] Qoasomaa's Jewellery Boutique a ring of willpower (275 gold) a granite talisman (660 gold) a ring of resist corrosion (220 gold) a +6 ring of strength (396 gold) a +4 ring of protection (396 gold) a ring of protection from fire (275 gold) the ring of the Bakunawa {*Slow rC+ MP+9 Slay+3} (451 gold) [ring of magical power] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. the amulet of Epraep {Rampage rF+ RegenMP+} (484 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rF+: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. RegenMP+: It increases your rate of magic regeneration. (0, 15, D:10) 3 stones (3, 25, D:10) a +0 robe (8, 19, D:10) 3 stones (10, -8, D:10) a +0 hand axe (21, 19, D:10) a +0 plate armour a +0 trident (22, 17, D:10) a +0 leather armour a +0 flail (23, 16, D:10) a +0 hand axe (24, 14, D:10) a +0 leather armour a +0 hand axe (24, 16, D:10) a +0 hand axe (27, 34, D:10) a +0 club (30, 31, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) an orb of energy (unseen) (43, -21, D:11) a scroll of poison (45, -20, D:11) 18 gold pieces (55, -37, D:11) a +0 arbalest (60, -42, D:11) a +0 orcbow Level 12 of the Dungeon (0, 0, D:12) a scroll of poison (7, 0, D:12) a +0 long sword (7, 2, D:12) a +0 great mace (10, -10, D:12) 4 stones (12, 3, D:12) a +0 lajatang Level 13 of the Dungeon (0, 0, D:13) 8 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 short sword (0, 11, Orc:1) a +0 robe a +0 dagger (14, 10, Orc:1) a +0 chain mail a +0 glaive Level 2 of the Orcish Mines (0, 0, Orc:2) a +4 short sword a +0 chain mail (8, 15, Orc:2) 6 gold pieces a +0 robe a +0 dagger (11, 14, Orc:2) a +0 whip a +0 plate armour a +0 dire flail a +0 plate armour a +0 battleaxe (12, 13, Orc:2) a +0 plate armour a +0 halberd (12, 33, Orc:2) a +0 dagger a +0 robe a +0 club (12, 34, Orc:2) a +0 dagger a +0 robe (13, -13, Orc:2) a +0 giant club (13, 13, Orc:2) a +0 long sword a +0 chain mail a +0 flail (13, 33, Orc:2) a +0 glaive a +0 arbalest a +0 plate armour (14, 13, Orc:2) a +0 chain mail a +0 great mace (15, 18, Orc:2) a +0 robe a +0 dagger (16, 15, Orc:2) a +0 robe a +0 dagger