Dungeon Crawl Stone Soup version 0.33-a0-311-g6419177204 (webtiles) character file. Game seed: 10059084218546980185 249 lordlovebone the Insei (level 6, 0/39 HPs) Began as an Octopode Wanderer on Nov 12, 2024. Slain by a jelly (1 damage) ... on level 4 of the Dungeon. The game lasted 00:04:45 (3146 turns). lordlovebone the Insei (Octopode Wanderer) Turns: 3146, Time: 00:04:45 Health: 0/39 AC: -3 Str: 9 XL: 6 Next: 12% Magic: 7/9 EV: 12 Int: 13 God: Gold: 22 SH: 0 Dex: 15 Spells: 4/9 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . m - ring of see invisible {sInv, !d} rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: corroded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, weak 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 147 gold pieces. You spent 125 gold pieces at shops. Inventory: Hand Weapons a - a +2 dagger of venom (You took it off a kobold on level 1 of the Dungeon) e - a +0 dagger Jewellery m - a ring of see invisible (left tentacle) {sInv, !d} (You bought it in a shop on level 1 of the Dungeon) Wands b - a wand of polymorph (5) Scrolls c - 3 scrolls of blinking {!r} d - 2 scrolls of vulnerability {!r!r} f - 3 scrolls of revelation g - 2 scrolls of fear {unknown} h - a scroll of fog l - a scroll of noise {!r} n - a scroll of poison {unknown} Potions k - a potion of ambrosia {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging + Level 5.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.3 Hexes - Level 2.0 Translocations - Level 1.1 Evocations - Level 1.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 7% N/A 28% 3 g - Apportation Tloc 12% N/A 11% 1 s - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 12% N/A 17% 2 Sigil of Binding Hex 7% N/A 28% 3 Call Canine Familiar Summ 1% N/A 58% 3 Vampiric Draining Necr 1% 2d6 58% 3 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Vhi's Electric Charge Tloc/Air 6% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Trog Shops: D:1 * Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are weak. (Str -2) Message History Items here: )))) [[[[ รทรทรทรท. There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! Unknown command. The orc shouts! You hit the orc. The orc is poisoned. Your grab misses the orc. Your squeeze misses the orc. The orc is moderately wounded. The orc hits you with a +0 hand axe. You hit the orc. Your grab misses the orc. The orc is heavily wounded. The orc misses you. You hit the orc. You kill the orc! You see here a +0 helmet. A jelly is nearby! Unknown command. Okay, then. Casting: Apportation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (wandering, hasn't noticed you, chance to affect: 50%) The jelly resists with some effort. The jelly quivers. Casting: Slow (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (chance to affect: 50%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Slow (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (chance to affect: 50%) You miscast Slow. Nothing appears to happen. Unknown command. Casting: Slow (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (chance to affect: 50%) The jelly seems to slow down. Unknown command. The jelly hits you. You are splashed with acid! There is a stone staircase leading down here. You hit the jelly. Your tentacles burn! The jelly is lightly wounded. The jelly barely misses you. You hit the jelly. Your tentacles burn! The jelly is moderately wounded. You hit the jelly but do no damage. The acid corrodes you! Your tentacles burn! The jelly is moderately wounded. The jelly closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the jelly but do no damage. Your tentacles burn! You squeeze the jelly, but do no damage. The jelly is moderately wounded. The jelly closely misses you. You completely miss the jelly. Your squeeze misses the jelly. The jelly is moderately wounded. Unknown command. Your +2 dagger of venom stops dripping with poison. You are now empty-tentacled. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You tentacle-slap the jelly but do no damage. Your tentacles burn! * * * LOW HITPOINT WARNING * * * You squeeze the jelly, but do no damage. The jelly is moderately wounded. The jelly is no longer moving slowly. You feel much better. The jelly hits you. You are splashed with acid. You tentacle-slap the jelly. Your tentacles burn! The jelly is moderately wounded. The jelly barely misses you. You tentacle-slap the jelly but do no damage. Your tentacles burn! You squeeze the jelly. The jelly is heavily wounded. The jelly barely misses you. Your magical contamination has completely faded away. You barely miss the jelly. The jelly is heavily wounded. The jelly misses you. You tentacle-slap the jelly. Your tentacles burn! The jelly is heavily wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of mutation. You feel extremely strange. You feel weaker. You feel yourself wasting away. You feel healthier. The jelly hits you. You die... ##....