Dungeon Crawl Stone Soup version 0.33-a0-315-g37b12fa2a3 (webtiles) character file. Game seed: 4499827206216736882 18 lordlovebone the Grave Robber (level 2, 0/34 HPs) Began as a Demigod Wanderer on Nov 14, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:58 (953 turns). lordlovebone the Grave Robber (Demigod Wanderer) Turns: 953, Time: 00:00:59 Health: 0/34 AC: 21 Str: 11 XL: 2 Next: 33% Magic: 5/5 EV: 2 Int: 16 God: Gold: 9 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg . . . k - melded +0 scale mail rPois + f - melded +0 helmet rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . b - melded +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -8), tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 pair of boots (melded) d - a +0 robe f - a +0 helmet (melded) (You found it on level 1 of the Dungeon) k - a +0 scale mail (melded) (You found it on level 1 of the Dungeon) Jewellery e - a +4 ring of protection (You found it on level 1 of the Dungeon) Scrolls c - a scroll of fear g - a scroll of enchant armour {unknown} i - 2 scrolls of identify {unknown} Potions j - a potion of curing {unknown} l - a potion of berserk rage {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Maces & Flails - Level 1.7 Stealth + Level 2.0 Unarmed Combat - Level 1.0 Spellcasting - Level 3.6 Necromancy - Level 1.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 12% N/A 16% 3 Vampiric Draining Necr 12% 2d6 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Okay, then. Found a stone staircase leading down. There is a stone staircase leading down here. Done exploring. Done exploring. Done exploring. You climb downwards. There is a stone staircase leading up here. Unknown command. l - a fuming coppery potion i - 2 scrolls labelled ABANEA TAJARR (gained 1) An adder comes into view. You closely miss the adder. The adder bites you. The adder bites you but does no damage. You hit the adder. The adder is lightly wounded. The adder bites you but does no damage. The adder completely misses you. You barely miss the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. You miss the adder. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. You miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. The adder bites you. You barely miss the adder. The adder is lightly wounded. You feel sick. You are no longer poisoned. The adder bites you. The adder barely misses you. You hit the adder. The adder is moderately wounded. The adder bites you but does no damage. x2 You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. You completely miss the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder misses you. You closely miss the adder. The adder is heavily wounded. You feel very sick. The adder bites you. The adder bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. x2 You hit the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. x2 You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. You miss the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder bites you but does no damage. x2 You closely miss the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You closely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. x2 Unknown command. It was a potion of lignification. You turn into a tree. Your +0 helmet melds into your body. Your +0 pair of boots melds into your body. Your +0 scale mail melds into your body. Your roots penetrate the ground. You die... ### #....# #<# #....# #.# #....# #.# #....# #.# #....# #.# #....# #.# #######S...# #..#.# .......♣...# #..#.#########.#### #..#....# #.# #..####.# #.###### #..# #.#### #......# #..# #....# ######.# #..# ####.# #.# #..#######.# #.# #..........# #.# You could see an adder. Vanquished Creatures 3 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordlovebone the Demigod Wanderer began the quest for the | Orb. 0 | D:1 | lordlovebone set off with the following items: a +0 mace, a | +0 pair of boots, a scroll of fear, a +0 robe; and the | following spell memorised: Soul Splinter; and the following | spells available to memorise: Fugue of the Fallen, Vampiric | Draining. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 198 | D:1 | Reached skill level 1 in Unarmed Combat 492 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 765 | D:1 | Reached skill level 2 in Unarmed Combat 951 | D:2 | HP: 5/23 [adder (2)] 952 | D:2 | HP: 1/23 [poisoned by an adder] 953 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring, chequers_serial_rivers_micro_a D:2: layout_basic, basic_ecumenical_altar Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 2 | 2.0 Fighting | | 1.0 Maces & Flails | | 1.0 Stealth | | 1.7 Spellcasting | | 1.0 Necromancy | | 3.6 Evocations | | 1.0 Action || total ---------------------------++------- Melee: Mace || 61 Use: Potion || 1 Stab: Sleeping || 4 Armour: Robe || 31 Scale mail || 25 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 974 | 912 | 62 | 43 | 682 | 2 | 487.0 | Dungeon | 974 | 912 | 62 | 43 | 682 | 2 | 487.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 886 daAuts D:2: 88 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring, chequers_serial_rivers_micro_a D:2: layout_basic, basic_ecumenical_altar Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 974 | 912 | 62 | 43 | 682 | 2 | 487.0 | Dungeon | 974 | 912 | 62 | 43 | 682 | 2 | 487.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 886 daAuts D:2: 88 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------