Dungeon Crawl Stone Soup version 0.34-a0-1002-g7d1d168b82 (webtiles) character file. Game seed: 13195349990946143616 2 lordlovebone the Firebug (level 1, 0/16 HPs) Began as an Octopode Wanderer on Oct 23, 2025. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (246 turns). lordlovebone the Firebug (Octopode Wanderer) Turns: 246, Time: 00:00:57 Health: 0/16 AC: 1 Str: 8 XL: 1 Next: 40% Magic: 0/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger Jewellery c - a ring of magical power {MP+9} (You found it on level 1 of the Dungeon) Talismans b - a storm talisman (You found it on level 1 of the Dungeon) Scrolls S - a scroll of silence {!r} t - a scroll of teleportation c - a scroll of poison {unknown} Skills: - Level 3.0 Fighting - Level 1.4 Stealth - Level 2.0 Shields + Level 0.2 Unarmed Combat - Level 1.0 Spellcasting - Level 3.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 16% 2x1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 8% 2d10 41% 3 Forge Blazeheart Golem Fire/Frge 4% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You closely miss the jackal. You grab the jackal. You constrict the jackal. The foxfire burns the jackal. The jackal is severely wounded. The jackal bites you. The foxfire burns the jackal. You kill the jackal! You closely miss the jackal. Your grab misses the jackal. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. The jackal misses you. You hit the jackal. You kill the jackal! You start resting. Your foxfire dissipates. x2 Magic restored. HP restored. There is an open door here. b - a storm talisman c - a ring of magical power {MP+9} You open the door. A goblin comes into view. It is wielding a +0 dagger. There is an open door here. You unwield your +0 dagger. Okay, then. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Your foxfire dissipates! The foxfire burns the goblin. The goblin is almost dead. The goblin shouts! Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. The foxfire burns the goblin. You kill the goblin! No target in view! No target in view! Your foxfire dissipates. There is an open door here. c - a scroll labelled JASAGE JAJA Found a stone staircase leading down. A quokka comes into view. A quokka is nearby! Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. a - a +0 dagger (weapon) The foxfire burns the quokka but does no damage. You unwield your +0 dagger. The foxfire burns the quokka. The quokka is moderately wounded. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. You barely miss the quokka. Your grab misses the quokka. The quokka is moderately wounded. The foxfire burns the quokka but does no damage. The quokka is moderately wounded. The foxfire burns the quokka but does no damage. The quokka is moderately wounded. The quokka bites you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. You squeeze the quokka, but do no damage. The quokka is moderately wounded. The quokka closely misses you. x2 You tentacle-slap the quokka. Your grab misses the quokka. The quokka is heavily wounded. The quokka bites you. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka is heavily wounded. The quokka barely misses you. You closely miss the quokka. Your grab misses the quokka. You squeeze the quokka, but do no damage. The quokka is heavily wounded. The quokka bites you. You completely miss the quokka. Your grab misses the quokka. The quokka is heavily wounded. The quokka bites you. You tentacle-slap the quokka but do no damage. You grab the quokka. The quokka is heavily wounded. You constrict the quokka. The quokka bites you. The quokka barely misses you. You tentacle-slap the quokka but do no damage. The quokka is severely wounded. You constrict the quokka. The quokka bites you. You die... #.#..##.# #...# #.#.>##.#### #...# #.#........####...##### #.#..##.##............## ........................ ........##............# #.##.##.##.##.......# #.##.......##.#...#.# #....##.#####.#.@.# #.##.##.# #...r...# #.##.##.# #.##.##.# ........# #..... # ..#...... #.##... ###.##### #.##### # #. # # You could see a quokka. Vanquished Creatures 2 jackals (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordlovebone the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | lordlovebone set off with the following items: a +0 dagger, | a +0 buckler, a scroll of silence {!r}, a scroll of | teleportation; and the following spell memorised: Foxfire; | and the following spells available to memorise: Volatile | Blastmotes, Forge Blazeheart Golem. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 246 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_cross, solitary_fountain, solitary_fountain Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 8 Dagger || 3 Constrict || 2 Tentacles || 2 Cast: Foxfire || 8 Armour: None || 10 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 242 | 242 | 0 | 54 | 123 | 1 | 242.0 | Dungeon | 242 | 242 | 0 | 54 | 123 | 1 | 242.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 242 daAuts Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_cross, solitary_fountain, solitary_fountain Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 242 | 242 | 0 | 54 | 123 | 1 | 242.0 | Dungeon | 242 | 242 | 0 | 54 | 123 | 1 | 242.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 242 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------