#.## #[...##### ##..### #......... #...### #.##.###.. ##.#...# ###.#..#...# ##..###.# ###..>..##.### #..## #.#########....#####. # #.## .............### # # #.# ...)..J##...## .. #.# .......@.<...# #. #.# .............# .. ##.# .............# ..## ##..# ######.......## .... #..## #.$.........5. ..## #.## #.........###... ##.# #............... # #..# #.........##.... .### #.## #.........# #.# ..# You could see a jelly. Vanquished Creatures Natasha (thrice) (D:3) 3 orc wizards (D:4) 2 gnolls (D:1) 2 adders (D:2) A dart slug (D:3) 2 ribbon worms (D:3) 3 orcs (D:4) 5 ball pythons A giant cockroach (D:2) 6 goblins 4 hobgoblins 5 quokkas 9 bats A frilled lizard (D:2) 7 kobolds 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordlovebone the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | lordlovebone set off with the following items: a +0 dagger, | a wand of polymorph (5), a scroll of blinking {!r}, a | potion of curing; and the following spell memorised: | Apportation; and the following spells available to | memorise: Lesser Beckoning, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 133 | D:1 | Reached skill level 1 in Unarmed Combat 133 | D:1 | HP: 2/14 [gnoll/+0 club (5)] 139 | D:1 | Reached skill level 2 in Unarmed Combat 139 | D:1 | Reached XP level 2. HP: 7/19 MP: 5/5 287 | D:1 | Reached XP level 3. HP: 23/24 MP: 6/6 341 | D:1 | Found Badeuzic's Assorted Antiques. 536 | D:1 | Reached skill level 3 in Unarmed Combat 891 | D:2 | Found a bloodstained altar of Trog. 918 | D:2 | Reached XP level 4. HP: 29/29 MP: 7/7 1462 | D:3 | Noticed Natasha 1468 | D:3 | Killed Natasha 1469 | D:3 | Reached skill level 4 in Unarmed Combat 1719 | D:3 | Learned a level 3 spell: Confusing Touch 2066 | D:3 | Noticed Natasha 2073 | D:3 | Killed Natasha 2074 | D:3 | Reached skill level 1 in Hexes 2074 | D:3 | Reached XP level 5. HP: 11/34 MP: 8/8 2387 | D:3 | Noticed Natasha 2391 | D:3 | Killed Natasha 2608 | D:1 | Bought a glowing ruby ring for 125 gold pieces 2665 | D:4 | Learned a level 1 spell: Slow 2665 | D:4 | Noticed Grinder 2818 | D:4 | Reached skill level 2 in Hexes 2850 | D:4 | Reached skill level 5 in Unarmed Combat 2850 | D:4 | Reached XP level 6. HP: 33/39 MP: 9/9 3039 | D:4 | Found a hazy altar of Hepliaklqana. 3139 | D:4 | HP: 9/39 [acid (7)] 3145 | D:4 | HP: 1/39 [acid (9)] 3146 | D:4 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 3146 | D:4 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 3146 | D:4 | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 3146 | D:4 | Slain by a jelly Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, serial_shops, nicolae_shop_back_alley_shop D:2: layout_rooms, basic_altar D:3: layout_loops_ring, grunt_ministairs_6, uniq_natasha D:4: layout_rooms, kennysheep_little_box, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 2 3 4 5 | 5.0 Hexes | 1 2 | 2.3 Fighting | | 2.0 Dodging | | 2.0 Spellcasting | | 2.0 Translocations | | 2.0 Evocations | | 1.1 Shapeshifting | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 26 | 5 || 31 Dagger | 26 | 69 || 95 Constrict | 15 | 21 || 36 Tentacles | 11 | 20 || 31 Punch | 2 | || 2 Cast: Slow | | 2 || 2 Use: Potion | 2 | 2 || 4 Scroll | | 4 || 4 Stab: Sleeping | 4 | 7 || 11 Armour: Skin | 35 | 30 || 65 Dodge: Dodged | 29 | 33 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3146 | 2796 | 350 | 513 | 1825 | 4 | 786.5 | Dungeon | 3146 | 2796 | 350 | 513 | 1825 | 4 | 786.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1257 daAuts D:1: 934 daAuts D:4: 523 daAuts D:2: 431 daAuts Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, serial_shops, nicolae_shop_back_alley_shop D:2: layout_rooms, basic_altar D:3: layout_loops_ring, grunt_ministairs_6, uniq_natasha D:4: layout_rooms, kennysheep_little_box, uniq_grinder Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3146 | 2796 | 350 | 513 | 1825 | 4 | 786.5 | Dungeon | 3146 | 2796 | 350 | 513 | 1825 | 4 | 786.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1257 daAuts D:1: 934 daAuts D:4: 523 daAuts D:2: 431 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 89.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 89.0 +-------+-------+-------+-------+-------+----------------------